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Fortnite

At the end of 2023, the gaming platform Roblox announced that it had more than 71.5 million average daily active users. While it still remains best known to teens and their parents, evangelists see gaming hubs like Roblox and Fortnite as the new frontier of social media — another space where musicians will need to establish a presence if they hope to remain commercially relevant with younger listeners. 
“Just the way every artist has an Instagram account and a TikTok, eventually everyone’s going to have a Roblox presence,” predicts Nic Hill, co-founder of the company Sawhorse Production. Hill has worked on Roblox projects for Olivia Rodrigo and Elton John, while Spotify, iHeartMedia and Warner Music Group have all launched Roblox experiences, and Sony Music has an in-house team developing music-focused games or experiences for both Roblox and Fortnite. (The latter boasts of having more than half a billion player accounts.)

In Roblox, players create an avatar and access an ecosystem of millions of games, many of which are developed by creative teenagers rather than massive gaming companies. Roblox lovers, nearly half of whom are female, pay to acquire Robux, a currency which allows them to buy an assortment of items for their avatars, and devote an average of 2.5 hours a day to roaming Roblox’s colorful, blocky virtual byways.

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“There are different ways that they spend that time,” says Karibi Dagogo-Jack, head of music partnerships at Roblox. “Sometimes it’s playing a hardcore first-person shooter game. Sometimes it’s just hanging out with people that have an affinity for a thing they have an affinity for” — like music.

Fornite, in contrast, came to prominence as a fight-to-the-death survival game — its audience skews older than Roblox’s, and it’s male-dominated — but has been trying to diversify its appeal. Most notably, in March of 2023, Epic Games launched Unreal Engine for Fortnite (UEFN), which means creators can now develop their own worlds and experiences and make them available for the Fortnite audience, giving it some of the user-generated flair of Roblox.  

Initially the music industry’s main way of engaging with Roblox and Fortnite audiences was through virtual concerts from the Lil Nas Xs and Travis Scotts of the world. But concerts, even virtual ones, are massive undertakings, often taking six months or more to develop and fine-tune, according to sources who have worked on them. That means concerts make sense primarily for a small number of big-name artists. In contrast, sources say putting together a Roblox shop may take closer to four to six weeks.

Even beyond budgetary constraints, concerts are one-time experiences in environments that prioritize constant interaction, an old-school approach to a new-school platform. “Artist events can have a lot more longevity,” says Ricardo Briceno, chief business officer of Gamefam, which built Harmony Hills, the virtual space that also serves as the home of Warner Music Group’s Roblox concerts. 

Tony Barnes, founder of Karta, which worked on a popular Roblox experience for TWICE — a “fan hub” where supporters of the K-Pop group can play games, hang out virtually, and buy digital goods for their avatars — advises clients to think of the platform as “a new community channel that needs to be nurtured.” “You need to maintain your engagement,” he says. “It’s an always-on strategy.”

The music industry is now in a period that Hill describes as “a constant test and learn” with Roblox and Fortnite; some projects have generated serious revenue, while others are lucky to break even. “We’re still scratching the surface,” Briceno says. 

Yet competition is already fierce. “Roblox is becoming a crowded space,” Hill notes. “Even if you’re a popular name and you show up, you can’t just expect everyone to be so excited and somehow find you. A lot of brands are marketing their experiences on the platform.”

Both Roblox and Fortnite incentivize artists and labels to treat the platforms as revenue generators. Artists can sell items on Roblox which players use to customize their avatars; the creator of the item takes home 30%, the creator of the experience — which could also be the artist — where the item is sold gets 40%, and the platform takes 30%. 

Briceno sold ice antlers for Cher, for example, while TWICE has sold more than 3 million emotes, and an Elton John emote was purchased over 1.5 million times, according to a Roblox representative. Gavin Johnson, director of syncs and partnerships at the electronic music label Monstercat, oversaw the sale of a limited edition Ruby pendant necklace for 1,000,001 Robux (around $10,000) — “the highest primary sale ever on the platform.”

Over on Fortnite, if a label creates its own customized game-play environment, known as an “island,” they receive an “engagement payout.” (Roblox offers these too.) “40% of the net revenue from Fortnite’s Item Shop and related real-money purchases” is set aside for this purpose, according to Epic Games’ website, and then disbursed among island creators according to a complex calculation that takes into account the island’s ability to attract new players, re-engage dormant players, and keep both types coming back. (One gaming executive says that while the top UEFN experiences “drive a lot of gameplay and repeat visitors,” there’s a huge gap between the top few and most of the rest; a rep for Epic Games did not respond to a request for comment.)

For now, artists and labels often find it easier to jump into Roblox, in part because the barrier to entry is low — “basically anyone can create anything and sell it,” as Briceno puts it. In contrast, “Fortnite doesn’t allow studios or creators to sell items in-game,” says Michael Herriger, co-founder of Atlas Creative, which built iHeartMedia’s Roblox environment. “Everything that is a Fortnite skin [an outfit to customize a player’s look in the game], for example, comes directly from the Epic Games store.”

Selling items, designing artist-themed experiences — these can help raise awareness of an act and drive what Barnes calls “fan culture,” but may not involve actual music. Artists and labels are still trying to figure out what effective music integrations might look like. “The idea of using Roblox to drive discovery of your song is really cool, and maybe untapped,” Dagogo-Jack says.

When Metallica released 72 Seasons in 2023, the band partnered with five popular Roblox games to pipe its music into their creations. (“It’s a fantastic way to promote these brands, be it Metallica or any other musical artist,” says Kohl Couture, who goes by MiniToon, and created the game Piggy, which was part of the Metallica rollout.) Earlier this year, Sony Music unveiled a Fortnite game called Nitewave, where winners of a capture-the-flag-like experience get to control the soundtrack of Sony artists, including songs by Flo Milli and Calvin Harris. 

While Briceno “very much believe[s] in a future where there will be music discovery in these platforms,” he’s not sure “the right tools are available in these platforms just yet.” One potential tool is being developed by the company STYNGR: An ad-supported boombox full of pre-cleared songs — at the moment, just tracks from Universal Music Group — that players can equip their avatar with. 

In early experiments, when players need to turn on the boombox themselves, 15% do so; if the boombox starts automatically, 90% choose to leave it on. Session lengths increase by as much as 10% while players have the radio blasting musical accompaniment, according to Alex Tarrand, STYNGR’s COO and co-founder, and for a small group of “power users,” session lengths are tripling.

“The reason the engagement goes up is people stay longer in games if they like what they’re listening to,” Tarrand says. “Our thesis is that recorded music makes stuff better.”

Couldn’t score tickets to the last Billie Eilish tour? Fortnite is bringing fans the next best thing. The game’s third season of its Rock Band-esque Festival experience went live Tuesday (April 23), featuring the 22-year-old pop star as its featured artist.  
To celebrate the launch, Fortnite shared a trailer featuring Eilish. In the clip, her avatar — dressed in a patterned shirt and pants combo with matching sneakers, her roots dyed bright green as they were in 2019 — falls through a portal in the sky and crashes into Earth, leaving a fiery explosion in her wake.  

With callbacks to the tiara of spiders and paranormal levitations in her “You Should See Me in a Crown” and “Bury a Friend” music videos, the trailer eventually finds the singer making her way to the digital stage, jumping and spinning around while performing her track “All the Good Girls Go to Hell.” ]

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“you should see her in a crown,” reads the video’s caption, referencing Eilish’s hit When We All Fall Asleep, Where Do We Go? track. “@billieeilish has arrived as our featured artist for Fortnite Festival Season 3, live now!” 

Players will be able to unlock new Eilish-themed outfits in the game, instruments and Jam Tracks, which will be available to players until June 13. Eilish’s participation in Fortnite Festivals follows those of Lady Gaga (season two) and The Weeknd (season one). 

Midway through her tenure in the game, the two-time Oscar winner will release her third studio album, Hit Me Hard and Soft, on May 17. Last week, Eilish shared the project’s tracklist, featuring the titles “Skinny,” “Lunch,” “L’Amour De Ma Vie,” “Blue,” “Wildflower” and more. 

“Every time you put anything out, it feels like your nudes leaked a little bit,” she told Zane Lowe of the record in a recent Apple Music 1 interview. “We kind of made the album that if somebody had said, ‘I want you to make an album and no one is going to hear it. You don’t have to worry about anyone’s ears or opinions or anything at all. It’s in your contract to make an album but no one can hear it.’ We pretty much made that album. We made that album without much thought of other people.” 

Watch Eilish’s Fortnite Festival season three trailer below. 

It’s been five years since Lady Gaga made her viral “What’s fortnight” tweet, but now she’s figured it out. In fact, it was revealed on Tuesday (Feb. 20) that the superstar is joining Fortnite Festival. Explore Explore See latest videos, charts and news See latest videos, charts and news Gaga took to X (formerly known […]

This is The Legal Beat, a weekly newsletter about music law from Billboard Pro, offering you a one-stop cheat sheet of big new cases, important rulings and all the fun stuff in between.
This week: Sony Music files a lawsuit claiming the Whitney Houston biopic didn’t pay to use her songs; one of Kanye’s new songs is pulled from streamers after accusations of copyright infringement; a federal judge orders Cam’ron to pay a photographer for using an image of himself; and much more.

THE BIG STORY: Was the Whitney Houston Movie Out of Sync?

If you’re going to make a musical biopic, it’s important to sign a sync licensing deal. But it doesn’t mean much if you don’t actually pay for it.

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In a lawsuit filed last week, Sony Music Entertainment accused the producers of the 2022 biopic Whitney Houston: I Wanna Dance With Somebody of doing exactly that. More than a year after the film was released, the label says it hasn’t been paid a dime for the use of more than 20 songs like “I Will Always Love You.”

Musical biopics are big business – 2018’s Bohemian Rhapsody earned more $900 million at the box office and Baz Luhrmann’s 2022 Elvis made $288 million. But as we noted in this space a few weeks back, they pose a unique challenge that isn’t present for a run-of-the-mill true-life movie: you essentially must secure the ability to play the music of the star in question.

In last week’s lawsuit, Sony made a point to note that dynamic: “Unlike other types of films, musical biopics by their nature require use of the subject musician’s music, as it is nearly impossible to explain the importance of a musician’s creative genius or unique style and talent without the use of the musician’s music.”

So then what happened with Wanna Dance? Go read the full story here, including access to the actual lawsuit filed by Sony Music.

Other top stories this week…

KANYE SONG PULLED – Kanye West’s track “Good (Don’t Die)” was removed from Spotify and other platforms after the estate of legendary singer Donna Summer claimed that the song featured an unlicensed interpolation of her 1977 hit “I Feel Love.” Ye’s album itself, Vultures 1, was also briefly removed from digital platforms over a dispute with the original distributor – but still debuted at No. 1 on the Billboard 200.

CAM’RON’S CAMERA WRONG – A federal judge ordered Cam’ron to pay more than $50,000 to a photographer for using her photo – a famous shot of the Dipset rapper wearing a fuzzy pink coat and hat while holding a matching flip phone – on a slew of merchandise without permission. He’s just the latest in a long list of celebrities who have faced costly legal actions for using copyrighted images of themselves without paying the photographer.

CASE DISMISSED – Roddy Ricch won a ruling from a federal judge dismissing a copyright lawsuit that claimed the rapper stole key elements of his chart-topping 2019 song “The Box” from a 1975 song track called “Come On Down.” The judge said that Ricch’s song had “significant dissimilarities” from the earlier tune – a common sample in the hip-hop world – and that “no reasonable jury” would call Ricch an infringer.

RUSSELL SIMMONS ACCUSATIONS – The embattled music mogul was hit with a new lawsuit over allegations that he raped a former Def Jam video producer in the 1990s, the latest in a long list of public abuse allegations Simmons. Days later, the Def Jam founder was named in a second civil case – this time by a previous abuse accuser (former record executive Drew Dixon) over claims that Simmons defamed her by suggesting during a December interview that she was lying about her accusations against him.

SUSPICIOUS MINDERS? – Priscilla Presley is facing a lawsuit that claims she illegally turned her back on a former business partner named Brigitte Kruse, who claims she helped Elvis Presley’s ex-wife “dig herself out of impending financial ruin” and played a key role in getting the recent Priscilla movie made. Presley’s lawyer tell a different story, saying Priscilla rightly split with Kruse after discovering serious financial wrongdoing.

DANCE DANCE RESOLUTION – Fortnite owner Epic Games reached an agreement to end a lawsuit filed by celebrity choreographer Kyle Hanagami that claimed the gamemaker turned his dance moves into a lucrative “emote” that Fortnite players could buy. The deal with Hanagami, who has worked with BTS, Jennifer Lopez, Justin Bieber and Britney Spears, came months after a federal appeals court issued a first-of-its-kind ruling that allowed the case to move forward toward a scheduled trial this spring.

GLORIA TREVI CASE EXPLAINED – Mexican pop star Gloria Trevi is facing a complex legal battle over renewed allegations of serious sexual wrongdoing involving her former manager Sergio Andrade – claims she strongly denies by arguing that she, too, was a victim of his abuse. To get you up to speed, Billboard senior editor Griselda Flores put together a deep-dive timeline of Trevi’s legal woes – go read it here.

Madonna has another collaboration up her sleeves, this time with The Weeknd and Playboi Carti. The Queen of Pop took to Instagram on Thursday (Feb. 15) to share a preview of the “Popular” music video, featuring the trio trading lines and singing the chorus in unison. “I did song with @theweeknd and @playboicarti -called – […]

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Source: Axelle/Bauer-Griffin / Getty / Zack Snyder
Zack Snyder is currently building a Star Wars-like world with his Rebel Moon franchise, but that’s not stopping him from looking toward the future and wanting to make a movie out of his favorite video game, Fortnite.

The architect of the now-dead DCEU is a huge fan of Fortnite, and who can blame him? The game is highly addictive, and its latest updates have injected new life into the video game.

During a recent interview for his new film Rebel Moon,   which critics lambasted by critics, Snyder was asked about the prospect of directing a Fortnite movie.
“I mean, of course,” Snyder told the interviewer, who asked if he ever “want to combine” his passion for filmmaking and playing the addictive video game.
Snyder even noted his valiant attempt to get free skins based on his Rebel Moon characters into the game.
“Look, Fortnite is an amazing world, and it is an amazing distraction for me,” Snyder said. “It’s really cool, and the alchemy that they’ve created there is really unique. When I started playing it, I thought I knew what it was, and then it was something entirely different.”
He continued, “You definitely don’t know. You definitely can never say never. That’s my mantra in this business.”

Consider us intrigued at the thought of a Snyder-esque Fortnite universe, full of his love for slow-motion shots and intense action.
But please, Zack, we know you love to make things rather dark, and Fortnite is far from that. We don’t need another DECU/Snydevers situation here.
Lighten it up a bit, and have some fun. Fortnite is a goofy game that makes it possible for hulky Peter Griffin and Optimus Prime to face off against each other.

Photo: Axelle/Bauer-Griffin / Getty

If you happen to be waltzing through Times Square over the weekend and you got a glimpse of The Weeknd, or 300 Weeknds, then you weren’t seeing things. The eye-popping downtown New York scene on Saturday night (Dec. 9) came courtesy of a 300-person flash mob assembled on the TKTS staircase in the heart of […]

When Travis Scott performed a virtual concert inside the battle royale game Fortnite in April 2020, it drew 12.3 million concurrent players at its peak — the largest in-game gathering in Fortnite history. But despite this pull, “music has always been a little bit of a one-off” for us, says Nate Nanzer, vp of partnerships for Epic Games, the company behind Fortnite.
“We’ve done a concert here, and then a year-and-a-half later there’s another one. We haven’t had a persistent space to celebrate music before.” 

This changed Saturday (Dec. 8), as the company rolled out Fortnite Festival, a music-focused game made in collaboration with Harmonix, the developer behind titles like Rock Band and Guitar Hero. Players can create a band with friends — or forge ahead solo — and perform hits on a variety of virtual instruments.

“For almost 30 years now, we have been trying to invent new ways for people to experience music through gameplay,” says Alex Rigopolous, co-founder and studio lead of Harmonix. “We never had an opportunity to do that on anything like the insane scale that Fortnite offers.” 

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Epic Games previously dabbled in music by purchasing the platform Bandcamp in 2022, but the partnership proved short-lived. In September, Epic announced that it was laying off 16% of its staff and that the licensing company Songtradr was acquiring Bandcamp in September. (Layoffs hit Bandcamp as well.)

“While Fortnite is starting to grow again, the growth is driven primarily by creator content with significant revenue sharing, and this is a lower margin business than we had when Fornite Battle Royale took off,” Epic Games CEO Tim Sweeney wrote in an email to staff.

Fortnite is known for unbridled mayhem: Up to 100 players fight to death on an island, with the goal of being the last one standing. Rigopolous believes the game’s new music component may attract new users who steered clear in the past.

“Not everyone on Earth is interested in a battle royale game,” he says. In contrast, “basically everyone on Earth loves music.” 

Fortnite Festival players will initially be able to drum, strum, or sing along with more than 30 songs, including the Weeknd’s “Blinding Lights,” the Killers’ “Mr. Brightside,” and Psy’s “Gangnam Style.” Players form a team, pick their track of choice, and choose an instrument — in addition to the usual suspects like guitar and percussion, they can select vocals, bass, keytar, and more. Once they’re transported to the stage to perform, game play may remind some users of Guitar Hero, with brightly lit notes zipping towards the user indicating what button they’re supposed to press on their keyboard or console. 

Epic Games’ goal is eventually to have “hundreds” of songs available to play in Fortnite Festival, according to Nanzer.

“There will be a rotation of songs that anyone can play for free,” he explains. “If there’s a song you really like and want to be able to play whenever you want, you can go buy that song” to retain access to it. Nanzer says “music rights holders will share in the revenue from sales of music in the game.” 

We’ve taped the launch setlist to your amp, so you can prepare for the Festival 😎These sweet Jam Tracks will be on rotation starting in just three more days, so study up! pic.twitter.com/gYJc8jzfLN— Fortnite Festival (@FNFestival) December 6, 2023

These tracks — “Blinding Lights,” “Mr. Brightside,” Lady Gaga’s “Bad Romance” — are already massive, billion-stream hits. “Most of the music in the game is going to be huge hit music, household names,” Rigopolous acknowledges. But the hope, in time, is to introduce music from “lesser known artists who are cool and people should hear.”

“We have lots of pitches already from our label partners,” Nanzer adds. “We really want this to become a real opportunity for [the music industry] to reach this audience in a way that they’ve never been able to reach them before.”

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Source: Epic Games / LEGO Fortnite
The world of Fortnite and how players can enjoy it continues to grow. Starting today, loyal fans of the game can now boot up LEGO Fortnite, the latest addition to Epic Games’ ridiculously popular video game.
Thursday, December 7, Epic Games launched LEGO Fortnite, a new survival crating game it developed in partnership with the LEGO Group.
Some are describing it as Fortnite and LEGO’s version of Minecraft, another popular title owned by Microsoft. Instead of downloading a separate game, you can access it by selecting it on the Fortnite menu, just like when you choose the battle royale mode.
Epic says the procedural map players can explore is 19x more significant than the battle royale map, and you can either play in a creative mode where you can build whatever you want or a survival mode where skeletons, wolves, and other enemies will generate.
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Players will also have to monitor not only their character’s health but also their hunger and extreme heat warnings.
Source: Epic Games 
Fortnite is also famous for the skins it introduces into the game, and that continues to be the case in the new mode. Speaking with The Verge, Saxs Persson, Epic’s executive VP, says more than 1,200 Fortnite skins have a LEGO variant players can use.
Source: Epic Games
LEGO Fortnite Isn’t The Only New Mode Coming To Fortnite
LEGO Fortnite is also the first of many in-game experiences coming to Fortnite. Beginning tomorrow, December 8, players can look forward to Rocket Racing (from the creators of Rocket League) and Fortnite Festival on Saturday, December 9 (from the studio behind Rock Band and Guitar Hero).
The latter will allow players to play rhythm-based games similar to Rock Band and Guitar Hero alone or with friends, as well as songs from artists like Eminem, who just recently got his own skin in the game and was a part of the Big Bang event.
Fortnite sounds like it’s the ultimate place to be.
For more news on LEGO Fortnite, head here.
Hit the gallery below to see more images.

Photo: Epic Games / LEGO Fortnite

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Source: Epic Games / Eminem x Fortnite Big Bang Event
Slim Shady is officially coming to Fortnite. Enimen and Epic Games confirmed the rapper will be a part of the upcoming “Big Bang” event in the extremely popular video game.
After a day of speculation, Fortnite and Eminem confirmed his existence in the game and will be a part of the Big Bang event to close out the highly successful Fortnite OG chapter.

Epic Games confirmed that Fortnite players will be greeted by a new Big Bang loading screen featuring the “Without Me” rapper in preparation for a virtual performance from the Detroit rapper.
Source: Epic Games / Fortnite / Eminem
Also, if you’re going to attend the event, you have to look the part, so of course, three Eminem-related skins will be available: Rap Boy, Slim Shady, and Marshall Never More, which also come with matching accessories.
The new looks, the latest edition to Fortnite’s “Icon Series,” will be available starting Wednesday, November 29, at 7 PM ET.
Source: Epic Games / Eminem x Fortnite Big Bang Event
Those who attend the Big Bang event will unlock the Marshall Magma Style for the outfit, whether you purchased the outfit before or after attending.
As expected, Eminem and Fortnite fans have been reacting to the news of the legendary rapper coming to the video game.
“imma be honest… Eminem in Fortnite will go hard,” one X user wrote. 
You can see more reactions to the news in the gallery below.

Photo: Epic Games / Fortnite Big Bang Event

1. Good question

2. Proper use of Em bars.