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Spotify is planning to implement changes to its streaming royalty model in early 2024 that would affect the lowest-streaming acts, non-music noise tracks and distributors and labels committing fraud, sources tell Billboard.

Conversations have been going on for weeks with the major record labels, Universal Music Group, Sony Music Entertainment and Warner Music Group, as well as independent labels and distributors, sources say. While the new royalty system will keep its existing pro-rata model, it introduces new floors that will grow the pool for more established artists and rights holders.

The changes to Spotify’s royalty model, which were first reported by Music Business Worldwide, include:

A new threshold of minimum annual streams that a track must meet before it starts to generate royalties. The threshold, according to MBW, will de-monetize tracks that had previously received 0.5% of Spotify’s royalty pool.

Financial penalties for music distributors and labels when fraudulent activity on tracks they have uploaded to Spotify has been detected.

A minimum play-time length that non-music noise tracks, such as bird sounds or white noise, must reach to generate royalties.

The specific benchmarks of these changes and how financial penalties will be calculated or implemented are currently unclear.

Spotify will need new agreements to the royalty structure changes with most record labels and distributors to implement the plan, but that doesn’t mean entirely new licensing renewals. Changes can be made specifically for these elements, sources say. And since the major labels — which all negotiate their deal renewals with Spotify on different timelines — are likely to benefit from the new terms, they are all likely to sign onto them.

When reached for comment, a Spotify spokesperson said in a statement, “We’re always evaluating how we can best serve artists, and regularly discuss with partners ways to further platform integrity. We do not have any news to share at this time.”

The standard, existing pro-rata streaming model has been a major topic of consideration this year, ever since Universal Music Group CEO Lucian Grainge called for an “updated model” for the business that will be “an innovative, ‘artist-centric’ model that values all subscribers and rewards the music they love” in his annual New Year’s letter to staff. Following, UMG announced partnerships with Tidal, Deezer and Soundcloud to explore alternative models, and reports surfaced that similar conversations were underway with the other leading streaming platforms.

In July, during UMG’s second quarter earnings call, Grainge announced a “newly expanded agreement” with Spotify, under which he said “they have committed to continue to work to address” what he outlined as key components to the “artist-centric” approach: Fairly rewarding “real artists with real fanbases” for “the platform engagement they drive”; applying “stricter fraud detection and enforcement systems” and “ensuring real artists don’t have their royalties diluted by noise”; and “better aligning the relationship between artists and fans by promoting greater discovery and promotion of real artists.” Two out of three of these priorities are now being pursued by Spotify.

In September, UMG and Deezer outlined a new model for what they called “artist-centric streaming.” That model was similar, albeit more severe, than what Spotify is planning. It included royalty “boosts” for “professional” artists whose music streamed above a threshold, while promising to crack down on fraud and replace “non-artist noise content” with its own functional music that would be excluded from the royalty pool.

Unlike Spotify — which relies heavily on industry-leading algorithm-recommended playlists and auto-play, lean-back listening — Deezer’s plan also demoted passive listening royalties by “boosting” artists who are actively searched for by users. Unlike Deezer, Spotify is planning to roll this out will all major labels and leading independent labels and distributors.

YouTube is planning to roll out a new artificial intelligence tool that will allow creators to make videos using the voices of popular recording artists — but inking deals with record companies to launch the beta version is taking longer than expected, sources tell Billboard.
The new AI tool, which YouTube had hoped to debut at its Made On YouTube event in September, will in beta let a select pool of artists to give permission to a select group of creators to use their voices in videos on the platform. From there, the product could be released broadly to all users with the voices of artists who choose to opt in. YouTube is also looking at those artists to contribute input on that will help steer the company’s AI strategy beyond this, sources say.

The major labels, Universal Music Group, Sony Music Entertainment and Warner Music Group, are still negotiating licensing deals that would cover voice rights for the beta version of the tool, sources say; a wide launch would require separate agreements. As label leaders have made public statements about their commitments to embracing AI in recent months, with UMG CEO Lucian Grainge saying the technology could “amplify human imagination and enrich musical creativity in extraordinary new ways” and WMG CEO Robert Kyncl saying, “You have to embrace the technology, because it’s not like you can put technology in a bottle” — some music executives worry they’ve given up some of their leverage in these initial deals, given that they want to be seen as proponents of progress and not as holding up innovation. Label executives are especially conscious of projecting that image now, having shortsightedly resisted the shift from CDs to downloads two decades ago, which allowed Apple to unbundle the album and sent the music business into years of decline. Some executives say it’s also been challenging to find top artists to participate in the new YouTube tool, with even some of the most forward-thinking acts hesitant to put their voices in the hands of unknown creators who could use them to make statements or sing lyrics they might not like.

The labels, sources say, view the deal as potentially precedent-setting for future AI deals to come — as well as creating a “framework,” as one source put it, for YouTube’s future AI initiatives. The key issues in negotiations are how the AI model is trained and that artists should have the option to opt-in (or out); and how monetization works — are artists paid for the use of their music as an input into the AI model or for the output that’s created using the AI tool? While negotiations are taking time, label sources say YouTube is seen as an important, reliable early partner in this space, based on the platform’s work developing its Content ID system that identifies and monetizes copyrighted materials in user-generated videos.

Publishing, meanwhile, is even more complicated, given that even with a small sampling of artists to launch the tool at beta there could be hundreds of songwriters with credits across their catalogs — which would be sampled by the model. Because of this, a source suggests that YouTube may prefer paying a lump sum licensing fee rather that publishers will need to figure out how to divide among their writers.

As complicated as the deal terms may be, sources say music rights holders are acting in good faith to get a deal done. That’s because there’s a dominant belief this sort of technology is inevitable and if the music business doesn’t come to the table to create licensing deals now, they’ll get left behind. However, one source familiar with the negotiations says this attitude is also putting music companies at a disadvantage because there is less room to drive a hard bargain.

For months, AI-soundalike tools that synthesize vocals to sound like famous artists have been garnering attention and triggering debate. The issue hit the mainstream in April when an anonymous musician calling himself Ghostwriter released a song to streaming services with soundalike versions of Drake and The Weeknd on it that he said were created with artificial intelligence. The song was quickly taken down due to copyright infringement on the recording, not based on the voices’ likenesses, but in the aftermath a month later Billboard reported that the streaming services seemed amenable to requests from the major labels to remove recordings with AI-generated vocals created to sound like popular artists.

In August, YouTube announced a new initiative with UMG artists and producers it called an “AI Music Incubator” that would “explore, experiment and offer feedback on the AI-related musical tools and products,” according to a blog post by Grainge at the time. “Once these tools are launched, the hope is that more artists who want to participate will benefit from and enjoy this creative suite.” That partnership was separate from the licensing negotiations currently taking place and the beta product in development.

On Wednesday, UMG, Concord Music Group, ABKCO and other music publishers filed a lawsuit against AI platform Anthropic PBC for using copyrighted song lyrics to “train” its software. This marked the first major lawsuit in what is expected to be a key legal battle over the future of AI music, and as one source put it a signal that major labels will litigate with AI companies they see as bad players.

Following Hamas’ attacks throughout Israel this past weekend and Israel’s current bombardment of Gaza, the three major labels, along with the Recording Academy, have released statements condemning Hamas. In a statement posted Thursday to X, the platform previously called Twitter, Warner Music Group wrote, “We condemn the terrorist attack on Israel by Hamas and the […]

The Warner Music Group announced former longtime Google executive Carletta Higginson as its new executive vp/chief digital officer today (Oct. 10). Higginson, who will join the company Oct. 16, replaces outgoing evp of business development/chief digital officer Oana Ruxandra, who announced her departure Oct. 4 after five years with the label group. Higginson is the […]

This week, EA Sports released the latest installment of its long-running soccer video game series, this year re-branded as EA Sports FC 24 after a long-running licensing deal with FIFA expired last year. And the demand, despite the new title, has been massive: The game debuted at No. 1 in the United Kingdom and sold 6.8 million copies worldwide in its first week, according to the Financial Times — a 25% boost over the early access sales of FIFA ’23.

That’s a big deal for the music business. Gaming and music have always been intertwined, but EA’s soccer series has sparked a closer relationship with its soundtrack songs than most; in a phenomenon called FIFA Songs, gamers form nostalgic attachments to the music they hear while playing. And because soccer is a truly global sport, the soundtracks to the games over the years have often been global affairs, with both established acts and rising artists from around the world included and exposed to audiences — many of them young — for hours each week as they play.

This year’s edition is no different, with a soundtrack that includes more than 100 tracks from artists hailing from 30-plus countries across six continents. Warner Music Group won one of EA Sports FC 24‘s biggest synchs, landing the coveted slot in the game’s official launch trailer with Royal Blood’s “Trouble’s Coming.” The company also received placements for some established hits (Myke Towers’ “LALA” from Warner Music Latin; Ninho and Central Cee’s “EuroStar” from Warner Music France) as well as up-and-coming acts, like Ezekiel’s “there she goes” (Warner Records) and an unreleased track from KING, “We Are the Ones” (Warner Music India). And that helps Warner Music Group’s executive vp of global sync and U.S. visual media licensing Ron Broitman earn the title of Billboard’s Executive of the Week.

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Here, Broitman — whose remit goes beyond just video games to include film and TV and advertising syncs for the label’s global roster — breaks down how the label worked with EA to include songs on the soundtrack, as well as the effect of such a huge placement on an artist’s career. “Being placed in a game like this brings a track to millions of fans worldwide and can lead to meaningful streaming and consumption spikes,” Broitman says. “For developing artists it’s also an opportunity to introduce them to a massive, captive audience that maybe wouldn’t have heard their music otherwise.”

This week, the new EA Sports soccer video game, EA Sports FC 24, was the United Kingdom’s highest-selling video game release, and Warner Music has a significant presence on its influential soundtrack, including in the main trailer. What’s the process for getting a song on the soundtrack, and how did the placements for this one come together?

This project is an amazing display of collaboration involving WMG’s recorded music repertoire from all over the world. We’re unique in the fact that we don’t operate within traditional synch borders, we’re one cohesive global synch team, so our partners have direct and open access to all of our local experts from around the globe. With EA, we’ve built a very close, trusting relationship with them over many years — a major testament to the top-notch global gaming community we have within our synch and U.S. frontline label teams. From there, it’s really a multi-layered, ongoing process, but there’s a regular dialogue and sharing of relevant new releases from our U.S. teams and our teams around the world including in the U.K., France, Sweden and LatAm, among others. Especially when dealing with a game with as much global popularity as FC 24, it’s key to involve as many teams around the world as possible so that the final soundtrack is representative of all the great, global music in the WMG family. 

How do you decide what songs to put forward for the soundtrack?

Our global synch gaming experts focus on many factors, but above all, we make sure every recording is authentic and that there’s a natural connection between the artist, the game, the fans and the musical energy that our partner is looking for. Of course, we also consider artist albums and new release cycles as we know synch placements — especially in gaming — have the potential for incredible exposure. EA particularly has built a reputation for music discovery which creates a huge lane for pitching artists at any stage in their career. That’s why on this soundtrack you’ll see massive tracks like Myke Towers’ “LALA” that everyone already loves, alongside tracks like “there she goes” from newcomer Ezekiel so that we can hopefully introduce fans to what will become their next favorite song. 

Soccer, more than sports like baseball or American football, is a truly global game. How does that factor into your thinking when choosing songs or artists for a game like this, vs. something like the Madden franchise?

With a game like FC 24, there’s an opportunity to showcase a diverse group of artists that cross genres and borders because we know there are fans from all over the world playing. We aim to make sure everyone listening hears something that they feel resonates with them, and it’s also a great way to introduce local talent to a global audience. At WMG, we’re lucky to have such a standout group of artists from every corner of the globe, so it makes our jobs easier — or harder, actually. Our representation on this soundtrack speaks to this approach — from India’s KING to France’s Ninho to Sweden’s Baby Mala to Puerto Rico’s Myke Towers to the U.K.’s Sam Gellaitry and many more. 

What effect can a placement in a huge game like this have on a song’s success, or on an artist’s career?

The impact is undeniable. Being placed in a game like this brings a track to millions of fans worldwide and can lead to meaningful streaming and consumption spikes. For developing artists it’s also an opportunity to introduce them to a massive, captive audience that maybe wouldn’t have heard their music otherwise. We’re already seeing this happen with Ezekiel, who I’d mentioned, as well as with swim school, and many others. Players aren’t just enjoying the music in-game passively, they’re actively seeking it out and consuming it elsewhere. The ultimate goal of course is that we convert those players into fans, and they follow along on an artist’s journey. That’s one of the many benefits of a music company like ours, there’s a dedicated team exploring these types of opportunities that have the potential to be a game-changer for an artist’s career. 

How does the demographic of those who regularly play video games factor into that effect?

FC 24 draws an audience of all ages, but we know there’s a large number of players in the Gen Z demographic. This group, more than any other generational cohort, reports that they discover and actively seek out music that they hear when they’re gaming. So we know we have an incredible opportunity to introduce new music and artists to this young group who may still be developing their musical tastes, and there’s a high likelihood that we can turn these players into fans.

How does a synch in a soundtrack for a game like this compare to a synch for a TV ad or a film trailer?

Music has always had a really close connection with gaming, maybe even more so than any other visual form. With gaming, you have engaged players that will play every single day and be hearing these songs over and over again. It’s an incredible amount of exposure as far as sheer number of listening hours. With this game specifically, there’s also a really interesting phenomenon called “FIFA songs” where avid players say they develop a strong, lifelong connection with the songs that they hear while they’re playing. Even years later, hearing one of these songs can bring back nostalgic, happy memories associated with playing the game. So the impact that these songs can have can really last a lifetime. 

The Warner Music Group’s chief digital officer Oana Ruxandra is leaving the label, according to company emails obtained by Billboard. 

The top-level exec, who also held the title of executive vp of business development, led the major label group’s digital strategy since her promotion to her current role in April 2020. She first joined WMG in December 2018, when she was hired as executive vp of new business channels / chief acquisitions officer, then a newly-created role at Warner under then-CEO Stephen Cooper. Her next move is currently unknown; in an internal memo to staff, Ruxandra implied that current Warner Music CEO Robert Kyncl had a replacement lined up already.

During Ruxandra’s tenure, she led Warner’s push into the gaming and web3 arenas, including investments in Roblox and Overwolf, partnerships with Snap and NFT platforms OneOf and Blockparty, and negotiated deals with Twitch, Peloton, TikTok, Meta, avatar company Genesis and Spotify’s podcast division, among several others. She has often been credited with positioning the company to take advantage of technological innovations for the future, something that has become increasingly important as the industry begins to grapple with the effects of AI.

“Oana’s been a key player in — and fierce advocate for — the evolution of both this company and the industry at large,” Kyncl wrote in an internal memo obtained by Billboard. “She has not only helped us vault many challenges, but drive streaming revenue, while exploring and developing new paths and platforms that will maximize value for our talent, our team, and our company.”

Prior to returning in 2018, Ruxandra spent four years at WMG in the early 2010s, rising to vp of digital strategy and business development, before moving to Universal Music Group as senior vp of digital strategy and partnerships in 2016. Before her time in the record label business, she spent several years working in finance at Constellation Capital Management and BlackRock.

“I leave WMG knowing it’s well positioned for a bold, bright future: Not least with our core streaming partners and evolving social media platforms and fitness players; we’ve also been the first to forge innovative partnerships with a wide, diverse, and thriving network of gaming, Web3, and AI companies,” Ruxandra wrote in an internal memo obtained by Billboard. “At the same time, we’ve acquired and created new businesses for WMG, including Interval Presents, our podcasting unit, and IMGN, our social media publisher. … The last decade has been a wonderful wild ride; we’re once again at the heart of seismic shifts and massive opportunities. I wholeheartedly believe that the future of our industry lies in the dynamic relationship between artist and fan, and the incredible explosion in creative and commercial possibilities created by that interplay.”

Read Ruxandra’s full note below.

Hi everyone, 

I wanted to let you know that I’ll be leaving WMG. Robert and I have been discussing my role for a while now, and I’ve decided it’s time for a change, one where I explore even further my entrepreneurial spirit. Look out for an announcement about my next move. I know Robert has plans for my successor and you’ll be hearing from him about that soon.   

Like so many of you, my primary motivation is always our artists and their music. It’s an incredible honor and responsibility to help grow their careers, expand their revenue streams, and champion their rights. I’ve loved being part of this team, dreaming big and driving change. I’ve spent eight out of the past ten years of my music career here, and I’m very proud of everything we’ve accomplished together.   

I leave WMG knowing it’s well positioned for a bold, bright future: Not least with our core streaming partners and evolving social media platforms and fitness players; we’ve also been the first to forge innovative partnerships with a wide, diverse, and thriving network of gaming, Web3, and AI companies. At the same time, we’ve acquired and created new businesses for WMG, including Interval Presents, our podcasting unit, and IMGN, our social media publisher.  

The last decade has been a wonderful wild ride; we’re once again at the heart of seismic shifts and massive opportunities. I wholeheartedly believe that the future of our industry lies in the dynamic relationship between artist and fan, and the incredible explosion in creative and commercial possibilities created by that interplay.   

Above all, I’m most proud of the extraordinary team we’ve assembled, which has evolved into the absolute best in the business. I want to thank them for their passion, dedication, and above-and-beyond hard work. I’ll be looking forward to seeing what you all accomplish in the future.  

My last day in the office will be next Friday. In the meantime, I want to thank Robert, Steve, Len, and the Board of Directors for the opportunity to help grow WMG. I’ve made many friends here and I’ll see you all soon.

Keep in touch - I’ll be rooting for you,

Oana 

It’s been nearly 20 months since Neil Young pulled his music off Spotify and, according to Billboard’s estimate, the move has cost him about $300,000 so far in lost recorded music and publishing royalties.
On Jan. 24, 2022, the singer-songwriter gave the streaming company an ultimatum: “You can have Rogan or Young. Not both.” Young blamed Rogan and his Spotify-exclusive podcast, The Joe Rogan Experience, for spreading “fake information about vaccines” and putting the public’s health at risk. Spotify acquiesced a few days later and removed Young’s catalog from its platform.

Other artists in Young’s circle of friends, such as Joni Mitchell and Nils Lofgren, also requested that Spotify remove their music from the platform — and remain off to this day. But Young’s absence leaves the largest hole in Spotify’s catalog: 45 studio albums, two EPs and 12 live albums as a solo artist and with his band Crazy Horse, plus compilations and soundtracks, that includes such rock classics as “Cinnamon Girl,” “Heart of Gold” and “Rockin’ in a Free World.”

Young’s open letter and demand for removal from Spotify attracted worldwide media attention and caused a brief spike in streams, but his departure from the platform at the end of January 2022 created an immediate decline in his average stream rate — and it hasn’t rebounded since, according to Luminate data. From 2021 to Sept. 21, 2023, Young’s average weekly global on-demand audio streams declined 32% from 10.5 million to 7.1 million. The actual loss is deeper considering that weekly on-demand audio streams in the U.S., Young’s largest market, increased 25% over that period.

The impact of Young’s Spotify pullout isn’t much for an artist of his stature and net worth, but it’s not nothing, either. Each month Young is away from Spotify, he loses about $16,000 in royalties from both his record label and his music publishing, according to Billboard analysis of Luminate data.

In nearly 20 months, Young’s absence has cost him about 273 million on-demand audio streams. The gross amount of lost royalties during Young’s Spotify absence totals roughly $1.3 million. Billboard estimates that Young’s labels, Warner Music Group’s Reprise Records and Universal Music Group’s Geffen Records, have lost approximately $1 million in gross revenues, from which Young receives a royalty. Young’s gross publishing revenue has fallen about $270,000. Young sold 50% of his publishing rights to Hipgnosis Songs Fund in 2021.

Sales of Young’s music in the U.S. have dropped, too, although whether his absence from Spotify played a role is unknown. So far in 2023, Young has sold about 25% fewer albums per week than compared to 2021; 2022’s weekly average was 9% below 2021 levels. Physical album sales, which outnumber digital album sales nearly eight-to-one for Young, are down 24% from 2021 to 2023. This year, weekly digital album sales are off 29% from 2021 (they increased 3% in 2022). Young’s weekly digital track sales have fallen by 35% from 2021 to 2023.

The cumulative effect of the sales slowdowns amounted to 59,000 fewer album sales and 54,000 fewer track sales over nearly 20 months. (Luminate does not track the Neil Young Archive, an online subscription service that provides access to a vast catalog of Young’s audio and video, but in October 2019 Wired reported it had 25,000 subscribers with a goal to reach 40,000 paying $1.99 a month.)

There’s much more to Young’s career than Spotify, though, and plenty of other ways for him and his rights holders to earn off his music. In the last 18 months, for example, Young’s music has been used in over 75 TV and film synchs, according to a person with knowledge of the songwriter’s business. These have included the NBC series “This Is Us” (Jill Andrews’ cover of “Only Love Can Break Your Heart”), the AMC series “Dark Winds” (Young’s recording of “Birds”), the Hulu series “Poker Face” (Young’s recording of “Walk On”), “The Tonight Show Starring Jimmy Fallon” (the band’s performance of “Old Man”) and “Sunday Night Football” (Beck’s cover of “Old Man”).

One place you won’t see Young’s music is advertisements. Young is famously opposed to using his music to sell products and advertise corporate brands. Young encapsulated his distaste for putting music in advertisements in his 1989 song “This Note’s For You” — a take on a Budweiser ad slogan from the era, “This Bud’s For You.” “Ain’t singing’ for Pepsi, ain’t singing for Coke,” Young sang in the album’s title track. “I don’t sing for nobody, makes me look like a joke.” The song’s video stirred up controversy — and was initially banned from MTV — for its mocking depiction of a 1984 Pepsi commercial shoot during which pyrotechnics set Michael Jackson’s hair caught fire.

Surely, Young has lost untold millions of dollars over his career in potential ad sales and endorsement deals. But as an artist who’s always clearly voiced his principals and stood by them, he’s long made it clear money is not his first priority.

Warner Music Group CEO Robert Kyncl has a message for a music industry facing disruption from artificial intelligence that’s often likened to the rise of file-sharing a quarter century ago: “You have to embrace technology, because it’s not like you can put technology in a bottle,” he said during an onstage interview at the Code […]

For some music companies, 2022 was the payoff for weathering the darkest days of the COVID-19 pandemic. When business returned that year — sometimes in record-setting fashion — these companies rewarded their executives handsomely, according to Billboard’s 2022 Executive Money Makers breakdown of stock ownership and compensation. But shareholders, as well as two investment advisory groups, contend the compensation for top executives at Live Nation and Universal Music Group (UMG) is excessive.

Live Nation, the world’s largest concert promotion and ticketing company, rebounded from revenue of $1.9 billion and $6.3 billion in 2020 and 2021, respectively, to a record $16.7 billion in 2022. That performance helped make its top two executives, president/CEO Michael Rapino and president/CFO Joe Berchtold, the best paid music executives of 2022. In total, Rapino received a pay package worth $139 million, while Berchtold earned $52.4 million. Rapino’s new employment contract includes an award of performance shares targeted at 1.1 million shares and roughly 334,000 shares of restricted stock that will fully pay off if the company hits aggressive growth targets and the stock price doubles in five years.

Live Nation explained in its 2023 proxy statement that its compensation program took into account management’s “strong leadership decisions” in 2020 and 2021 that put the company on a path to record revenue in 2022. Compared with 2019 — the last full year unaffected by the COVID-19 pandemic — concert attendance was up 24%, ticketing revenue grew 45%, sponsorships and advertising revenue improved 64%, and ancillary per-fan spending was up at least 20% across all major venue types. Importantly, Live Nation reached 127% of its target adjusted operating income, to which executives’ cash bonuses were tied.

The bulk of Rapino’s and Berchtold’s compensation came from stock awards — $116.7 million for Rapino and $37.1 million for Berchtold — on top of relatively modest base salaries. Both received a $6 million signing bonus for reupping their employment contracts in 2022. (Story continues after charts.)

Lucian Grainge, the top-paid music executive in 2021, came in third in 2022 with total compensation of 47.3 million euros ($49.7 million). Unlike the other executives on this year’s list, he wasn’t given large stock awards or stock options. Instead, Grainge, who has been CEO of UMG since 2010, was given a performance bonus of 28.8 million euros ($30.3 million) in addition to a salary of 15.4 million euros ($16.2 million) — by far the largest of any music executive.

This year, shareholders have shown little appetite for some entertainment executives’ pay packages — most notably Netflix — and Live Nation’s compensation raised flags at two influential shareholder advisory groups, Institutional Shareholder Services and Glass Lewis, which both recommended that Live Nation shareholders vote “no” in an advisory “say on pay” vote during the company’s annual meeting on June 9. Shareholders did just that, voting against executives’ pay packages by a 53-to-47 margin.

Failed “say on pay” votes are rare amongst United States corporations. Through Aug. 17, just 2.1% of Russell 3000 companies and 2.3% of S&P 500 companies have received less than 50% votes on executive compensation, according to executive compensation consultancy Semler Brossy. (Live Nation is in both indexes.) About 93% of companies received at least 70% shareholder approval.

ISS was concerned that the stock grants given to Rapino and Berchtold were “multiple times larger” than total CEO pay in peer group companies and were not adequately linked to achieving sustained higher stock prices. Additionally, ISS thought Live Nation did not adequately explain the rationale behind the grants.

To determine what Rapino, Berchtold and other executives should earn, Live Nation’s compensation committee referenced high-earning executives from Netflix, Universal Music Group, SiriusXM, Spotify, Endeavor Group Holdings, Fox Corporation, Warner Bros. Discovery, Inc. and Paramount Global. Netflix co-CEOs Reed Hastings and Ted Sarandos were paid $51.1 million and $50.3 million, respectively, in 2022. Warner Bros. Discovery CEO David Zaslov made $39.3 million in 2022 — including a $21.8 million cash bonus — a year after his pay totaled $246.6 million, including $202.9 million in stock option awards that will vest over his six-year employment contract. Endeavor CEO Ari Emanuel and executive chairman Patrick Whitesell received pay packages worth $308.2 million and $123.1 million, respectively, in 2021 thanks to equity awards tied to the company’s IPO that year (the received more modest pay of $19 million and $12.2 million in 2022).

Some companies in the peer group didn’t fare well in “say on pay” votes in 2023, though. Netflix, got only 29% shareholder approval in this year’s say-on-pay advisory vote after Hastings’ and Sarandos’ compensations both increased from higher stock option awards while the company’s stock price, riding high as COVID-19 lockdowns drove investors to streaming stocks, fell 51% in 2022. Warner Bros. Discovery’s 2022 compensation squeaked by with 51% shareholder approval.

Minutes from UMG’s 2023 annual general meeting in May suggest many of its shareholders also didn’t approve of Grainge’s compensation. UMG’s 2022 compensation was approved by just 59% of shareholders, and the company’s four largest shareholders own 58.1% of outstanding shares, meaning virtually no minority shareholders voted in favor.

UMG shareholders’ votes could be meaningfully different next year. Anna Jones, chairman of the music company’s remuneration committee, said during the annual meeting that in 2024, shareholders will vote on a pay package related to Grainge’s new employment agreement that takes minority shareholders’ concerns from the 2022 annual meeting into consideration. Grainge’s contract lowers his cash compensation, and more than half of his total compensation will come from stock and performance-based stock options.

Other companies in Live Nation’s peer group received near unanimous shareholder approval. SiriusXM’s 2022 executive compensation received 98.5% approval at the company’s annual meeting. Paramount Global’s executive compensation was approved by 96.4% of its shareholders. Endeavor didn’t have a “say on pay” vote in 2023, but a year ago, it’s sizable 2021 compensation packages were approved by 99% of voting shareholders.

As the radio industry came back from pandemic-era doldrums, two iHeartMedia executives — Bob Pittman, CEO, and Richard Bressler, president, CFO and COO — were among the top 10 best-paid executives in the music industry. It was new employment contracts, not iHeartMedia’s financial performance, that put them into the top 10, however. Both executives received performance stock awards — $6.5 million for Pittman and $6 million for Bressler — for signing new four-year employment contracts in 2022. Those shares will be earned over a five-year period based on the performance of the stock’s shareholder return. Neither Pittman nor Bressler received a payout from the annual incentive plan, however: iHeartMedia missed the financial targets that would have paid them millions of dollars apiece. Still, with salaries and other stock awards, Pittman and Bressler received pay packages valued at $16.3 million and $15.5 million, respectively.

Spotify co-founders Daniel Ek and Martin Lorentzon once again topped the list of largest stockholdings in public music companies. Ek’s 15.9% stake is worth nearly $4.8 billion while Lorentzon’s 11.2% stake has a market value of nearly $3.4 billion. Both Ek and Lorentzon have benefitted from Spotify’s share price more than doubling so far in 2023. In September 2022, the inaugural Money Makers list had Ek’s stake at $3.6 billion and Lorentzon’s shares at $2.3 billion.

The billionaire club also includes No. 3 HYBE chairman Bang Si-hyuk, whose 31.8% of outstanding shares are worth $2.54 billion, and No. 4 CTS Eventim CEO Klaus-Peter Schulenberg, whose 38.8% stake — held indirectly through his KPS Foundation non-profit — is worth $2.25 billion. They, too, have benefitted from higher share prices in 2023. Last year, Bang’s stake was worth $1.7 billion and Schulenberg’s shares were valued at $2.1 billion.

These top four shareholders and three others in the top 10 have one important thing in common — they are company founders. At No. 5, Park Jin-young, founder of K-pop company JYP Entertainment, owns a $559 million stake in the label and agency he launched in 1997. Another K-pop mogul, No. 8 Hyunsuk Yang, chairman of YG Entertainment, owns shares worth $199 million in the company he founded in 1996. And No. 9 Denis Ladegaillerie, CEO of 18-year-old French music company Believe, has a 12.5% stake worth $112.7 million.

Live Nation’s Rapino again landed in the top 10 for amassing a stockholding over a lengthy career, during which he has helped significantly increase his company’s value. Rapino, the only CEO Live Nation has ever known, took the helm in 2005 just months before the company was spun off from Clear Channel Entertainment with a market capitalization of $692 million. Since then, Live Nation’s market capitalization has grown at over 20% compound annual growth rate to $19.1 billion. Rapino’s 3.46 million shares represent a 1.5% stake worth $291 million.

Selling a company that one founded is another way onto the list. Scooter Braun, CEO of HYBE America, has a 0.9% stake in HYBE worth $69.8 million. That’s good for No. 10 on the list of executive stock ownership. Braun, HYBE’s second-largest individual shareholder behind chairman Bang, sold his company, Ithaca Holdings — including SB Projects and Big Machine Label Group — to HYBE in 2021 for $1.1 billion.

These rankings are based on publicly available financial statements and filings — such as proxy statements, annual reports and Form 4 filings that reveal employees’ recent stock transactions — that publicly traded companies are required by law to file for transparency to investors. So, the list includes executives from Live Nation but not its largest competitor, the privately held AEG Live.

Some major music companies are excluded because they are not standalone entities. Conglomerates that break out the financial performance of their music companies — e.g., Sony Corp. (owner of Sony Music Entertainment) and Bertelsmann (owner of BMG) — don’t disclose compensation details for heads of record labels and music publishers. Important digital platforms such as Apple Music and Amazon Music are relatively small parts of much larger corporations.

The Money Makers executive compensation table includes only the named executive officers: the CEO, the CFO and the next most highly paid executives. While securities laws vary by country, they generally require public companies to named executive officers’ salary, bonuses, stock awards and stock option grants and the value of benefits such as private airplane access and security.

And while Billboard tracked the compensation of every named executive for publicly traded music companies, the top 10 reflects two facts: The largest companies tend to have the largest pay packages and companies within the United States tend to pay better than companies in other countries.

The list of stock ownership is also taken from public disclosures. The amounts include common stock owned directly or indirectly by the executive. The list does not include former executives — such as former Warner Music Group CEO Stephen Cooper — who are no longer employed at the company and no longer required to disclose stock transactions.

BERLIN — After introducing himself in German — a daring act for a foreigner — Warner Music Group CEO Robert Kyncl said a few words about why he was so excited to be at the opening of the company’s new Berlin office. “The world is noisier than ever,” he said, just as the roar of nearby S-Bahn made it so, but there was considerable excitement about the music coming out of Germany. He shared one example: “Komet,” a recent hit by veteran rock artist Udo Lindenberg and rapper Apache 207 that has broken chart records. 

While the German music business has historically been divided among its major cities, Berlin is emerging as the country’s music capital, and although Warner’s German headquarters will remain in Hamburg, it celebrated the opening of its new Berlin office with a big party. (The new office is for both Warner Music Central Europe and Warner Chappell Music Germany.) Next week, during the Reeperbahn Festival, the company will have a second “hauswarming” party at its remodeled Hamburg offices.

“We see this new space, alongside our revitalised Hamburg headquarters, as a sign of our commitment to local players in the creative and cultural scene,” said Doreen Schimk, co-president of Warner Music Central Europe, who spoke in German. “It shows the importance of Berlin as a European metropolis and a location for the music industry.”

Fabian Drebes, also co-president of Warner Music Central Europe, spoke about how the new building would serve as a “new creative hub with possibilities for events, concerts and more to support our national and international artists.”

Lars Karlsson, Managing Director Warner Chappell Music GSA & Nordics, Doreen Schimk, Co-President Warner Music Central Europe, Natascha Augustin, Vice President Warner Chappell Music Germany, Fabian Drebes, Co-President Warner Music Central Europe

Doering Agency

Warner occupies the top floor of the Schicklerhaus, a late-19th-century building near the Jannowitzbrücke S-Bahn stop, a block from the River Spree, not far from where the Berlin Wall once divided the city. These days, it’s about a mile from AEG’s Mercedes-Benz Arena. It’s a sleek, modern office, with prime roof space that overlooks the river. As about 500 partygoers mingled on the roof and a terrace, a drone hovered overhead taking photos. German artists attending included Peter Schilling, Katja Krasavice, and Shirin David.   

“The music industry is of increasing importance for Berlin,” said Franziska Giffey, a deputy mayor for business, energy and labor. Speaking in what she called “Berlinish” — a mix of German and English that’s increasingly popular in a city filled with newcomers from all over the world – she said that music business jobs increased by 700 to about 6,800 this year, and that Warner would add another 150.

“Without the scene of such a vibrant city, we wouldn’t be the No. 1 publisher,” said Natascha Augustin, vp of Warner Chappell Music Germany. Warner Chappell leads the German music publishing business partly because of Augustin and her signings in German hip-hop. She told a story about starting out with a small Berlin office, moving to a slightly bigger one, and ending up here.

“Berlin,” said Lars Karlsson, managing director of Warner Chappell Music Germany, Switzerland and Austria, and Scandinavia, “is one of the most important cultural cities in the world.”