earnings
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South Korea’s HYBE used its artists’ heavy touring schedule and strong merchandise and licensing revenues to overcome a slight drop in recorded music sales in the first quarter of 2025.
In the historically slow first quarter, total revenue rose 38.7% to 500.6 billion KRW ($350 million), the second-lowest quarterly revenue since the first quarter of 2023. Earnings before interest, taxes, depreciation and amortization (EBITDA) of 47.3 billion KRW ($33 million) was up 19% from the prior-year period.
“Typically, the first quarter is a period when artists take a break after busy year-end activities and prepare for new albums and projects,” CFO Kyungjun Lee said during the earnings call Tuesday (April 29). “Therefore, in Q1, we had relatively fewer album releases and content offerings, thus posting a slightly lower profitability compared to the prior quarter.”
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Recorded music revenue fell 5.9% to 136.5 billion KRW ($95 million), with streaming accounting for almost half of recorded music sales, said CEO Jaesang Lee. “While album sales fluctuate quarter over quarter depending on release schedules, steady streaming revenue serves as a stable source of profit. Streaming helps mitigate recorded music sales volatility in quarters like this quarter, when the number of new albums is relatively smaller.”
Concerts revenue jumped 252% to 155.2 billion KRW ($108 million). CEO Lee cited the “huge success” of tours in South Korea, the U.S., Japan and elsewhere in Asia by J-Hope, TOMORROW X TOGETHER, ENHYPEN and BOYNEXTDOOR. Additionally, J-Hope’s solo shows in Mexico “marked the beginning of active expansion to the Latin market,” he added.
Merchandise and licensing improved 75.2% to 106.4 billion KRW ($74 million). Whereas concert-related merchandise was most popular in the past, HYBE has found success with artists’ character-driven merchandise, such as for Seventeen’s MINITEEN, a group of animal representatives for the band. “All the character products have been selling really quickly, and many items are in high demand, resulting in additional rounds of pre-order sales,” said CFO Lee.
Content revenue fell 32.7% to 41.2 billion KRW ($29 million). It included sales of the Seventeen in Carat Land Memory Book and BTS 7 Moments, an archive of group members throughout 2022 and 2023 that includes a 66-minute video and 180-page photo book.
CEO Lee also teased details of Big Hit Music’s upcoming boy band that will debut in the third quarter of 2025. He described the five-member group as “a next generation creator crew that pursues self-expression in completely new styles and senses” and will perform “very original music that has not existed in the past.”
Separately, a seven-member, all-Japanese boy band called aeon will debut in June. Created by YX Labels, HYBE’s Japanese operation, the group formed from a TV show that aired in Japan on Nippon TV from February to April.
Deezer’s total quarterly revenue edged 1.1% higher in the first quarter of 2025, the French streaming company reported on Tuesday (April 29), as its top executive reiterated the company’s target to achieve profitability this year.
Deezer reported revenue of 134 million euros ($145.08 million) in the first quarter, driven primarily by 6.3% growth in its direct subscriber base in France, bringing the total number of subscribers there to 3.5 million.
Deezer achieved positive free cash flow and its first break-even year in fiscal 2024, and CEO Alexis Lanternier said the company will achieve positive adjusted earnings before interest, taxes, depreciation and amortization (EBIDTA) in 2025. Deezer expects total revenue for 2025 to be flat or slightly decline from fiscal year 2024, as it forecast no meaningful increase in average revenue per user (ARPU). However, the company maintained it will “generate positive free cash flow for the second consecutive year,” according to a press release.
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“We started the year with positive momentum, delivering revenue growth in line with our expectations and further increasing our direct subscriber base in France,” Lanternier said in a statement. “With confidence, we confirm our 2025 guidance and our objective of reaching profitability this year.”
Founded in August 2007, Deezer has embarked on a range of initiatives aimed at achieving profitability, including raising prices on its direct subscribers in France; doubling-down on its strategy to gain subscribers through partnerships with companies like the German broadcaster RTL, American speaker company Sonos and Latin America’s Mercado Libre; and through the introduction of new customization features for users and opportunities to directly interact with artists.
Deezer’s total subscriber base now stands at 9.4 million, down from what it said was 10 million subscribers on a like-for-like basis in the first quarter of 2024. Of those 9.4 million subscribers, 5.3 million are direct subscribers, mostly in France, while 4.1 million subscribers come from partnerships. Revenue from Deezer’s direct subscriber base contributed 86.6 million euros ($93.8 million), up from 86 million euros ($92.8 million) a year ago. Partnership subscribers contributed 39.2 million euros ($42.4 million), down from 43.3 million euros ($46.7 million) a year ago.
The decline in partnership subscriptions, which drove an overall 3.4% drop in the revenue Deezer receives from countries outside of France, was primarily due to the conversion of users who came to Deezer through its partnership with Mercado Libre called MeLi+. Some promo users converted to premium users “with higher [average revenue per user] & margins,” the company said. The decline in partnership subscriptions and revenue was partly offset by a ramp up in Deezer’s partnership with RTL+, the company said. Deezer renewed long-term partnerships with Bouygues and Orange in the first quarter.
Strong subscription revenue helped Universal Music Group’s first quarter revenue rise 11.8% year over year (or 9.5% in constant currency) to 2.9 billion euros ($3.05 billion at the average exchange rate in the first quarter), the company announced Tuesday (April 29). Adjusted earnings before interest, taxes, depreciation and amortization (EBITDA) also rose 11.8%, to 661 […]
Spotify’s first quarter revenue rose 15% as its subscriber base increased 12%, the company’s highest first quarter subscriber gains since early in the COVID-19 pandemic, the company reported on Tuesday. The music and podcast streaming giant reported total revenue of 4.2 billion euros ($4.54 billion) in the quarter ending March 31, and total paying subscribers […]
Berlin-based music company BMG reported on Monday (March 31) that it generated 963 million euros ($1 billion USD) in revenue over the course of 2024, marking a 6.4% increase from the year-ago period, thanks to a double-digit jump in digital income streams a strong slate of major releases. The performance amounted to 8.1% in organic growth, the company said.
Digital revenue, which now accounts for 68% of BMG’s overall revenue, rose 16% in 2024, as BMG continues to see the fruits of moving oversight of its digital distribution business from WMG’s ADA to in-house in late 2023.
Operating earnings before interest, taxes, depreciation, and amortization (EBITDA) adjusted — BMG’s preferred metric for profit — rose 37% to 264 million euros ($274.2 million, based on the foreign exchange rate as of Dec. 31, 2024) compared to last year’s 194 million euros ($214 million, based on 2023’s year-end exchange rate).
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BMG CEO Thomas Coesfeld credited the “BMG Next” strategy — a localized yet globally scalable approach — for being pivotal in the company’s success in 2024, highlighting improvements in go-to-market strategies, digital distribution catalog acquisitions and technology. The company made significant changes to its global distribution strategy, including direct licensing agreements with Spotify and Apple Music and transitioning physical distribution management to Universal Music Group. BMG also invested around half a billion euros in catalog acquisitions — it counts 24 for the year — and signings, strengthening its rights portfolio through investment initiatives.
“Our BMG Next strategy has been instrumental in driving a successful 2024 with a step-change performance in a fast-evolving music market,” he said. “Building on the strong performance of our artists and songwriters, ongoing go-to-market improvements, such as insourcing digital distribution, and continued high investment into our people, catalog acquisitions and technology development, we achieved an incredible 2024.”
Notable successes in the recorded music sector included releases from George Harrison, Kylie Minogue, Bryan Ferry, Lainey Wilson, Sum 41, Travis, Crowded House, Rita Ora and others. The company signed new label deals with Blake Shelton, Mustard, YG, New Kids on the Block and K. Michelle, among others.
In music publishing, BMG songwriters such as Bruno Mars, D’Mile, Steve Miller, Trevor Horn, The-Dream, Roselilah and others achieved chart success, with contributions to major hits like Eminem’s “Houdini,” Beyoncé’s Cowboy Carter album, Kendrick Lamar and SZA’s “Luther” and Mars and Lady Gaga’s Hot 100 chart-topper “Die With a Smile.” BMG also signed or extended publishing agreements with artists, including Carly Pearce, KT Tunstall and Tyron Hapi, among others, and secured publishing agreements with Tomorrowland Music and Cirque du Soleil.
The company’s catalog division saw continued growth, with Mötley Crüe’s remastered ripper from 1989, Dr. Feelgood, driving a 10% increase in global streams and Australian garage rockers Jet (“Are You Gonna Be My Girl”) achieving milestones on streaming while selling out anniversary shows. Sync licensing also played a crucial role, securing placements in advertisements, trailers and TV series for artists like Lenny Kravitz, Jennifer Lopez, George Harrison, Pitbull and Rita Ora.
Here are some of BMG’s 2024 highlights:
Operating EBITDA adjusted jumped 37% to 264 million euros ($274 million) from the previous year of 194 million euros ($214 million).
EBITDA margin was 28% compared to the previous year of 21.4%.
BMG said it made 24 catalog acquisitions in 2024, compared to 30 the year before.
Tencent Music Entertainment surpassed revenue of $1 billion in the fourth quarter, representing an 8.2% increase from the prior-year period, while net profit climbed 47.3% to $284 million.
The Chinese music streaming company operates three music streaming services — Kugou Music, QQ Music and Kuwo Music — as well as WeSing, a karaoke app. In recent years, Tencent Music’s business has become increasingly dominated by its music services as its social entertainment business continues to lose business.
Online music revenue grew 16.1% to $799 million due to music subscription gains and growth in advertising revenue, while music subscription revenue jumped 18% to $552 million in the quarter as the number of subscribers increased 13.4% to 121 million. Additionally, gross margin jumped to 43.6% in the fourth quarter from 38.3% in the prior-year period. The company attributed the improvement to strong growth in music subscriptions and advertising revenue and increased usage of owned content, as well as its adoption of the Super VIP program, a subscription tier that costs five times the normal rate. Monthly average revenue per user (ARPU) grew to 11.1 RMB ($1.52) from 10.7 RMB ($1.47) due in part to the expansion of the Super VIP membership program.
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The social entertainment business has suffered a sharp decline since the Chinese government began cracking down on the use of live-streaming apps to enable gambling in 2021. In the fourth quarter, social entertainment revenue fell 13% to $223 million and mobile monthly active users declined 21.2% to 82 million (the number stood at 223 million at the end of 2020). Monthly ARPU fell 9.7% to 70.4 RMB ($9.64), down from 172.1 RMB ($26.38) at the end of 2020, and paying users slipped 3.8% to 7.7 million.
For the full year, revenue increased 2.3% to $3.89 billion while net profit climbed 36.2% to $974 million, and gross margin improved to 42.3% from 35.3%. Online music revenue grew 25.5% to $2.98 billion while social entertainment revenue fell 36.1% to $912 million. Full-year gross margin improved to 42.3% from 35.3% in 2023.
Tencent Music Entertainment’s music platforms have evolved into one-stop shops that also include audiobooks, merchandise, downloads and live-streaming. In 2024, the company produced physical albums for Xiao Zhan and Lay Zhang and boosted album sales for Esther Yu by providing options to purchase merchandise along with her digital albums. It also partnered with the band Mayday for an online New Year’s Eve concert.
The company also announced a $273 million dividend and a share repurchase program of up to $1 billion over a two-year period that will commence this month. A $500 million share repurchase program announced in March 2023 will conclude this month.
Tencent Music Entertainment’s shares, which trade on both the New York Stock Exchange (NYSE) and the Stock Exchange of Hong Kong, had risen 15.8% to $15.12 on the NYSE at the close of trading on Tuesday.
French streaming platform Deezer reported on Tuesday it had 7 million euros ($7.6 million) in free cash flow for the fiscal year 2024, having achieved break-even status for the first time in its nearly 18-year history last fall.
Founded in August 2007, Deezer has struggled to build its brand outside of its home market in France. But in recent years, it has raised prices and expanded its subscriber-base by being the streaming platform powering German broadcaster RTL, American speaker company Sonos and Latin America’s version of Amazon, Mercado Libre.
“This is an exciting milestone, and it puts Deezer in control of its own destiny,” Deezer Chief Financial Officer Carl de Place tells Billboard on becoming cash-flow positive. “We have been able to exceed our guidance and to deliver 11.8% growth thanks to a nearly 10% increase in direct revenue from France, and the revenue from our partnerships business, which grew at 24% year over year.”
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A growing number of streaming platforms have raised prices in recent years, and Deezer was at the forefront having raised subscription prices in France, its largest market, in January 2022 and other markets later in the year. After Apple, Amazon, YouTube and Spotify all followed with their own increases, Deezer raised its prices again in September 2023.
The company reported revenue increased 12% to 542 million euros ($590.8 million), above their 10% growth target. Direct revenue in France increased 9.7% from the year ago period thanks to a 4.3% increase in subscriber revenue and greater average revenue per user (ARPU). Revenue from partners white labeling its services rose 24% year over year.
While not a profitable fiscal year, the company said it saw strong improvement. Adjusted earnings before interest tax depreciation and amortization (EBITDA) for the full year was negative 4 million euros ($4.4 million), and a 21.2% increase in its adjusted gross profit to 134 million euros ($146 million), equal to a 24.7% margin. The company had 62 million euros ($67.6 million) cash in its reserves at year end.
The company plans to double-down on its brand partnership strategy, while maintaining focus on further growing its presence in France with new features allowing users to customize their feed on the streaming platform and opportunities to more directly interact with artists, de Place says.
“Profitable growth is what you should expect going forward. We are prepared to continue to deliver positive free cash flow, to reinvest in the company and also add to our reserves,” de Place says.
Paris-based music company Believe delivered strong results in its first year as a privately held company. Full-year revenue rose 12.3% to 988.8 million euros ($1.05 billion), with 11.5% of organic growth, the company announced Thursday (March 13). Adjusted earnings before interest, taxes, depreciation and amortization (EBITDA), a common measure of profitability, improved 33.5% to 67.1 million euros ($71 million). Revenue had been up 14% at the year’s mid-point.
This year should be equally strong: Believe forecasts organic growth of 13.0% in 2025 despite “limited ad-funded streaming growth” and assuming “no significant subscription price increases” at large music streaming platforms.
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Believe’s major event of the year was a successful bid by a consortium formed by TCV funds, EQT X and CEO Denis Ladegaillerie to take the company private. The consortium owns 96.6% of Believe’s share capital, leaving the company with a small public float. After the deal was completed, Believe’s board of directors added a new director representing EQT X, former Shazam CEO Andrew Fisher. A director representing Ventech, which sold its shares to the consortium, departed the board.
The company was also active in acquiring, partnering on and launching new businesses last year. It debuted two new imprints in Asia in 2024: PlayCode in Japan and Krumulo in Indonesia. It also fully acquired Turkish record label DMC in August; launched EDM label All Night Long in partnership with artist management company Kidding Aside; acquired Indian record label White Hill Music; and formed a partnership with EDM company Global Records, in which Believe acquired a 25% stake in July.
Believe saw strong growth in both its premium solutions and automated solutions divisions. Premium solutions, which mainly consists of the sale and promotion of digital content for artists and labels, had revenue of 942.2 million euros ($997 million), up 12.0% year over year. Automated solutions fared even better, improving 17.0% to 64.6 million euros ($68 million).
Digital sales grew above 10% throughout the year. Non-digital sales, which includes music publisher Sentric Music Group, which Believe acquired in 2023, were strong until September but were hurt in the fourth quarter by accounting changes in publishing in automated solutions, which includes digital distributor TuneCore, and lower concert activity and physical sales in premium solutions.
In Believe’s home country and largest single market, France, revenues grew 10.3% to 162.9 million euros ($172 million). Non-digital sales in France fell in the fourth quarter due to a drop in concert activity. Germany, the company’s second-largest single market, was up just 0.4% to 111.3 million euros ($118 million). Non-digital sales in Germany fell due to Believe’s decision to accelerate its exit from contracts the company called “too heavily reliant on physical sales and merchandising.”
European revenues (excluding France and Germany) rose 23.3% while the Americas grew 18.0% to 151.2 million euros ($160 million), due in part to “significant progress” in the U.S. and the performance of TuneCore. Revenue growth in Asia Pacific and Africa was far softer at 3.5%, to 237 million euros ($251 million), due to weak ad-supported streaming revenues and foreign exchange changes. Paid streaming, while less valuable than ad-supported streaming in Asia Pacific and Africa, “remained solid” but was negatively impacted in India by the shutdown of the streaming platform Wynk.
Growth in recorded music, publishing and merchandise helped Universal Music Group (UMG) post strong revenue growth in both the fourth quarter and full year 2024, while cost savings from layoffs helped the company produce even better earnings gains.
Driven by an 8.2% increase in recorded music subscription revenue, full-year revenue was up 6.5% (7.6% at constant currency) to 11.83 billion euros ($12.8 billion). With a lower cost base, adjusted earnings before interest, taxes, depreciation and amortization (EDITDA) improved 13.8% to 2.66 billion euros ($2.88 billion), while adjusted EBITDA margin climbed to 22.2% from 21.3% in 2023.
During Thursday’s earnings call, CEO Lucian Grainge called 2024 “a tremendously successful year for us at UMG” and cited the company’s “healthy revenue and double-digit adjusted EBITDA growth for each and every year since 2021 when UMG became a standalone public company.” He rattled off a host of UMG’s accomplishments for the year, including having four of the top five artists on Spotify and nine of the top 10 artists — and all of the top five — on the IFPI Global Artist Chart. UMG also had the two biggest new artist breakthroughs of 2024 in Chappell Roan and Sabrina Carpenter. Roan won the Grammy for best new artist in February.
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In the recorded music segment, full-year revenue increased 5.2% (6.4% in constant currency) to 8.9 billion euros ($9.63 billion). Adjusted EBITDA climbed 11.4% to 2.28 billion euros ($2.47 billion). Streaming revenue grew 5.9% to 6.04 billion euros ($6.54 billion), with subscription revenue doing the heavy lifting, rising 8.2% while other streaming revenue — namely ad-supported streaming — fell 0.8%. Downloads and other digital revenue dropped 13.0% but accounted for just 180 million euros ($195 million), or roughly 2% of recorded music revenue. Physical revenue fell 1.6% (up 1.1% in constant currency) to 1.36 billion euros ($1.47 billion). Licensing and other revenue jumped 12.9% to 1.33 billion euros ($1.44 billion).
In music publishing, full-year revenue rose 8.4% (9.0% in constant currency) to 2.12 billion euros ($2.29 billion) and adjusted EBITDA improved 8.7% to 511 million euros ($553 million). Led by strong streaming growth, digital revenue improved 12.4% to 1.27 billion euros ($1.37 billion) and accounted for 60% of total publishing revenue. Performance revenue grew 6.3% to 442 million euros ($478 million). Synch revenue fell 0.4% to 253 million euros ($274 million). Mechanical royalties dropped 4.6% to 103 million euros ($112 million).
Full-year merchandise revenue grew 19.3% to 842 million euros ($911 million), although adjusted EBITDA declined 8.5% to 43 million euros ($47 million). UMG COO/CFO Boyd Muir said the revenue growth reflected “robust superfan demand that is driving strong growth in both direct-consumer and touring revenue.” The lower EBITDA resulted from lower-margin touring merchandise sales, said Muir, though UMG expects merchandise margins to improve as the company ramps up its direct-to-consumer business.
UMG experienced 75 million euros ($81 million) of cost savings in 2024 in the first phase of a 250-million-euro ($270 million) cost savings program. Muir said the company will provide an update on the second phase of the program at a later date and added the implementation “remains on — if not slightly ahead of — schedule.” When UMG announced its cost-savings plan in February 2024, Grainge said the redesign “carefully preserves what we’re best at: creative A&R, marketing independence, unique label brand identities” and an entrepreneurial and competitive spirit.
Cash paid for catalog acquisitions grew to 266 million euros ($288 million) in 2024 from 178 million euros ($193 million) in 2023. Last year’s figure included the acquisition of the remaining stake in RS Group in Thailand and the completion of a 2023 catalog acquisition. UMG had a busy M&A year, buying the remaining share of [PIAS] and investing in Chord Music Partners, NTWRK and Mavin Global. As a result of that activity, free cash flow fell to 523 million euros ($566 million) in 2024 from 1.08 billion euros ($1.17 billion) in the prior year.
Comprehensive fourth-quarter revenue grew 7.2% to 3.44 billion euros ($3.67 billion), or 7.9% in constant currency. Adjusted EBITDA jumped 19.1% to 799 million euros ($852 million). Adjusted EBITDA margin rose to 23.2% from 21.1%. Excluding one-time items, fourth quarter revenue was up 6.1% in constant currency. That non-recurring revenue included the 20 million euros ($21 million) of DSP catch-up income and 40 million euros ($43 million) of legal settlements.
Recorded music subscription revenue climbed 7.9% (9.0% in constant currency) in the fourth quarter, safely within the company’s prior long-term guidance of 8% to 10%, though it suffered a one-percentage-point hit from a decline in revenue from fitness platforms. Ad-supported streaming revenue fell 5.1% (4.1% in constant currency). Combined subscription and ad-supported streaming revenue grew 4.6% (5.6% at constant currency).
Sphere Entertainment reported quarterly revenue of $308.3 million, slightly lower than the year-ago period, owing to half-a-dozen fewer shows, the Las Vegas venue company reported on Monday (March 3).
Sphere — which chairman/CEO James Dolan reminded analysts on a call is still basically a brand-new company — reported an operating loss of $142.9 million, a $16.7 million improvement compared to the same quarter a year ago. Meanwhile, adjusted operating income of $32.9 million was down $18.6 million from the prior-year quarter and events-related revenue of $54.4 million was $800,000 less than the year ago period. The quarter included shows by the Eagles and Anyma as well as the Las Vegas Grand Prix, which returned to Sphere in November as part of a multi-year deal.
With additional shows from the Eagles and Anyma and upcoming residencies by country star Kenny Chesney and Backstreet Boys, Dolan said 2025 will be marked by continued demand and improved operating efficiency.
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“This year, the biggest opportunities are the nuts and bolts of how well we operate the business. That is going to provide a boost,” Dolan said on a call with analysts. “Longer term, the expansion of more Spheres is what is going to deliver the most [return].”
Sphere grossed $169 million, while MSG Networks generated $139.3 million, for the quarter ending Dec. 31. Sphere’s operating loss of $107.9 million on an adjusted basis was $800,000, while MSG Networks reported an operating loss of $35 million. On an adjusted basis, MSG reported an adjusted operating income of $33.7 million.
Advertising on the outside of Sphere, which the company calls Exosphere, plus suite license fees generated $20.3 million, a $2.7 million improvement from the prior-year quarter.
Here’s what else you need to know from the earnings call.
In addition to Sphere Abu Dhabi, the company is working on mini-Spheres.
Last fall, Sphere Entertainment announced plans for a second Sphere venue in Abu Dhabi, the capital city of the United Arab Emirates (UAE), that would be entirely funded by the UAE’s Department of Culture and Tourism. The new venue will be operated as a franchise, with Sphere Entertainment receiving a franchise initiation fee that grants Abu Dhabi the right to use the company’s intellectual property and content from The Sphere Experience, like Postcard from Earth and V-U2: An Immersive Concert Film.
As plans for Sphere in Abu Dhabi move forward, the company is exploring smaller versions of Sphere that could seat around 5,000, compared to the Las Vegas venue’s 20,000-seat design, Dolan said.
“We’re currently working on the architecture of our smaller Sphere” and identifying mid-sized cities that could present opportunities, Dolan said. “We’re looking to take advantage of the content we’ve created already and the business we’ve created already and bringing it out to other markets. Right now, we’re in the planning and design phase.”
While the cost of playing Sphere is “high” for artists, demand is higher.
Dolan acknowledged that playing Sphere, a first-of-its-kind venue, comes with a slew of costs that can set performing artists back. But acts like Chesney, who will kick off a 15-show residency in May, and Backstreet Boys, who start an 18-show residency this summer, save on the cost of touring multiple cities, Dolan said.
“We know that the content costs are high for a band, but they are offset by the fact that it’s a residency,” he said. “So a touring band has to go to 50 cities, move place to place. The bottom line for bands is they do better.”
In response to a question about the biggest opportunities ahead, Dolan said the demand from fans, artists and corporate sponsors is overwhelming. The Las Vegas venue has 55 shows planned for the first half of 2025, up from 37 in the first half of 2024.
“We have a desire to do those concerts, and artists have a desire to play the Sphere,” Dolan said. “If there is anything that is going to limit concerts, it’s probably going to be [demand].”
Expect more concert videos like the one made of U2’s Sphere show.
Dolan declined to share details about the newest The Sphere Experience, but he said it’s likely the company will do more concert films like V-U2 in the future owing to the success of that show and the low cost of creating content like it.
These films, which are akin to “attending the concert without having the band there,” cost less than $500,000 to record and create, Dolan said, adding that they have more performance recordings in the wings.
“The cost of that product is quite low, and I expect that we will continue to build up the library and that you’ll be seeing those kinds of experiences for years to come,” Dolan said.
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