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Source: SEGA / Sonic X Shadow Generations / Sonic Central 2024
The fourth Sonic Central livestream event was full of announcements regarding everything Sonic The Hedgehog coming in the future.
The live stream event, which kicked off Tuesday at noon Eastern time, gave fans a glimpse into the world of the Sonic the Hedgehog franchise.
While it was short on video game-related announcements, there were still a handful of reveals involving Sonic, his buddies, plus his rival Shadow.
Sonic X Shadows Generations Gets Another Trailer & Other Goodies
A new story trailer for the upcoming game was revealed. We also got more cinematic and gameplay footage focusing on Shadow’s standalone campaign, which hints at some time-traveling adventure involving Shadow chasing down Maria.
Fans can also look forward to a 3-part animated prologue called Dark Beginnings that will “delve into the origins of Shadow’s past.” The first episode, “Shadow and Maria,” will air on 9/25, followed by episode two, “Finding The Way,” on 10/03, and episode three, “To The Ark,” on 10/10.
Those who pre-order a physical edition of Sonic x Shadow Generations will get Gerald Robotnik’s 24-page booklet when the game becomes available when the game arrives on October 25.
Sonic Teams Up With DC Comics For An Epic Crossover
Starting in March 2025, Sonic and his buddies will get a DC Comics makeover. Shadow will, of course, don the cape and cowl as Batman, Sonic will suit up as The Flash, Tails will become Cyborg, Knuckles will become Superman, Amy will become Wonder Woman, and Silver the Hedgehog will become Green Lantern.
Sonic Is Coming To Top Golf
You can join Sonic on the golf course virtually soon at a Top Golf near you. Sonic-themed virtual golf courses allow players to avoid obstacles and collect rings like the blue blur by hitting golf balls.
A Behind The Scenes Look At Sonic The Hedgehog 3
Sonic The Hedgehog 3 is shaping up to be the biggest film in the movie franchise. Not only are all the favorites from the first two films returning, but you can now add Keanu Reeves to the mix, voicing fan-favorite Shadow The Hedgehog.
No new footage from the film was shown, but the team behind the project promised plenty of easter eggs for fans to look out for and shared more information on the film’s plot.
Also announced was Sonic Rumble coming this winter to PC and mobile; Super Monkey Ball Banana Rumble is getting more Sonic downloadable content, a Sonic motorbike helmet, LEGO collaborations, and more.
Plenty of Sonic for the foreseeable future.
On this episode of Check The Tech, AI expert Brandon Johnson shares his picks for the latest back-to-school tech. From everyday tools that just make life easier, to gadgets that inspire even the most tech-savvy, there’s something here for everyone.
Johnson is a Senior AI Solutions Architect at NVIDIA, which develops the technology that powers everything from ChatGPT to movies that we watch. “NVIDIA is everywhere,” he tells Check The Tech host Sara Lovestyle. “Everyday I work with engineers at other companies to help them solve problems.” From developing self-driving cars to enhancing early detection in cancer patients, Johnson’s job is to work alongside engineers to solve these complex problems using NVIDIA’s technology.
With a steady flow of new tech products hitting the market, Johnson curates a list of the ones you need to know. Discover the latest tech on his radar this back-to-school season.
Perplexity redefines the search engine experience. Instead of producing a list of search results, Perplexity streamlines the process of finding information online. “Once you type in a prompt and you search for something, it synthesizes all that information, condenses it and gives it back to you,” says Johnson. He uses the $20 Pro version, but a free version is available too.
While the Perplexity search engine is a more user-friendly option, Johnson’s next pick is a bit more in-depth: the NVIDIA Jetson AGX Orin. “It’s basically what we use to program robots,” he explains. “This is going to be for my nerds, people who like to code and things like that. If you want to get hands-on, this is usually where we recommend starting.”
When Johnson wants to unplug, he has a gadget for that. The Light Phone’s minimalist design offers an alternative to app-loaded smartphones. “The only thing you can do is call and text,” he says. “It is very minimalist. Sometimes you want to unplug, so this is the best way for me to personally unplug.” The Light Phone III is available for preorder and will include a new camera feature.
Johnson’s last pick is a must-have for any college student — a good pair of headphones. The AI specialist loves his AirPods Max headphones for its long battery life, which will definitely come in handy for busy students on the go.
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Source: Sony / PlayStation 30th Anniversary Collection
For now, the PlayStation 30th Anniversary Collection has silenced the negative discourse around the PS5 Pro.
On Thursday, Sony unveiled its fantastic homage to the PS One, putting a retro spin on the base PS5 Slim and recently announced PS5 Pro consoles and accessories.
“To celebrate this 30th anniversary milestone, we had to create something that honored the history and joy that PlayStation has brought us all,” PlayStation platform business CEO Hideaki Nishino said in a video announcing the collection.
Both consoles and all of the accessories are in the iconic PlayStation gray. The chef’s kiss is the addition of the old-school PlayStation logo and a USB-C charging cable that looks like the PS One’s controller cord.
Source: Sony / PlayStation 30th Anniversary Collection
The PS5 Pro bundle will feature two DualSense Edge controllers, a controller charging stand, a console stand, a sticker, and a matching cover for those who purchase the Pro removable disc drive.
Source: Sony / PlayStation 30th Anniversary Collection
The iconic PS One touch also blesses the PS5’s remote play companion, the PlayStation Portal, and the DualSense Edge pro controller.
We Expect This Bundle To Be Pricey
Sony has not revealed a price for this bundle, but we will not be shocked if it costs an arm and a leg. Pre-orders for the bundle begin on September 26th, and if you want one, you had better move fast because Sony is only making 12,300 of these bad boys.
The response to the collection, specifically the PS5 Pro, has been night and day compared to the fallout when the mid-gen refresh was first announced.
LOL.
You can see more reactions in the gallery below.
1. Yes, yes they did
2. Pretty much
3. PlayStation got one here
All products and services featured are independently chosen by editors. However, Billboard may receive a commission on orders placed through its retail links, and the retailer may receive certain auditable data for accounting purposes.
Looking to upgrade your tablet? If so, consider adding the Aeezo Android 10-inch tablet to your shopping list. Originally priced at $209.99, you can now snag it for just $66.79. With its touchscreen, WiFi, and Bluetooth support, this is a great option for work, entertainment, or even as a thoughtful gift.
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The box includes the tablet, user manual, Type C Cable, and a charger. With this tablet, you can download as many apps as you like, including Netflix, YouTube, and more. The brand also describes their tablet as “lightweight,” making it easy to take with you wherever you go.
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This tablet also comes equipped with dual camera and dual speakers, including a high-quality 8 MP rear camera and 5 MP front camera. One Walmart customer said, “I love this tablet not only for myself with work and scheduling but it’s great for my seven year old too. Holds a charge well…”
What are you waiting for? Make it easy to access your favorite shows with this versatile tablet.
Walmart
Aeezo Android 10-inch Tablet, Touchscreen, 5 MP + 8 MP, WiFi, Dual Camera
$66.79
$209.99
68% off
Buy Now at walmart
If you are looking for a portable tablet, consider adding this 10-inch Android to your cart. With its high-quality dual camera, you’ll be able to capture great photos and join your video calls with crisp visuals from any location.
Whether you’re traveling, working, or lounging by the pool, its long-lasting battery ensures you stay connected and entertained for hours. A Walmart customer said, “I use it just for game apps, coloring,… it’s just what i needed.”
The Android interface of this tablet also makes navigation easy. You’ll keep track of your tasks, meetings, and to-do lists with ease. Other Walmart customers describe the tablet as “great quality” and “easy to setup.”
For more product recommendations, check out this Onn. Streaming Box powered by Google Assistant, these top 7 Headphones & Earbuds, wifi extenders, laptop deals and more to level you your tech devices.
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Source: John Keeble / Getty / Pokémon Company / Nintendo
Nintendo and The Pokémon Company have finally taken legal action against the developer of Palworld.
Spotted on Reuters, Nintendo, and The Pokémon Company hit Tokyo-based Pocketpair Inc., developer of Palworld, also called by gamers “Pokemon with guns,” an infringement lawsuit on Wednesday.
Per Reuters:
The lawsuit, filed with the Tokyo District Court on Wednesday, seeks an injunction and compensation for damages on the grounds that the game, made by Tokyo-based Pocketpair Inc, infringes multiple patent rights.
The lawsuit comes months after the game’s January release, quickly becoming one of the year’s biggest hits. In the action/survival game, players use guns to capture and train cute creatures called Pals to help them complete missions and build their bases.
Pocketpair confirmed it received the lawsuit Wednesday, noting that it does not know precisely what patents were infringed upon.
The studio said in a statement that it would begin appropriate legal proceedings and look into Nintendo and The Pokémon Company’s claims.
“It is truly unfortunate that we will be forced to allocate significant time to matters unrelated to game development due to this lawsuit,” Pocketpair said.
Palworld has been on Nintendo and The Pokémon Company’s radar since January, with both companies saying they would look into the game since January.
Millions of dollars later and a partnership with Sony to license the game globally later, Nintendo has finally said aht aht aht.
As expected, this lawsuit has sparked plenty of conversations on social media.
You can see those reactions in the gallery below.
The Federal Trade Commission is being urged to investigate technology companies that create tools for ticket scalpers that violate existing laws and drive up the price of concert tickets.
The warning and call to action comes by way of a letter signed by National Independent Talent Organizations president Jack Randall and executive director Nathaniel Marro, taking aim at the World Ticket Summit. Held in Nashville earlier this month, the annual conference is organized by the National Association of Ticket Brokers, the country’s largest member organization for professional ticket resellers and individuals who list and resell tickets on sites like StubHub and SeatGeek.
At this year’s summit, members of NITO – which represent independent talent agencies and management companies including Arrival Artists, High Road Touring, Paladin Artists, Q Prime, Red Light Management and TKO – “observed a sold-out exhibition hall filled with vendors selling and marketing products designed to bypass security measures for ticket purchases, in direct violation of the BOTS Act,” a Sept. 9 letter to Federal Trade Commission chair Lina Khan reads.
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That technology includes web browser extensions that set up multiple tabs masking a user’s IP address, proxy services that allow users to be logged in to multiple ticketing accounts from one location and virtual credit card services that bypass geographical restrictions on ticket sales, which are often put in place by event organizers to ensure fair access for local fans.
According to the letter, the use of this type of technology to procure concert tickets is a violation of the Better Online Ticket Sales (BOTS) Act of 2016 which prohibits scalpers from using technology that circumvents “a security measure, access control system, or other technological measure used to enforce ticket purchasing limits for events with over 200 attendees.”
Put more simply, most ticketing companies place a cap on how many tickets a fan can buy for a concert and the use of automated bots, proxy servers, VPNs and phantom credit cards to exceed purchase limits is a violation of the BOTS Act.
“The presence of these vendors at a conference specifically for ticket brokers strongly suggests that a substantial portion of attendees either currently use these services or are likely to do so in the near future,” the letter reads. “This widespread availability and apparent demand for tools that can circumvent ticket purchasing limits indicates that many, if not most, scalpers are operating in violation of the federal BOTS Act.”
The NATB’s executive director Gary Adler issued a lengthy statement in response to NITO’s letter, writing “The vast majority of technology exhibitors at the conference were inventory management systems that help ticket companies organize their tickets, offer them for resale, and help with pricing.”
“There are many friction points in ticketing,” Adler continued “and high-tech ways that players in the system try to monopolize every dollar spent on ticketing and to prevent the resale of tickets. For more than half of events there are lower cost options on the secondary market and some in the primary market don’t like seeing their previously sold tickets being offered for resale at deep discounts. Artists, venues, and primary ticketers abuse technology every day to create fake scarcity and deceive consumers into paying higher prices when really, they are secretly holding back tickets to slowly drip more on sale over time to cheat and fool the fan. This is most likely an illegal deceptive marketing and advertising practice, driven by artists, venues, and primary ticketing companies, that the FTC should immediately investigate.”
Adler notes that the NATB “advocated for the passage of the BOTS Act in 2016 as we fully support the banning of bots. There is no place in the system for illegal bot use. We stand for doing resale the right way and passing strong laws to protect fans and competition across the ticketing industry. If any exhibitors were offering technology that violates the BOTS Act, we want to know as they will not be welcomed back.”
Since its passage in 2017, the BOTs Act has only been enforced one time, in 2021, when three New York-based ticket brokers were charged with violating the law. The government’s enforcement of the BOTS Act has been an “abysmal failure” writes songwriter and music industry analyst Chris Castle, noting that StubHub’s scheduled IPO this fall was a tell-tale sign that the BOTS Act was “under-enforced.”
“Let’s face it – if there were no bots and no boiler room operations, StubHub probably wouldn’t have much of a business,” Castle wrote. Lawmakers including Sen. Marsha Blackburn (R-Tenn.) have introduced legislation like the Mitigating Automated Internet Networks for (MAIN) Event Ticketing Act of 2023 which would force ticketing companies to be more proactive about reporting BOT usage, but those efforts have largely stalled in Congress.
NITO’s letter includes eight recommendations for rights holders and the FTC, calling for the regulator to subpoena the customer lists of “companies offering services that fall into the categories likely to facilitate BOTS Act violations” as well as increased enforcement actions, prioritizing “investigations into large-scale ticket reselling operations, focusing on those using multiple technologies to circumvent purchasing limits.”
By implementing these recommendations, the letter explains, “rights holders and the FTC can take significant steps towards curbing BOTS Act violations and ensuring fairer access to event tickets for consumers.”
All products and services featured are independently chosen by editors. However, Billboard may receive a commission on orders placed through its retail links, and the retailer may receive certain auditable data for accounting purposes.
Perfectly pink! Sony released a new colorway of the WH-1000XM5 headphones and earbuds in collaboration with LESSERAFIM on Wednesday (Sept. 18).
The K-Pop group stars in a futuristic campaign for the WH-1000XM5 headphones and earbuds, featuring the single “CRAZY,” the title track off their latest mini album, which was released on Aug. 30. CRAZY landed LE SSERAFIM its first-ever No. 1 debut on Billboard’s Top Album Sales Chart.
Sony
WH-1000XM5 Wireless Industry Leading Noise Canceling Headphones | Smoky Pink
“The connection we have with our fans is everything, and we can’t wait for them to be able to experience our music with Sony’s awesome Smoky Pink 1000X headphones and earbuds,” the girl group comprised of Kim Chaewon, Sakura, Huh Yunjin, Kazuha and Hong Eunchae, said in a statement.
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The “soft and sophisticated” Smoky Pink colorways offer a “powdery matte texture,” per Sony. The audio technology brand’s bestselling WH-1000XM5 headphones and earbuds are equipped with superior, noise-canceling technology and top-of-the-line audio quality, especially for the price point, and the cushion are comfortable enough to wear for at least a few hours at a time.
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Sony’s, foldable WH-100XM5 headphones retail for $399.99 and feature up to 30 hours of battery life (with quick charging), crystal-clear sound and intuitive touch control settings. The new colorway is available for pre-order now and will be released on Oct. 14.
Beyond the newly-released pink shade, Sony’s WF-1000XM5 are available in black and platinum silver, while the WH-1000XM5 earbuds come in black, platinum silver and midnight blue.
LE SSERAFIM are the latest music stars to star in Sony’s for the Music Campaign joining Miguel, Olivia Rodrigo, Tate McRae and SZA.
Watch LE SSERAFIM in Sony’s new campaign below.
All products and services featured are independently chosen by editors. However, Billboard may receive a commission on orders placed through its retail links, and the retailer may receive certain auditable data for accounting purposes. Taking your music on the go usually comes in the form of listening to songs on your smartphone through your earbuds, […]
On Sept. 4, the public learned of the first-ever U.S. criminal case addressing streaming fraud. In the indictment, federal prosecutors claim that a North Carolina-based musician named Michael “Mike” Smith stole $10 million dollars from streaming services by using bots to artificially inflate the streaming numbers for hundreds of thousands of mostly AI-generated songs. A day later, Billboard reported a link between Smith and the popular generative AI music company Boomy; Boomy’s CEO Alex Mitchell and Smith were listed on hundreds of tracks as co-writers.
(The AI company and its CEO that supplied songs to Smith were not charged with any crime and were left unnamed in the indictment. Mitchell replied to Billboard’s request for comment, saying, “We were shocked by the details in the recently filed indictment of Michael Smith, which we are reviewing. Michael Smith consistently represented himself as legitimate.”)
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This case marks the end of generative AI music’s honeymoon phase (or “hype” phase) with the music industry establishment. Though there have always been naysayers about AI in the music business, the industry’s top leaders have been largely optimistic about it, provided AI tools were used ethically and responsibly. “If we strike the right balance, I believe AI will amplify human imagination and enrich musical creativity in extraordinary new ways,” said Lucian Grainge, Universal Music Group’s chairman/CEO, in a statement about UMG’s partnership with YouTube for its AI Music Incubator. “You have to embrace technology [like AI], because it’s not like you can put technology in a bottle,” WMG CEO Robert Kyncl said during an onstage interview at the Code Conference last September.
Each major music label group has established its own partnerships to get in on the AI gold rush since late 2022. UMG coupled with YouTube for an AI incubator program and SoundLabs for “responsible” AI plug-ins. Sony Music started collaborating with Vermillio for an AI remix project around David Gilmour and The Orb’s latest album. Warner Music Group’s ADA struck a deal with Boomy, which was previously distributing its tracks with Downtown, and invested in dynamic music company Lifescore.
Artists and producers jumped in, too — from Lauv’s collaboration with Hooky to create an AI-assisted Korean-language translation of his newest single to 3LAU’s investment in Suno. Songwriters reportedly used AI voices on pitch records. Artists like Drake and Timbaland used unauthorized AI voices to resurrect stars like Tupac Shakur and Notorious B.I.G. in songs they posted to social media. Metro Boomin sampled an AI song from Udio to create his viral “BBL Drizzy” remix. (Drake later sampled “BBL Drizzy” himself in his feature on the song “U My Everything” by Sexyy Red.) The estate of “La Vie En Rose” singer Edith Piaf, in partnership with WMG, developed an animated documentary of her life, using AI voices and images. The list goes on.
While these industry leaders haven’t spoken publicly about the overall state of AI music in a few months, I can’t imagine their tone is now as sunny as it once was, given the events of the summer. It all started with Sony Music releasing a statement that warned over 700 AI companies to not scrape the label group’s copyrighted data in May. Then Billboard broke the news that the majors were filing a sweeping copyright infringement lawsuit against Suno and Udio in June. In July, WMG issued a similar warning to AI companies as Sony had. In August, Billboard reported that AI music adoption has been much slower than was anticipated, the NO FAKES Act was introduced to the Senate, and Donald Trump deepfaked a false Taylor Swift endorsement of his presidential run on Truth Social — an event that Swift herself referenced as a driving factor in her social media post endorsing Kamala Harris for president.
And finally, the AI music streaming fraud case dropped. It proved what many had feared: AI music flooding onto streaming services is diverting significant sums of royalties away from human artists, while also making streaming fraud harder to detect. I imagine Grainge is particularly interested in this case, given that its findings support his recent crusade to change the way streaming services pay out royalties to benefit “professional artists” over hobbyists, white noise makers and AI content generators.
When I posted my follow up reporting on LinkedIn, Declan McGlynn, director of communications for Voice-Swap, an “ethical” AI voice company, summed up people’s feelings well in his comment: “Can yall stop stealing shit for like, five seconds[?] Makes it so much harder for the rest of us.”
One AI music executive told me that the majors have said that they would use a “carrot and stick” approach to this growing field, providing opportunities to the good guys and meting out punishment for the bad guys. Some of those carrots were handed out early while the hype was still fresh around AI because music companies wanted to appear innovative — and because they were desperate to prove to shareholders and artists that they learned from the mistakes of Napster, iTunes, early YouTube and TikTok. Now that they’ve made their point and the initial shock of these models has worn off, the majors have started using those sticks.
This summer, then, has represented a serious vibe shift, to borrow New York magazine’s memeable term. All this recent bad press for generative AI music, including the reports about slow adoption, seems destined to result in far fewer new partnerships announced between generative AI music companies and the music business establishment, at least for the time being. Investment could be harder to come by, too. Some players who benefitted from early hype but never amassed an audience or formed a strong business will start to fall.
This doesn’t mean that generative AI music-related companies won’t find their place in the industry eventually — some certainly will. This is just a common phase in the life cycle of new tech. Investors will probably increasingly turn their attention to other AI music companies, those largely not of the generative variety, that promise to solve the problems created by generative AI music. Metadata management and attribution, fingerprinting, AI music detection, music discovery — it’s a lot less sexy than a consumer-facing product making songs at the click of a button, but it’s a lot safer, and is solving real problems in practical ways.
There’s still time to continue to set the guardrails for generative AI music before it is adopted en masse. The music business has already started working toward protecting artists’ names, images, likenesses and voices and has fought back against unauthorized AI training on their copyrights. Now it’s time for the streaming services to join in and finally set some rules for how AI generated music is treated on its platforms.
This story was published as part of Billboard’s new music technology newsletter ‘Machine Learnings.’ Sign up for ‘Machine Learnings,’ and Billboard’s other newsletters, here.
If you have any tips about the AI music streaming fraud case, Billboard is continuing to report on it. Please reach out to krobinson@billboard.com.
All products and services featured are independently chosen by editors. However, Billboard may receive a commission on orders placed through its retail links, and the retailer may receive certain auditable data for accounting purposes. Vlogs continue to be one of the highest consumed mediums — especially on YouTube, which had an estimated viewership of 234 […]