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HHW Gaming

Page: 29

HipHopWired Featured Video

Source: Future Publishing / Getty / PlayStation 5
The days of selling your kidneys and doing strange things for a PlayStation 5 are finally over. Allegedly.
Wednesday, Jan.4, during the company’s CES presentation, Sony boss Jim Ryan declared the PlayStation 5 jig is finally over.
“Everyone who wants a PS5 should have a much easier time finding one at retailers globally, starting from this point forward,” Ryan told CES attendees.

Ryan also said that Sony sold over 30 million PlayStation 5 consoles. That’s 5 million more than what was initially reported in November.
Are those consoles sitting in gamers’ entertainment systems is another question entirely.

Acquiring a PlayStation 5 deserves a platinum trophy, as many gamers found out when the next-gen console launched in November 2020. Not until August 2022 was it a tad bit easier to find a PS5, reportedly.
Still, finding a PS5 at retail price requires patience and a bit of luck, of course. The best way to get a PS5 console without dealing with scalpers is to buy the $550 disc drive edition that either comes with Horizon Forbidden West or God of War: Ragnarok. 
That’s a steep asking price if you’re budget is set on copping the $399 digital edition of the PS5 console.
Ryan thanked PlayStation fans for their “managed unprecedented demand amid global challenges over the past two years.”
What’s PS5 Stock Looking Like?
We decided to do some investigating, and we checked Best Buy. It seems bundles are in high demand and requires a Best Buy account to purchase one.
Checking Gamestop says there are limited quantities of the Horizon Forbidden West digital, physical bundle, and digital edition console.
If you want to purchase a God of War: Ragnarok bundle, you have to be a pro-member, but it does seem that it is becoming “easier” to find one.
The real test will be if you can actually walk into a Best Buy or Gamestop location and walk out with a PS5 console.

Photo: Future Publishing / Getty

HipHopWired Featured Video

Source: Burberry / Minecraft
Consider the lines between digital and physical to be blurred thanks to this new collaboration between icon British luxury brand Burberry and the insanely popular videogame Minecraft.

Burberry and Minecraft have teamed up for a new capsule collection available on Burberry’s website and in select retailers.
Gamers will also get to show off their self-expression with in-game items also.
Source: Burberry / Minecraft
The collection includes signature pieces like the iconic trench coat, hoodies, and other accessories that feature Minecraft-inspired prints.
“We are thrilled to be partnering with Minecraft to bring the Burberry brand story to life in such an immersive way,” said Phillip Hennche, Director of Channel Innovation at Burberry. “With a shared belief in adventure, community, and the power of creativity to open spaces, the natural synergy between both of our brands has allowed us to connect our respective worlds in a way that is unexpected and yet entirely natural. By coming together, we hope to connect communities and inspire our consumers with a whole new way to experience our brand.”

“We are excited to announce Minecraft’s first luxury goods collaboration with one of the most iconic fashion brands in the world, Burberry. Our capsule collection and exclusive in-game content bridges the digital and physical worlds through a celebration of adventure, exploration, and self-expression,” says Kayleen Walters, Head of Franchise Development at Mojang Studios. “Through our partnership, we will bring the joy of gaming to the world of luxury fashion and introduce new audiences to the endless creative possibilities within Minecraft.”
Source: Burberry / Minecraft
Minecraft Players Can Also Download Free Burberry-Inspired In-Game Content
The collaboration doesn’t end with real-world and virtual clothing. Minecraft players can also embark on a Burberry-inspired adventure as well.
“Burberry: Freedom to Go Beyond” will encourage players to “complete various outdoor challenges and interact with the animal kingdom.”
The new content also reflects the fashion brand and Minecraft’s appreciation of the wonder of nature. Both entities teamed up to protect naturescapes for the explorers of tomorrow.

Burberry and Minecraft will donate “to help protect 500,000 trees and plant 25,000 trees through environmental organization Conservation International and their forest conservation efforts around the world.”
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Photo: Burberry / Minecraft

HipHopWired Featured Video

Source: Neilson Barnard / Getty / Fortnite
Epic Games, the studio that gave us arguably the most popular game in the world, Fortnite, pockets got a bit lighter.
Spotted on Kotaku, Epic Games will have to dip into its funds and pay an astounding $520 million combined settlement after the FTC (Federal Trade Commission) found the company invaded kid’s privacy and was tricking some of its players into purchasing things in Fortnite, they didn’t want.

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The FTC announced the epic (no pun intended) penalty on Monday, Dec.19, pointing out that it is the most significant penalty in the history of the regulatory commission. In response to the fine, Epic Games said, “No developer creates a game with the intention of ending up here.”
So What Did Epic Games’ Do?
According to the FTC, the multi-billion dollar video game developer was making money off children without following the rules to protect them while playing online games.
One settlement was for Epic Games to collect information from Fortnite players under 13 and in-game settings that automatically turn on voice and text chat by default. That was considered a violation of the Children’s Online Privacy Protection Rule resulting in a $275 million fine and a commitment from Epic Games to change the default settings in Fortnite.
The second settlement was for using “dark patterns to trick players into making unwanted purchases.” According to the FTC, Epic accidentally made it easy to purchase skins and hard to locate the refund option.
The FTC also alleges that Epic Games sometimes banned accounts that could secure refunds leaving players locked out of the content they accidentally paid for. For its egregiousness, Epic Games put $245 million into a fund to help reimburse players for those accidental purchases.
Fortnite has made $9 billion, so this fine is just a slap on the wrist for Epic Games, but still, it’s a costly one.

Photo: Neilson Barnard / Getty