gaming
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Source: Gerald Matzka / Getty / League of Legends
The North American League of Legends esports league players have a huge gripe and are walking out.
Riot Games made an interesting decision by no longer requiring teams to field an amateur team. In response, players in the League of Legends league have voted overwhelmingly to walk out in protest of the decision, the LCS Players Association representing North American League of Legends esports players said in a tweet.
“The walk out vote has overwhelmingly passed,” the statement begins.
“This is not a decision LCS players have come to lightly. Countless discussions and debates were had between all LCS players in the week leading to this historic vote. One thing is clear from those conversations – our players want to play and compete above all else. Joining hands to put competition aside is a testament to the significance and urgency of the issues at hand.”
“We stand at this impasse because actions were taken by Riot without prior communication or discussion with the LCS players. The LCSPA sincerely hopes Riot will avert this walk out by joining us in the coming days to have open and transparent discussions so that we can forge collaborative solutions to ensure the best futures for the LCS and the NACL,” the statement concludes.
When Will The Walkout Happen?
The Verge reports that franchises have already dropped their amateur teams since the announcement cut off the ability for budding League of Legends players to compete in the League Championship Series (LCS).
The walkout has no date, but according to the website, it could go down at the beginning of summer (June 1). “We are not announcing the official date or duration at this time in order to make planning and pursuing scab labor a more difficult task,” LCSPA executive director Phil Aram told the website in an email.
The Fallout From The Decision
Players have been voicing their frustration with the league’s decision on Twitter since Riot announced the decision on May 12. In a statement, the LCSPA said, “Over 50 percent of current LCS pros came up through the NACL / Academy system.”
In a tweet, Palafox, a player for NRG’s LCS team, said, “I wouldn’t be in [the] LCS had it not been for Academy.” Chime, a player for TSM, added, “The Academy / NACL system gave me the opportunity to pursue a pro career.”
Five out of the tent teams, 100 Thieves, Cloud9, Dignitas, Golden Guardians, and NRG in the LCS, also said on Twitter they would not be participating in the upcoming NACL this summer. The LCSPA said two more teams, TSM and Immortals, would not have teams in the NACL either.
Riot’s decision could directly result from the struggle that esports in North America has become. Franchises have said in some statements that trying to keep an amateur team has become a challenge. 100 Thieves recently laid off 100 employees in January.
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Photo: Gerald Matzka / Gett
How magical would it be if we listened to music and music listened back to us?” asks Philip Sheppard, the co-founder/CEO of Lifescore, a U.K. startup that creates soundtracks tailored to users’ functional needs, from sleep to focus to fitness.
Though the premise sounds like science fiction, a number of new companies are already working with technology that attunes music to listeners’ movements in video games, workouts, virtual reality — even the aesthetics of their Snapchat lenses. Much as a film composer accentuates pivotal moments in the story with perfectly timed swells and crescendos, these innovations are being used to create bespoke soundtracks in real time.
One of the most fertile testing grounds for “dynamic” or “personalized” music, as it is called, is the gaming sector. Gamers tend to be avid music fans who stream songs an average of 7.6 hours a week — more than double the rate of the average consumer, according to MIDiA Research — and for some time now, game developers have linked players’ in-game movements to changes in lighting, setting and other parameters to enhance their storytelling.
David Knox, president of Reactional Music, the maker of an interactive music engine for video games, says “the final frontier for innovation in gaming is music.” Until recently, video-game music has consisted of loop-based scores or licensed tracks. Because of its repetitiveness, Knox says many users mute game soundtracks in favor of Spotify or Apple Music.
To compete with this, Knox says Reactional’s “rules-based music engine” applies the same reactive technology used in gaming graphics to the soundtrack, enabling, for example, a player in a first-person-shooter game to fire a gun in time with the beat of a song. As the technology evolves, Knox says soundtracks could transform to reflect the state of a player’s health or the level of danger.
This same technology could work with augmented reality and the so-called metaverse. Minibeats, a company that creates social media lenses with interactive musical elements, is in the process of incorporating dynamic music technology, which it calls “musical cameras,” into its AR filters for Snapchat. For one of its first launches, Minibeats partnered with Rhino and Stax Records in February to promote the 30th anniversary of the release of Booker T. & The M.G.’s’ “Green Onions.” One Minibeats filter turns users’ heads into green onions and allows them to control when the song’s signature Hammond organ riff courses through body and facial movements. Another filter morphs users’ faces into spinning vinyl records, allowing them to control when the song’s guitar and keys start and stop by opening and closing their mouths.
When imagining the future of dynamic music, Mike Butera, the company’s founder and CEO, says Disney’s Fantasia comes to mind. The ambitious 1940 film, which mixes animation and live action and features Mickey Mouse in his iconic sorcerer’s hat, syncs vibrantly colored dream-like visuals with a score that enhances what’s transpiring onscreen. “Imagine if we transformed your day-to-day life into something like that?” Butera says. “The mundanity of drinking coffee, walking the dog and driving to work [turned] into something [that] can be soundtracked with your own personal score that you control, whether that’s through a phone camera or AR glasses.”
These startups all claim that they have received only glowing feedback from the music business so far, and many have formed key partnerships. Hipgnosis recently announced a deal with Reactional Music to help bring its catalog of hit songs to the startup. Bentley and Audi have made deals with Lifescore to get dynamic soundtracks into cars, and Warner Music Group counts itself as an investor as well. Minibeats says it’s “in discussion with all the major labels,” though beyond its Rhino-Stax partnership, the company declined to disclose more details.
These emerging capabilities are typically powered by artificial intelligence to adapt recorded music to malleable experiences, but unlike other AI companies trying to create machine-made music with the touch of a button, these dynamic music startups either license preexisting, human-made songs or commission composers to create new or more dynamic compositions.
Lifescore pays composers to record a number of separate elements of a song, known as “stems,” and then, Sheppard says, its technology works with the resulting audio files like “shuffling a deck of cards,” assembling newfound arrangements in configurations intended to support a user’s need for focus while studying or working, for example, or sleep.
In the case of preexisting tracks, companies like Minibeats partner with Audioshake, a firm that uses AI to break down songs into individual, standardized stems, so that they can easily manipulate a song’s instrumental mix — guitar, drums, vocals, etc. — in real time. Audioshake’s proprietary technology is especially helpful in the case of older recordings in which the copyright owner no longer has the stems.Audioshake founder/CEO Jessica Powell says one reason she thinks the music industry has embraced this innovation is its potential to spur music discovery. “I think the same way TikTok pushes new songs, gaming — as well as other use cases — have enormous potential to introduce people to music,” whether that be a catalog track or a new release.
Though this technology is new, interactivity has been long seen as a way to create powerful bonds between fans and songs. Powell points to popular video games like Guitar Hero and Rock Band as successful examples. Karaoke is another. One could even point to the more recent novelty of stem players, like those Ye peddled during the release of his album Donda 2, as a way of engaging listeners. At a time when much of music discovery is passive — scrolling TikTok, streaming an editorial playlist or turning on the radio — musical interactivity and now personalization promises a stronger bond.
Knox at Reactional says interactive music also has economic potential. In-game purchases — which allow players to buy customizable elements like cars, weapons and outfits — dwarfed global recorded-music revenue in 2020, with players spending $97 billion in-game compared with music’s $35.9 billion (retail values), according to MIDiA Research. “In the same way you put hooks into a game, allowing someone to pay to change their appearance at a certain point, a game developer working with us could create a hook that unlocks access to the Reactional platform, letting players buy their favorite songs,” he says.
Since at least the advent of the transistor radio, consumers have used music to soundtrack their lives, but until recently, personalization of those soundtracks was limited to song selection and playlist curation. The songs themselves were unchangeable. Those on the forefront of dynamic music contend that it marries recorded music with the goose bumps-inducing, real-time experience of listening to something live.
“You know how you listen to a live performance, and the musicians are influenced by your energy in the room?” asks Erin Corsi, director of communications for Lifescore. “That’s what this is. Though this also feels like something new, it feels like we are finally able to get back to how music started.”

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Source: Nintendo / The Legend of Zelda Tears of The Kingdom
Is the Game of The Year competition already over? Many critics and gamers believe so with the arrival of The Legend of Zelda: Tears of the Kingdom.
Today is a big day for Nintendo. Reviews have officially dropped for Tears of The Kingdom, and it is no surprise that it keeps the same energy as Breath of The Wild and then some.
Right now, on OpenCritic, the game is sitting at a mighty 97 rating based on 62 critic reviews, earning the title of the “best-reviewed game on the website. On Metacritic, a 96. Tom Marks of IGN gave Tears of The Kingdom a perfect score, writing in his review, “The Legend of Zelda: Tears of the Kingdom is an unfathomable follow-up, expanding a world that already felt full beyond expectation and raising the bar ever higher into the clouds.”
“An excellent sequel and one of the best Zelda games ever made. A follow-up that builds upon and refines the achievements of the original while adding many new and equally innovative ideas of its own,” GameCentral said in its review, where they also gave the game a perfect score.
“Tears of the Kingdom is a triumph of open-ended game design that pays homage to the best parts of the Zelda franchise’s own storied history–and sometimes exceeds them,” Steven Watts wrote in his review for GameSpot.
Is The Game of The Year Debate Already Over?
The ridiculously high reviews for the game have gamers and critics saying Tears of The Kingdom is a lock for Game of The Year honors. That is a safe bet because Breath of The Wild was met with similar praise when it hit the Nintendo Switch in 2017.
The Legend of Zelda: Tears of The Kingdom arrives on Nintendo Switch consoles on May 12. You can see more reactions about the GOTY lock in the gallery below.
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Photo: Nintendo / The Legend of Zelda Tears of The Kingdom
1. Welp, that settles it.

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Source: NurPhoto / Getty / PlayStation Showcase
Rumor has there is a PlayStation Showcase on the horizon.
There have been rumblings about a PlayStation Showcase happening, and according to one very reliable insider, it could be right around the corner.
Giant Bomb’s Jeff Grubb shared a schedule on Twitter on Monday detailing what gamers could look forward to in the form of gaming events filling in the void left behind by E3 after it announced it was not happening this year.
On the list were several events we already knew were going down in Los Angeles, but to the surprise and excitement of many, PlayStation Showcase sat at the top of that list, and it’s expected to happen the week of May 25th, according to Grubb.
In a follow-up tweet, he added that it could happen before the 25h, but “that’s probably the latest that week it could happen.”
Grubb is not one to put out baseless information on his Twitter account, and because he is sharing a date means that he’s pretty confident the showcase is happening.
What Games Will Be Shown During The PlayStation Showcase?
Now, the main question is, what the hell will PlayStation show at this showcase? Unlike its smaller scale State of Play presentations that are usually just a collection of trailers and sometimes deep dives in the case of Suicide Squad: Kill The Justice League, PlayStation Showcases are usually big events where Sony pulls out the bangers.
Many believe we could get our first look at gameplay from Insomniacs’ Marvel’s Spider-Man 2, which is still coming sometime this year, and more gameplay footage from Final Fantasy XVI or Final Fantasy VII Rebirth.
Will PlayStation Drop A Konami Bomb?
But, rumors are floating around that Konami will boast a huge presence during the PlayStation Showcase showing off the Silent Hill 2 Remake, which we already know is a PlayStation exclusive, but new to the conversation is a Castlevania game and a remake of Metal Gear Solid 3: Snake Eater, which might be exclusives on the PS5 for a period of time.
This all according to podcast host Nick Baker, so take this news with a grain of salt, but if true, this could be huge for PlayStation, and another sour note for Xbox owners.
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Windows Central editor Jez Corden also said he “heard similar” news about Metal Gear Solid exclusivity to PlayStation. In a follow-up tweet, he wrote, “Just heard Sony landed a deal with Konami for Silent Hill, Metal Gear, and maybe even a new Castlevania.”
Again, we shall wait and see, but you know the video game Twitter is chatting about it. You can see all the reactions in the gallery below.
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Photo: NurPhoto / Getty
2. If these rumors are true, Sony wins the year again
4. A Spider-Man 2 date would be nice
7. Seeing some Wolverine action would be nice.
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Source: Activision / Call of Duty / Kevin Durant
Kevin Durant calls himself Easy Money Sniper, and now we will see if he can live up to that in Call of Duty as the latest operator.
The writing was on the wall literally, and Call of Duty players saw it coming. Fans of the franchise figured it all out when they spotted Easy Money Sniper, the Phoenix Suns All-Star’s Instagram handle written on one of the buildings hinting he would be coming to the game.
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That was confirmed when Call of Duty announced that the professional hooper, business mogul, and avid gamer would be the next available skin.
“@easymoneysniper is drafted to Call of Duty for his rookie season, ” Call of Duty writes in the caption of the IG post. “Kevin Durant will be available in a special, limited-time Store Bundle to be released during Season 03 Reloaded.”
Immediately after the announcement, the one question COD players had on their minds was if Durant would be in all of his 6’11 glory when he becomes available, making him a very obvious target in the game, or will he be shrunken down to the exact size of the other operators.
Durant’s addition to the game follows the Teenage Mutant Ninja Turtle villain, The Shredder’s operator skin.
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We can’t wait to see how Easy Money Sniper looks and feels in the game. We also wonder how good Durant is in Call of Duty. He didn’t make a good impression in the NBA 2K Players Only Tournament.
On the other hand, his teammate, Devin Booker, is an excellent COD player, so he might be jealous that KD got an operator skin before him.
We are sure Booker will eventually get into the game too.
8 photos
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Photo: Activision
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Source: YOSHIKAZU TSUNO / Getty / PlayStation
It looks like PlayStation isn’t out of the handheld business after all.
Insider Gaming exclusively reports PlayStation is actively working on a new handheld console called the “Q Lite.” The video game website says it will not center around cloud gaming but will be an extension of the PS5 utilizing the console’s remote play function that the company has been hyping up as of late.
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Per Insider Gaming:
Codenamed the Q Lite, the next PlayStation handheld is the next piece of Sony hardware that aims to be yet another piece of hardware that requires the PlayStation 5. Insider Gaming understands that the Q Lite is not a cloud-streaming device but instead uses Remote Play with the PlayStation 5.
According to the report, the Q Lite will feature adaptive streaming up to 1080p and 60FPS and require constant internet connectivity.
As for its look, Insider Gaming says it will look like a PS5 DualSense controller with “a massive 8-inch LCD touchscreen in the center.” It will also have adaptive triggers and support haptic feedback, plus all of the bells and whistles you come to expect for a portable gaming device.
The Q Lite Could Be A Part of The Second Phase of The PS5
The news of the Q Lite follows reports of Sony working on a PlayStation 5 Pro and PS5 console with a detachable disc drive, and it will arrive before both consoles.
All three devices could be a part of the “second phase of the PS5,” according to Jeff Grubb’s reporting. PlayStation is also said to be working on wireless earbuds called “Project Nomad,” a wireless headset called “Project Voyager,” and The Q Lite could all be coming very soon.
Sony officially discontinued its last portable device, the PS Vita, in 2019, leaving the impression the company is done with handheld consoles.
That appears not to be the case. Are you excited about Q Lite? Let us know in the comment section below.
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Photo: YOSHIKAZU TSUNO / Getty
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Source: Ubisoft / Tom Clancy’s The Division 2
Happy Division Day. Ubisoft is celebrating by giving long-time The Division players what they want, more content for Tom Clancy’s The Division 2.
Tom Clancy’s: The Division 2 was released in 2019 and is still pushing on four years later. During Ubisoft’s Division Day live stream, fans were treated to a look at the upcoming roadmap The Division 2’s Year 5 of content.
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Year 5 of Division 2 will kick off in June, but players won’t have to wait that long to try some new content. Beginning April 21, players can sign up to participate in a public PC test server for the new mode Descent.
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From April 25 to May 9, players who log in during that time will also get the Resident Evil Leon Kennedy RPD outfit.
A Full Breakdown of Year 5’s Seasons
Broken Wings (June): This new season brings a new twist on Manhunts and introduces a new game mode titled Descent, a rogue-lite mode available for free to all Division 2 players when Year 5 begins. Players will also see the continuation of a multi-season rebuild of the Castle Settlement that will bring the devastated landmark back to life with a renewed purpose. As a part of the premium pass for Season One: Broken Wings, players will be able to unlock pieces of a Splinter Cell-themed outfit to help Fifth Freedom their way throughout DC and NYC.
Puppeteers: A challenging new Incursion will take Agents on a venture out to the Meret Estate for another confrontation with the Cleaners.
Vanguard: Agents will go back to New York City for the holidays and discover new revelations about Aaron Keener and his Rogues.
Black Diamond: New story DLC will be available that adds new zones, new main missions, and a whole new endgame structure.
Ubisoft says each of the four seasons will continue introducing Manhunts, Leagues, and Events. Players must own the Warlords of New York expansion to have access to the new content. Descent mode will be available to all Division 2 players.
You can watch the full stream below.
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Photo: Ubisoft / Tom Clancy’s The Division 2
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Source: Capcom / Street Fighter 6 x Lil Wayne
Now this makes all the sense in the world.
On 4/20, the official smokers’ holiday, Lil Wayne will host an upcoming Street Fighter 6 presentation that Capcom says will be the final look at the highly anticipated fighting game before its June 2 release.
The presentation will not only feature the rapper. The game’s developers will also join him, and they will share more details on Street Fighter 6’s World Tour, Battle Hub, and Fighting Ground modes.
Capcom also boasts there will be some “big news” at the end of the 30-minute presentation, and we wonder precisely what it could be.
Barring a huge leak, Capcom has steadily released news about Street Fighter 6’s lineup of characters, old and new, the new game modes, and its better graphics, a direct result of moving to Capcom’s RE Engine.
As for Lil Wayne, this is not the first time for him in the video game space. Weezy, who is a big fan of skateboarding was a playable character in Tony Hawk’s Pro Skater 5.
He also teamed up with Ubisoft for Ghost Recon Breakpoint’s “Squad Up” commercial spot. Street Fighter 6 also reuintes Lil Wayne with Capcom, the Japanese video game company was the sponsor of the Lil Wayne vs. Drake concert tour which used a dedicated Street Fighter theme in the marketing for the concert, tour merchandise and stage choreography.
We have a strong feeling Lil Wayne will have something to do with Street Fighter 6 when it launches.
You can watch the announcement trailer below.
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Photo: Capcom / Street Fighter 6

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Source: Nintendo / The Legend of Zelda: Tears of The Kingdom
If this latest trailer didn’t excite you even more for The Legend of Zelda: Tears of The Kingdom, you have no pulse.
When Nintendo said they had another trailer for the highly anticipated sequel to Breath of The Wild, many wondered what more the video game company could show us about the game that we have not seen already.
Well, the action-packed, 3-minute final trailer before the game’s impending launch had plenty of eye candy to show while an epic remix of the iconic Legend of Zelda theme blasts through the speakers, pretty much invoking single tears of joy from Zelda fans worldwide.
As far as the game’s plot, Hyrule is in trouble again from some new threats that will require Link, aka Hyrule’s “final hope,” as Princess Zelda calls him in the trailer to link up with allies old and new to take down new enemies, and of course, as always, Ganondorf has found a way to return to stir up trouble.
Link must pick up the Master Sword again and use his new Ultrahand and building abilities to fight on the ground, take to the skies, and even get his Mission Impossible on to defeat his longtime nemesis while trying to find Princess Zelda and save Hyrule from doom.
All in days work for Hyrule’s longtime hero.
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The Hype Is Real For Tear of The Kingdom
Video game Twitter is currently sharing its thoughts about the new trailer, and, yes, they are ready to save Hyrule…AGAIN.
The Legend of Zelda: Tears of The Kingdom arrives on May 12; a limited-edition Nintendo Switch OLED is also available for pre-order.
Source: Nintendo / Nintendo Switch – OLED Model – The Legend of Zelda Tears of The Kingdom Edition
You can see more reactions in the gallery below.
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Photo: Nintendo / The Legend of Zelda: Tears of The Kingdom
1. We felt that.
2. We wanna know too
3. Let’s goooooo
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The Super Mario Bros. Movie is now available for pre-order on Blu-ray and video on demand. The animated blockbuster — starring Chris Pratt as Mario, Charlie Day as Luigi, Anya Taylor-Joy as Princess Peach and Jack Black as Bowser — opened with a record-breaking $377.2 million globally and $204.6 million domestically, per The Hollywood Reporter.
Jack Black Drops Music Video for ‘Super Mario Bros. Movie’ Song ‘Peaches’
04/11/2023
Based on Nintendo’s popular video game series, Super Mario Bros. follows Mario and Luigi as they set out on a “whirlwind adventure through Mushroom Kingdom.”
With its huge box-office opening, Super Mario Bros. surpassed Frozen as the highest grossing debut for an animated movie and joins Avatar: The Way of Water and Ant-Man and the Wasp: Quantumania on the list of highest grossing films of 2023. The move is currently No. 1 at the box office and No. 1 for Blu-ray and VOD pre-orders.
Amazon
The Super Mario Bros. Movie (4K Ultra HD + Blu-ray + Digital) [4K UHD]
$29.96
The movie is $24.99 for a Blu-ray/DVD/digital combo and $29.99 for the 4K edition at Amazon. It’s also available for pre-order at retailers such as Target and Walmart.
Walmart
The Super Mario Bros. Limited-Edition Gift Set (Pre-Order
$32.96
This Walmart-exclusive limited-edition gift set pictured above includes a collectible tin that you can use to house and display the movie discs. The gift set is available for $32.96 (pre-order) while supplies last.
When Can You Watch The Super Mario Bros. Movie From Home?
When will The Super Mario Bros. Movie be released on streaming? While there’s no official drop date for the VOD or Blu-ray release, judging by other blockbusters, audiences might be waiting a little while. Avatar 2 and Top Gun: Maverick, for example, were released to streaming platforms roughly three months after premiering in theaters.
Either way, pre-ordering a copy of The Super Mario Bros. Movie will put you first in line to watch the movie from home as soon as it drops on VOD.
The Super Mario Bros. Movie is $29.99 to pre-order a digital copy via Prime Video and other platforms such as Vudu, Apple TV/iTunes and Google Play. Stream the Super Mario Bros. Movie on your TV, smart phone or other devices via Prime Video and apps from other streamers (use Express VPN to stream internationally).
‘The Super Mario Bros. Movie’ (Pre-Order)
$29.99
Amazon Prime members can stream The Super Mario Bros. Movie on Prime Video and enjoy fast and free shipping once the Blu-ray becomes available.
Not a member yet? Launch your 30-day free trial to Amazon Prime here. The membership is $14.99/month after the free trial (Amazon offers Prime discounts for students and EBT/Medicaid recipients) and includes free shipping on millions of items, plus access to Prime Video where you can stream Prime Originals free of charge in addition to episodes of your favorite shows and movies that you can rent or buy. Prime Video also lets you add on channels such as Paramount+, Showtime, HBO Max and Starz.
Watch the official trailer for The Super Mario Bros. Movie below.