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Trending on Billboard
As artificial intelligence moves further into the music space, how concerned should the country community, which has built its reputation on authenticity and a trusted connection between artists and fans, be?
One-third of the top 10 on Billboard’s Country Digital Song Sales chart dated Nov. 15 is composed of AI-assisted artists, including “Walk My Walk,” attributed to Breaking Rust, which spends its second week at No. 1; Cain Walker’s “Don’t Tread on Me” which stands at No. 3; and Walker’s “Ain’t My Problem,” which debuted at No. 9. (Walker’s “Freedom” also debuted on the 15-position chart at No. 11).
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“Walk My Walk,” which is spending its second week at No. 1, has a gospel, stomping feel, while Walker’s tunes are more dark country rock. All three share similar “stand my ground, don’t mess with me”-type lyrics with boisterous vocals.
The songs are selling relatively small numbers: Breaking Rust’s “Walk My Walk” sold more than 2,000 copies in the U.S. for the tracking week ending Nov. 6, according to Luminate, while Walker’s “Don’t Tread on Me” sold more than 1,000 copies, and his “Ain’t My Problem” sold slightly under 1,000. By comparison, the top-selling song on Billboard‘s all-genre Digital Song Sales chart for the week ending Nov. 6, Taylor Swift’s “The Fate of Ophelia,” sold 29,000 copies.
“It’s a notable wake-up call but not yet an existential threat — more like a symptom of broader disruptions in how music is created, distributed and consumed,” says FEMco founder Leslie Fram. “In country, where authenticity and storytelling are core, this could erode trust if fans feel manipulated, but it’s mostly confined to sales charts so far, not airplay or streaming staples.”
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Yet. But AI has already spread to another genre’s airplay chart: Xania Monet, who signed to Hallwood Media after bidding offers reached $3 million, became the first known AI artist to earn enough radio airplay to rank on a Billboard radio chart when she debuted at No. 30 on the Adult R&B Airplay chart dated Nov. 11. Several other AI or AI-assisted acts have also debuted on Billboard charts in recent weeks, including Childpets Galore on Christian Digital Song Sales, Unbound Music and Emily Blue on Rock Digital Song Sales, and contemporary Christian artist Juno Skye on the Emerging Artists chart.
Terrestrial country radio stations have not yet added Breaking Rust or Cain Walker to their rotations, and country radio consultant Joel Raab says that’s wise. “Listeners react negatively to the idea of AI voices on their stations,” Raab says, citing research done on the question of AI use in general. “Listeners don’t like the idea of AI voices, so by association, I don’t think they’d like the music.”
Furthermore, other than playing the songs for curiosity value, “leaning on that type of programming consistently seems very shortsighted considering radio makes money off of touring advertising and other artist-driven revenue,” says F2 Entertainment Group president/CEO Fletcher Foster, who manages MORIAH and other artists.
Fram agrees. “[Country] stations prioritize ‘real’ voices tied to tours and endorsements, so Breaking Rust might need active promo (e.g., fake ‘artist’ interviews or tie-ins) to cross over,” she says. ”It’s going to be a real conversation for gatekeepers. If [the song] hooks listeners, they may want to play it — radio’s job is curation, not purity tests.”
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For real artists and their managers, though, the AI disruption could potentially make a difficult job even harder. “The artist development process has never been easy. Over the past few years, especially since COVID and the massive switch to DSPs, it has never been more challenging,” Fletcher says. “It’s incredibly detrimental to have AI-generated songs taking up precious spots on the chart because not only do they clog up the chart, but they take positions away from a well-rounded artist that can have a career generating revenue and publishing, touring, brand partnerships, etc.”
Some labels are embracing AI. Last month, Universal Music Group (UMG) announced a deal with Udio that settled UMG’s involvement in a lawsuit it had filed last year against the AI music startup, along with Sony and Warner — and paved the way for a version of Udio that would create a new commercial consumption and streaming experience that would pay participating UMG artists for lending their work to Udio’s AI model.
Country artist Martina McBride is among the artists who have been vocal about protecting artists and their voices. Earlier this year, she testified in support of the NO FAKES Act, bipartisan legislation that gives individuals the right to protect their voices and likenesses from being replicated by AI without their consent, both in music and in a broader context. “AI technology is amazing and can be used for so many wonderful purposes. But like all great technologies, it can also be abused,” she wrote in a guest column for Billboard published in May.
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Raab and Fram are betting on the human race over deep fakes, even though there may be challenging times looming. “Looking ahead, the realness of human music with heart and human soul will win every time,” Raab predicts.
“Casual streamers might shrug — ‘If it sounds good, who cares?’, but dedicated fans — especially in genres like country — crave the human ‘mistakes’ that add soul, per a study on what makes tracks memorable,” Fram says. “Bottom line: Fans will stream AI songs short-term, but loyalty? That’s earned through real stories, not algorithms…Over time, ‘fake’ acts risk fizzling like one-hit wonders; true superfans bet on humans who evolve with them. AI might open doors, but only flesh-and-blood keeps ’em coming back for encores.”
Apple / iPhone Air
Apple tried something different with the iPhone Air, and according to reports, the company’s latest smartphone flopped.
Spotted on MacRumors, via The Information, the ultra-thin and very light iPhone Air sold poorly. It did so badly that Apple is delaying the next version of the iPhone Air that was supposed to be announced alongside the iPhone 18.
The website notes there have been numerous reports of poor sales and cuts in manufacturing.
Per MacRumors:
Apple’s supply chain has scaled back shipments and production. Apple supplier Foxconn has reportedly dismantled all but one and a half of its production lines for the iPhone Air, and all production is expected to be stopped at the end of the month. Luxshare, another supplier, stopped production at the end of October.
The company Steve Jobs built was counting on the iPhone Air’s unique design to spark excitement among Apple smartphone enthusiasts.
It appears to have accomplished the exact opposite, and that could be due to many design choices.
Due to its very slim design, many compromises had to be made, such as a smaller battery and a single rear camera. Yet the smartphone still had a hefty $999 price tag, which was definitely a turnoff for Apple smartphone users.
It seems like Apple fans felt it didn’t make sense to buy the iPhone Air when they could get the iPhone 17 Pro for $1,099, which offers a better triple-camera system and longer battery life.
The iPhone Air Is Looking Like Another Flop For Apple
It’s looking like the iPhone Air will sit right next to the iPhone Mini, Apple’s other attempt at selling a fourth model alongside the iPhone and iPhone Pro models, as an apparent failure.
According to MacRumors, Apple is still pushing to drop its first foldable smartphone alongside the iPhone 18 and iPhone Pro 18 in 2026.
We will be interested to see how well the foldable sells for Apple.
You can see reactions about the iPhone Air reportedly flopping below.
PlayStation/PlayStation 27″ Gaming Monitor
During yesterday’s Japan-focused State of Play, Sony unveiled its new PlayStation gaming monitor, which you can connect to your PC or PS5.
Along with a refreshed Japanese-only PS5 Digital Edition, Sony announced a new monitor featuring a 27-inch QHD display with a 240Hz refresh rate, HDR support, and variable refresh rate. Still, it caps at 120Hz when used with a PS5.
But that’s not the only feature it has. Sony always loves to add features to its peripherals to help them stand out, so the new monitor includes a charging hook for your DualSense controller.
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The hook conveniently folds down from the rear of the monitor, allowing you to jump into gaming mode when you get that itch quickly.
Source: PlayStation / PlayStation 27″ Gaming Monitor
The PlayStation 27″ Gaming Monitor will be available in both the US and Japan markets, but as of right now, it does not have a price and will hit shelves sometime next year.
The monitor announcement further highlights PlayStation’s foray into PC gaming, following the Pulse Elevate portable speakers unveiled back in September.
The Pulse Elevate portable speakers will also work with PC, Mac, PS5, and PS Portal and will arrive in 2026.
We are intrigued to see what else Sony is cooking to further cement its footprint in PC gaming.
Trending on Billboard
Under a new partnership between Universal Music Group (UMG) and Udio, Taylor Swift will soon be able to flip the AI-music switch and allow users to create all the songs they want in the superstar’s style — as would every other artist signed to the world’s biggest label.
“It’s their choice,” Udio’s CEO, Andrew Sanchez, told Billboard shortly after the deal was announced. “But yeah, in the new service, you would be able to do that, and you’d be able to make extraordinary music.”
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Unsurprisingly, Swift was unavailable for comment. But would artists be open to tossing their songs into a generative AI machine to see what the robots can do with them? Maybe, some top managers say. Sia, for example, “views Sia as an avatar,” says Jonathan Daniel, who manages the “Chandelier” hitmaker as well as Miley Cyrus and UMG artist Lorde. “It’s like anyone can be a pop star. That’s why she wears the wig.”
On Oct. 29, UMG was the first major label to settle a lawsuit with Udio, one of the top AI-music services, agreeing to develop a new creation and streaming platform that’s set to launch next year. Under the deal, artists will be able to opt in to the platform in “granular” ways, according to Sanchez, allowing them to choose — by essentially selecting from a menu of options — exactly how fans are allowed to use their music and voices to create songs.
Although Daniel says many of his other clients, including Green Day and Nirvana, are unlikely to submit their catalogs to AI, he adds, “Not all artists, but certainly a lot of artists, are less worried about AI music than people that sound worried about it. Artists are in the magic business, right?”
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AI has spent 2025 creeping into the music business, as artists like Xania Monet and Unbound Music have hit the Billboard charts via streaming and track sales. As Matt Pollack — a senior manager at Monotone Inc., which represents Jack White, Vampire Weekend, LCD Soundsystem and others — puts it, artists, managers and labels must suddenly contend with a future that “wasn’t happening eight weeks ago, and now it is.”
The idea of opting into an AI-music service, even if it’s legal under the terms of the UMG-Udio deal, remains daunting for many artists. (The other two major labels, Sony Music Entertainment and Warner Music Group, have pending litigation against Udio and, along with UMG, another AI-music firm, Suno; their complaint alleges infringement on “an almost unimaginable scale.”) “Once you start to put words in an artist’s mouth, you’re in a real danger zone,” says Jeff Jampol, CEO of Jam Inc., which manages the estates of The Doors, Janis Joplin, Charlie Parker and others. “The legacy is the art and their voice. Do I want to take that and co-opt it and twist it? No, I don’t.”
Corey Smyth, owner and CEO of Blacksmith Holdings, a management company for Vince Staples, De La Soul, the Max Roach estate and others, worries about the idea of major labels managing the AI future of the business. In his view, label executives profited greatly from the streaming revolution, while many artists received pennies for their work. “They’re going to screw you on it,” he says. “The industry’s not built like that. They’re not building it for you.”
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As for whether his Universal-signed artists might agree to the AI treatment, Smyth says, “It depends on where you are, what your business model is. Are you a legacy artist, [or] are you just a flash in the pan? Most artists are driven by the idea of creating. Anyone who wants to just have the thing done isn’t trying to create art — they’re creating commerce.” Daniel, manager of Sia and Green Day, adds that AI is a “great tool” that “might replace pretty good music,” but “great artists have a point of view. Is AI going to write American Idiot? I don’t think so.”
At Monotone, the management company, AI music is a central topic at weekly staff meetings, Pollack says, including the implications of their clients “opting in” to AI systems, as Sanchez suggested after the Oct. 29 settlement with UMG. One of Montone’s artists is working on short-form video content on a low budget and uses AI to save time and money. But he also finds the concept of managing an AI artist that is “not a breathing entity” a bit too surreal, whether major labels allow the possibility or not. Says Pollack: “That’s insane.”
“The reality of it is, I don’t really know,” he adds. “Nobody ever really planned for this. This was a science-fiction notion up to a year and a half or two years ago.”
Trending on Billboard
On Oct. 29, Universal Music Group (UMG) announced a landmark deal with AI music startup Udio. As part of the agreement, Udio, which UMG was suing for widespread copyright infringement along with the two other major music companies, offered a compensatory settlement with UMG, effectively ending UMG’s part of the lawsuit and paving the way for a new version of Udio, set to release in 2026, which would be a “new commercial music creation, consumption and streaming experience” that would remunerate participating UMG artists.
To survey the industry’s reaction to the deal, Billboard spoke with professionals who have been following the development of AI music closely from various vantage points, including labels, investment firms, AI music start-ups, the songwriting community and consultancies.
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“This deal is beneficial for the music industry,” one label professional tells Billboard. “My question is, though, is it beneficial for Udio? In the short term, they’re going to go through some tension as they do a reset, but this could be great. It’s early.”
To most who spoke to Billboard for this story, the timing of the deal wasn’t entirely surprising. One label executive points out that news of the agreement was cleverly released just hours before UMG’s Q3 earnings call. Still, Sean Power, CEO of Musical AI, says he “expected a deal in Q1 of 2026, not now.”
Since this summer, reports have circulated that the majors have been discussing settlements with Suno and Udio, leading many to believe the talks were getting close. But as the year wore on, some grew skeptical that settlements would be reached by the end of the year. Though the UMG-Udio deal represents the start of reconciliation, these lawsuits are far from over — Warner Music Group and Sony Music are still pursuing their claims against Udio, and all three majors are still pursuing their lawsuit against Suno.
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Vickie Nauman, founder of music-tech consultancy CrossBorder Works, says she’s been watching out for this deal since Lucian Grainge, UMG’s chairman/CEO, released a letter on Oct. 13 expressing the company’s plans to pursue AI deals. “I saw that as Lucian putting a stake in the ground about AI,” Nauman says. “When I read that, I thought, ‘He wouldn’t say this unless he’s pretty sure he will reach a deal soon.’ That letter exuded confidence.”
As part of the deal with UMG, Udio is pivoting its offerings, launching a new version of the service in 2026 that will be focused on building fandom and encouraging engagement with existing music, rather than just offering brand-new songs at the click of a button, as it does now. The new version of Udio will feature a number of tools that will allow users to remix, mash up and riff on the songs of participating UMG artists. Users will also be able to create songs in the style of participating artists and use some artists’ voices on songs.
One investor, who has not invested in Suno or Udio and spoke to Billboard on the condition of anonymity, said that he fears Udio will run into the same problems as AI film company Runway, which signed a deal with Lionsgate to adapt their intellectual property — a partnership that, one year later, has yet to produce results. “The Lionsgate catalog is too small to create a model,” a person familiar with the situation told The Wrap. “In fact, the Disney catalog is too small to create a model.”
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A label executive, who spoke under the condition of anonymity, adds: “I’d like to see Udio succeed, because I think they’re trying to get on the right side of history. Do I think this deal puts them in a little bit of a box, though? Yes.”
Songwriter/producer Oak Felder raised another point in my TikTok comment section: “The question is: how does [this deal] affect catalogs that are split between Universal and Sony or any other publisher without a deal[?] Udio can’t utilize a song in Universal’s catalog that’s split between writers on non-Universal publishers, right?” (A UMG rep declined to provide specific details on that point.)
Udio and UMG’s deal allows artists to opt in with “granular” controls, as Udio CEO Andrew Sanchez told Billboard shortly after the deal was announced, over which parts of the new Udio service they want to participate in — seen as a win for artists’ autonomy. But the investor asks: “How many of these artists are actually going to opt in?”
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Another possible challenge for Udio: there are already multiple companies offering, or planning to offer, remixing and fan-focused AI features. This includes MashApp, Hook and Spotify, which recently announced that it’s working on AI music products, including remixing features, with the consent of the majors and some large independent music companies.
“It’s a calculated risk,” says Nauman about Udio’s decision to pivot, but she notes that trying to build a business that allows everyone to create quick songs was a risk, too. “I think that just the idea of being able to prompt a few songs easily is kind of a fad, so this [new Udio service] could be interesting. But users will be the ultimate arbiter here.”
Executives interviewed for this story were mixed on how they think Udio’s deal with UMG will impact Suno. “If I were Suno, I would be feeling a lot of pressure after this deal,” says Power. “But also, I don’t imagine that its investors are scared of litigating this to the end.”
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Barclays Research recently pointed out that Suno’s fundraising better insulates it from the impact of these lawsuits with the majors than Udio: “Even a [tough] settlement…would likely only mean the disappearance of Udio, while…Suno may have the necessary financial firepower.”
The anonymous investor adds, “One thing that helps Suno here is they will capture all the Udio users that are going to unsubscribe,” given that Udio is pivoting to become a different service. As part of the UMG deal, Udio prevented its users from exporting their work from Udio, effective immediately. This led to backlash among users, who felt they should’ve been warned about the change. Soon after, Udio allowed users to export their work during a 48-hour window.
Nauman says the UMG-Udio deal “puts every single AI music company, including Suno, on notice. I’ve already seen a number of comments from people in music who are saying Udio is very impressive and friendly. That’s an important piece to this. When engaging with rights holders and licensing, it’s both incredibly transactional but also very relationship and trust-driven. Udio is in a strong position by earning that trust.”
Most interviewed for this story saw the deal as an important step forward for the music business. But does it make Warner and Sony more likely to come to the table? “What Sony and Warner do here, I’m not exactly sure,” says Power. “I’m going to be very interested to see where things land, and I’m really thinking about Universal here. They’re now the ones who can say they made the big move.”
The Washington Post / Elon Musk
Elon Musk’s heada** behaivor, which has sunk Tesla’s sales, didn’t stop shareholders from making him the world’s first trillionaire.
Tesla shareholders approved Phony Stark’s ridiculous pay package that will retain his leadership, fearing they might lose him.
Tesla shareholders approved the payout despite his poor job of leading the company since his foray into MAGA politics and his leadership of DOGE, which saw the slashing of government jobs while not saving the country anywhere near the ridiculous amount of money he claimed the temporary agency would.
The Verge reports that over 75% of shareholders voted in favor of the proposal.
Per The Verge:
The vote gives Musk enormous sway over his electric vehicle company, as well as awards him with the largest corporate payout in history. The final tally is expected to be disclosed in a Securities and Exchange Commission filing in a few days.
Musk took the stage at the shareholder meeting in Austin to chants of “Elon! Elon!” and flanked by dancing Optimus robots. “What we’re about to embark upon is not merely a new chapter of the future of Tesla, but a whole new book,” he said.
According to the website, the board first pitched the pay package in September, giving him 423 million additional shares, pushing his stake to about 25 percent, up from 15 percent.
Musk Must Meet A Series of Milestones To Get The Full Payout
But for Musk to receive full compensation, he would have to meet a series of milestones, which include raising Tesla’s market capitalization from its current $1.5 trillion to $8.5 trillion in 10 years.
He must also get 1 million robotaxis put into service and sell 12 million more cars, 10 million Full Self-Driving subscriptions, and 1 million humanoid robots.
Not all of the shareholders were on board with the idea; Norges Bank Investment Management, one of Tesla’s largest shareholders, voted no.
Major proxy advisory firms Institutional Shareholder Services and Glass Lewis also said nah to the pay proposal.
We shall see if Musk will be able to hit those achievements because he continues to nosedive in popularity, which only hurts Tesla’s standings as a company.
There is also the fact that the Trump administration has done away with the EV credits, another blow to his once budding electric car business.
Social media has also been ripping the decision to make Phony Stark a trillionaire; you can see those reactions below.
Trending on Billboard
AI was an omnipresent topic at the Music Tectonics conference in Santa Monica, Calif., earlier this week, creeping into seemingly every panel discussion and casual poolside conversation. Everybody can see that AI will transform the music business. That’s a 30,000-foot view. Zoom in, however, and there’s far less certainty about how, exactly, AI will disrupt the status quo.
“Not everybody wants to be a creator” was a frequently heard sentiment. Lucas Cantor Santiago of Mindset Ventures has a particular point of view as a composer. The setup he currently uses to write music would have cost $200,000 15 years ago. Now, somebody can get “basically the same tools” from a trip to the Apple Store. But Cantor Santiago doesn’t believe access to tools has led to more creators. “It’s just caused people like me to start writing music faster, and maybe people who didn’t have classical training to be able to start writing music,” he said on a panel.
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AI’s ability to help human creators, not replace them, was a common theme at Music Tectonics. Granted, the conference was heavy on consumer technology brands such as Yamaha, Roland and Fender. Had AI anarchists been invited to speak, there would have been more diversity of thought. But the opinions of people who actually make music for a living carry a lot of weight, as they’re on the front lines of making music that eventually finds an audience. To this crowd, AI slop has little redeeming value and won’t find a meaningful audience.
The historical record doesn’t fully support the idea that AI won’t increase the ranks of creators, though. Greater access to inexpensive production and distribution tools has already transformed the music business. Artists who were previously locked out of nationwide distribution — it was impossible for a DIY artist to get Tower Records to stock their CDs — now have access to tens of millions of consumers through digital distributors and digital service providers (DSPs) such as iTunes and Spotify. “When I owned a record label and house label in Chicago in the ‘80s, there were 100 new records a week,” said Matt Adell, co-founder and COO of Musical AI, on a panel. “When I left [EDM download store] Beatport, there were 27,000 new records a day. There are now over 150,000 new songs a day hitting the DSPs.”
Given easier tools, people are already creating more music. Many of the 150,000 songs a day cited by Adell — or whatever the number is currently — were created by AI. French music streamer Deezer said in September that 28% of tracks uploaded are created wholly by generative AI, underscoring the fact that AI tools could lead to more music being created. Unpopular, long tail music may not attract much attention, but it creates markets where none previously existed. DIY distributors such as DistroKid, CD Baby and TuneCore can operate because production tools are inexpensive — sometimes free — and artists can afford the modest fees to distribute their songs globally.
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AI’s biggest impact could be to turn everybody into a small-scale creator. Kristen Bender, senior vp of digital innovation strategy and business development at Universal Music Group (UMG), noted during a panel that 30% to 40% of all music content on social media platforms has been manipulated by AI in some way, suggesting there are more creators than people might think. “We think that AI is going to enable so [much] hyper-personalization and interesting ways to interact with content,” she said.
Along those lines, Liz Moody, a partner at law firm Granderson Des Rochers, described how AI tools will allow fans to interact with artists in new ways. Moody, who worked on Udio’s recent licensing deal with UMG, told the audience Udio could create “a fan-focused experience where fans can work with their favorite artists to make personalized music, maybe with the artist’s voice, or maybe create some mashups between two songs that they love.”
When AI tools first appeared, the initial conversation focused on AI-generated music’s potential to supplant the popularity of human-created songs. But Bender and Moody — who have visibility into where these business models are headed — encouraged people to think smaller. It’s easy to imagine a licensed, industry-sanctioned generative AI platform partnering with well-known artists to create personalized renditions of “Happy Birthday” for their subscribers. But it’s a lot harder to imagine anyone other than the creator wanting to hear their personalized version.
Trending on Billboard
Hearing Judy Garland‘s 16-year-old voice singing the original “Over the Rainbow” a cappella — minus The Wizard of Oz orchestration — was not the intensely emotional experience you might predict for her daughter, Lorna Luft. As the singer and actress put it: “Well, I heard my mom sing it a lot.”
But this newly edited version of Garland’s signature song, which makes its debut on streaming services on Friday (Nov. 7), will blow most Oz fans’ minds. “It’s just so honest and so pure,” says Luft. “To be able to hear my mother’s vocal as if you’re in a room with her, and there is no piano, just her vocally — people have gotten so emotional when they hear this. It takes them back to where they were when they heard the song.”
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This stripped-down “Over the Rainbow” is part of a re-recorded The Wizard of Oz soundtrack that first aired only as part of The Wizard of Oz at Sphere, an immersive 4D version of the 1939 classic that opened at the Las Vegas venue in June. The uncluttered voice of Garland, who died in 1969, is the centerpiece of the new 42-track recording, which unites the original actors’ voices with a contemporary orchestra convened at the original MGM studio in Culver City, Calif. “You’re hearing things that you’ve never heard before — nuances and themes you didn’t catch onto — because you’re hearing it so clearly,” says Julianne Jordan, the production’s music supervisor.
To prepare Oz for its Sphere treatment, the production team separated the vocal stems from the music and the background noise from the original mono recordings. “I had an Oscar-winning friend, who will be unnamed at the moment, who did a test for me and took ‘Over the Rainbow’ and said, ‘I can help,’” says Ralph Winter, Sphere Studios’ head of production. “What he was able to do was separate out the music and the effects and the tracks and the noise and come up with just Dorothy’s vocals. It was so pure to hear what only maybe those studio executives and the director heard back in 1939.”
In August 2024, the Sphere team convened an 80-piece orchestra to re-record the tracks from the Oz score at the MGM scoring stage, now owned by Sony, in Culver City, Calif. Conducted by longtime film composer David Newman, the orchestra employed instruments used for Oz, like the ocarina, or hand flute, featured in the Scarecrow’s “If I Only Had a Brain.”
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To align the new orchestral recordings with the original vocals from Garland, Ray Bolger (who played the Scarecrow), Bert Lahr (the Cowardly Lion), Buddy Ebsen (the original Tin Man, who sang for the soundtrack but was replaced in the film) and the rest, Sphere Studios and Warner Bros. Post Production Creative Services teamed up to separate the tracks into stems. Thus, in spring 2024, Jordan was present when the Sphere team unveiled the a cappella “Over the Rainbow” on a Warner Bros. stage. “Not a dry eye,” she says. “Incredible. Really clean.”
The original “Over the Rainbow,” recorded in October 1938, was two Garland takes spliced together. “She got up [to] ‘somewhere over the rainbow, way up high’ — and she coughed, and she apologized, and they started again,” says John Fricke, a New York-based Oz historian who has written several books about Garland and the film. “They used the beginning of that take because they liked it more and married it with the almost-full take of the rest of the song.”
Luft shared the new a cappella version two weeks ago with Fricke, a longtime friend who first heard the original when he viewed The Wizard of Oz on TV in 1956. “My first reaction was, it’s amazing that this can get to me the way it does when I know every second of that track,” Fricke says. “The magic is that it’s still magical.”
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The original Oz score and soundtrack, created at the MGM studios in 1938, was created by a team of musicians that included songwriting duo Harold Arlen and E.Y. “Yip” Harburg, who wrote classics like “Over the Rainbow” and the vaudeville-influenced “If I Only Had a Brain” and “Follow the Yellow Brick Road.” Meanwhile, the studio’s music director, Herbert Sothart, composed most of the score, including the ghostly strings and brass in “The Haunted Forest.” According to Luft, the Garland estate, which includes her half-sister Liza Minnelli, owns Garland’s name and likeness rights and quickly signed off on the new “Over the Rainbow” release after Sphere inquired.
“I just want people to understand how important this movie is, and this song, and now to be able to hear my mother’s vocal as if you’re in a room with her,” Luft says. “It’s a song about finding a better place. That doesn’t mean physical. It means in your mind. It means there is hope.”
Rockstar Games / Grand Theft Auto VI
You’re going to have to wait even longer to play Grand Theft Auto VI.
Some unfortunate news to report, gamers: Grand Theft Auto VI has once again had its release date pushed back. Take-Two Interactive announced the highly anticipated game will now drop on November 19, 2026, six months after its original May 2026 release date.
The news of the delay came during the company’s July-September quarterly earnings results.
Take-Two CEO Strauss Zelnick didn’t provide a reason for the delay in a letter to shareholders but did note, “we remain both excited and confident they will deliver an unrivalled blockbuster entertainment experience.”
Take-Two also says that recent firings in the UK, which led to the video game company being accused of “union busting,” had nothing to do with the delay.
A statement from Rockstar disputes those claims, noting that the fired staffers “were found to be distributing and discussing confidential information in a public forum, a violation of our company policies” and the cuts were “in no way related to people’s right to join a union or engage in union activities.”
“These two matters are entirely separate, and the reasons that we’ve given for each,” a spokesperson for Take-Two said Thursday. “And I think to conflate the two would not only be misleading, it would be highly erroneous. So these are two entirely separate issues.”
Rockstar Games Shares New Grand Theft Auto VI Release Date
In a separate statement on X (formerly Twitter), Rockstar Games revealed the new release date and shared more insight into the delay.
“Hi everyone, Grand Theft Auto VI will now release on Thursday, November 19, 2026. We are sorry for adding additional time to what we realize has been a long wait, but these extra months will allow us to finish the game with the level of polish you have come to expect and deserve. We want to thank you again for your patience and support. While the wait is a little longer, we are incredibly excited for players to experience the sprawling state of Leonida and a return to modern day Vice City. Sincerely, Rockstar Games”
Honestly, take your time, Rockstar Games, because Grand Theft Auto VI has to be nothing short of a masterpiece.
Social media is reacting to the news of GTA VI’s latest delay. You can see those reactions below.
Bernard Smalls / iOne Digital / HHW Gaming
PlayStation continues to make the PS Portal an excellent companion device to the PlayStation 5.
When the PS Portal was first released, it was nothing more than a competent device capable of remote playing titles on your PS5. It was eventually unlocked, allowing cloud streaming.
Following the latest update, PlayStation is bringing a boatload of features that PS Portal owners have been screaming for, making the device even more attractive, especially for people still on the fence.
Most notably, following the latest system update, PS Portal owners with PlayStation Plus Premium accounts can now purchase and stream games without a PS5.
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They can also stream select titles like Astro Bot, Borderlands 4, Final Fantasy VII Rebirth, and the recently released PS5 exclusive Ghost of Yotei, effectively untethering your PS Portal, with the only requirements being a Premium subscription and a strong internet connection.
To see the complete list of streamable games, you can head here.
Here are the other new features coming to the PS Portal thanks to the PlayStation system update, as announced on the PlayStation Blog.
Redesigned UI
A refreshed home screen***** now features three tabs: Remote Play, Cloud Streaming, and Search.
Remote Play home screen: Connect to a PS5 console paired with the PS Portal to enjoy games installed on that console. A PlayStation Plus membership is not required for Remote Play.
Cloud Streaming home screen: A new dedicated home screen for Cloud Streaming allows PlayStation Plus Premium members to instantly stream a range of compatible PS5 games without waiting for downloads.
Search screen: Quickly look up any game that supports Cloud Streaming. If you don’t have the entitlement to stream a game, a QR code will be displayed to direct you to the PlayStation App or to a web browser on another device.
Enhancing Gameplay Experience
This update also introduces several new features designed to make playing on PS Portal more immersive and convenient.
New Features for Remote Play and Cloud Streaming
3D Audio Support: 3D Audio is now available during Remote Play and Cloud Streaming on supported games, when using a compatible audio device. Immerse yourself in spatial sound with wired headphones or a compatible PlayStation Link wireless audio device such as the Pulse Explore wireless earbuds and Pulse Elite wireless headset.
Passcode Lock: Protect your device by setting a passcode on your PS Portal.
To set a passcode, go to Settings > System > Passcode.
Network Status Screen: A stable internet connection is essential to ensure the best experience on PS Portal. You can now quickly check your connection quality with an easy-to-access status view.
During Cloud Streaming or Remote Play, open the Quick menu and go to Troubleshoot > Show Network Status.
New Features for Cloud Streaming
In-Game Store: In-game purchases are now supported during Cloud Streaming. You can purchase add-on items and in-game currencies without leaving your game session, and receive benefits instantly.
Just like before, you can also make in-game purchases during a Remote Play session.
Accessibility Options: Enable new accessibility options during Cloud Streaming, such as screen reader and adjustable text size.
Go to Settings > Cloud Streaming > Accessibility Settings for Cloud Streaming.
These settings will only apply to select screens during Cloud Streaming. You can continue to access the PS5 console’s settings menu to adjust accessibility settings during Remote Play.
Game Invitations: Receive game invites from friends that are playing the same game during Cloud Streaming, and join a multiplayer session directly from the Quick menu.
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