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HHW Gaming

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Source: Rockstar Games / GTA 6
Grand Theft Auto 6’s 2025 date release could be in danger.
According to a Kotaku report, Grand Theft Auto 6, the next highly anticipated installment in the Grand Theft Auto video game franchise, could have its wig pushed back.
GTA 6 is still slated for an “early 2025” release date, but that date is in jeopardy due to “production delays.” The game could be released in late 2025 or sometime in 2026.
Per Kotaku:
As remote workers struggle with an unwanted return-to-office mandate from Rockstar Games, Kotaku has learned from sources with knowledge of the game’s development process that GTA 6 could miss its 2025 release window and slip into 2026.

Kotaku has also learned that it’s becoming more and more likely that the sequel might not land until late 2025. It’s also possible that it could even slip into 2026 as production reportedly falls behind.
While security and quality are reportedly the main reasons Rockstar is instituting the mandate to return to the office, I was told by sources—who wish to remain anonymous to avoid possible retaliation—that development on GTA 6 has started “falling behind.” I’m told this has leadership at Rockstar nervous and worried about the game missing the 2025 window and slipping into 2026, and is another big reason the company is pushing for a return to the office in April.

Is Rockstar Games Pushing Out Remote Workers?
Kotaku’s report comes after Bloomberg’s report that Rockstar Games was ending remote work, ordering employees back to the office following numerous leaks. 
The drastic change was met with immediate criticism and caught many by surprise, leading to frustration. According to Aftermath’s reporting, some employees initially hired to work remotely felt like they were being pushed out of the company by not complying and completely upending their lives.
Some workers expressed concern to Aftermath that Rockstar Games was reverting back to its old crunch ways.
“We’re concerned about going back to that,” one Rockstar employee told Aftermath.
“I’ve been through a couple of projects, both of which had crunch. The first one was extremely difficult. I had way less gray hair back then. … We want to continue the strides we’ve made as a company to remove that toxic culture.”
Gamers also react to the news that they may have to wait even longer for GTA 6.
Some want Rockstar Games to take its time with the game, others don’t want the developers to experience crunch, and some are just overwriting; it’s been about 11 years.
You can see those reactions in the gallery below.

1. LOL, damn

4. Exactly

5. No, not yet

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Source: Anadolu / Getty / Xbox
Xbox has been in the news A LOT as of late, primarily due to fanboys losing their sh*t about the company’s new direction, but this latest development is something many gamers are on board for.
Spotted on VG247, the Microsoft gaming division is reportedly looking to make a big splash in the handheld gaming department after seeing Sony’s surprising success with its cloud-based/remote-play PS5 companion device, the PlayStation Portal.
On a recent episode of the Xbox Two podcast, Windows Central managing editor Jez Corden claims the Microsoft gaming company already has working prototypes.
Per VG247:
Speaking on the Xbox Two podcast, Jez Corden said that he knows that “[Xbox] have got handheld prototypes right now.” He clarified that they are “new prototypes” and not old ones that were supposedly previously in the works, and he also made sure to point out that it’s “not a cloud handheld” it’s “a fully native Xbox handheld.” This was pointed out on the podcast too, but it should be noted that just because Xbox is working on a handheld prototype, if it is, that doesn’t mean it will ever actually release. Projects like these are cancelled all the time, so don’t go writing any comments complaining it never came out when it was never guaranteed in the first place.
A “Fully Native” Handheld Sounds Clutch
This news isn’t all that surprising because Xbox is pushing the plan to make Xbox Game Pass available on devices other than Xbox Series X, S, or PC.
You can now run the subscription gaming platform on handhelds like Steam Deck, ASUS ROG Ally, Logitech G Cloud, the Lenovo-Legion Go, or your smartphones via a cloud gaming app still in beta.
However, a dedicated device would be a clutch, especially if paired with an Xbox Game Pass.
Gamers are reacting positively to the rumor of a “fully native” handheld console.
“I want a Xbox Handheld – its time As much as I like my ROG Ally, portable hardware that plays all my Xbox games with a simplified UI and not having to worry about system settings with improved battery life In other words a pick up and play experience,” Kinda Funny (XCast) and Gamertag Radio host Parris Lilly wrote on X, formerly Twitter. 

You can see those reactions in the gallery below.

1. From your lips to God’s ears.

2. We hear you Parris

3. It would be nice

HipHopWired Featured Video

Source: Activision / Activision
Activision just dropped Call of Duty: Warzone Mobile and one of the millions of people who downloaded the app and gave it a spin was Memphis rapper NLE Choppa. The “Shotta Flow” rapper has been occupied with the whole rap star thing, so he now considers himself a former gamer.

Source: Activision / Activision
“I don’t have too much time for it now,” Choppa, who participated in Thursday’s (March 21) Warzone Mobile Streamathon, told Hip-Hop Wired. “Once upon a time I was deep. I still do it in my free time, though. I was like 2K, [Grand Theft Auto], Call of Duty, all of those different games.”

Apparently, becoming a star rapper takes up a lot of time (a record deal with Warner Bros., two hit albums and touring will do that) so his hours spent on the sticks had to suffer.
Nevertheless, Choppa stays in tune with CoD (“Every new Call Of Duty I’m copping.”), and he gave Call of Duty: Warzone Mobile a thumbs up even though it seems he’s better on a PS5. “I was just playing it in my green room it’s actually kind of cool with the joystick thing connected to the phone. I don’t know if I’m as sharp with the tapping it on the screen, but the joystick, I could be able to work that for sure.”
Back to the music for a second, he just dropped a song called “AMF” with Flau’jae, the female rapper who happens to currently be a star guard on LSU’s women’s basketball team. “It came together with her, her mom, my mom, and me. Just respecting the relationship they have as a daughter and a mom-a-ger standpoint and it’s the same thing with my mom and my /manager,” said Choppa. “We connected that way and just always supported Flau’jae from basketball and we got the track in.”
Speaking of Flau’jae dropped 14 in LSU’s win over Rice.

Choppa also says he’s seriously retiring his “Shotta Flow,” with the last, “Shotta Flow 7” having been released in February. He’s starting another series but for the sake of Activision, we won’t mention the somewhat NSFW title here. But back to Call Of Duty: Warzone Mobile and gaming in general, he’ll always find time for a good reason.
“Really it’s just a break from the world,” explains Choppa of why plays video games. “It’s just a break from who I am. To just be able to live that inner child feeling again, just to be able to play games is the goal for me, just to feel like a kid.”
Sounds like a plan. Call of Duty: Warzone Mobile is available right now on iOS and Android mobile devices.
Source: Activision / Activision

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Source: Lightspeed Studios / Undawn / Will Smith
Even Will Smith wasn’t enough to prevent this video game from flopping like his film Wild Wild West.
Undawn, the zombie survival game featuring Will Smith, bombed epically, according to a report from Reuters. The website reported that the game was a “key” in-house project at Tencent and “flopped spectacularly” even with Smith’s involvement and the game’s closet to 1 billion yuan (around $140 million).
We first reported on the game’s existence in May 2023. Before its June launch, 2.3 million people pre-registered to play it. That didn’t matter, as the game didn’t meet expectations.
In the game, which eerily resembles Smith’s film I Am Legend, the actor plays Trey Jones and serves as your guide in the game.
It was billed as a free-to-play mobile and PC game, as well as these other features:

Base construction and survival mechanics
An expansive open-world
Vehicular combat
Customization elements
PvPvE platform

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Per Reuters, through research firm Appmagic reporting, Undawn only brought in $287,000. The game’s poor performance resulted in Tencent shifting strategy in its mobile division, canceling a mobile game based on Square Enix’s Nier franchise and delaying the Assassin’s Creed: Jade mobile game.
News of the game’s flopping has taken many by surprise, with many people saying they didn’t even know it existed.
One person on X, formerly Twitter, wrote, “…there was a Will Smith-fronted zombie survival game called Undawn?”

“I’m not shocked as someone who’s only just hearing about The Will Smith-fronted zombie survival game Undawn,” another X user wrote. 

Well, we knew. We just thought people didn’t care.
In the gallery below, you can see more reactions to Will Smith’s game, Undawn, flopping.

3. Apparently you and everyone else

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Source: Marvel / Skydance / 1943: Rise of Hydra
Marvel video game fans, we might have a banger! The first trailer for the Black Panther and Captain America game, now titled 1943: Rise of Hydra, is here and looks absolutely amazing.
We didn’t see what the Amy Hennig-led game looked like until now, as it was first unveiled during the Disney and Marvel Games Showcase during the D23 Convention in 2022 that was until now.
During the State of Unreal keynote, Marvel and Skydance New Media delivered an epic story trailer showcasing the power of Unreal Engine 5, and it’s f***ing awesome.
Per Kotaku via Marvel, the game’s narrative reads as follows:
As the game’s narrative unfolds, players will assume the role of four central characters: a young Steve Rogers, AKA Captain America; Azzuri, T’Challa’s grandfather and the WWII-era Black Panther; Gabriel Jones, a US soldier and member of the Howling Commandos; and Nanali, a Wakandan spy embedded in Occupied Paris.
In the gorgeous cinematic trailer for 1943: Rise of Hydra, we follow both Captain America and Black Panther as they take down Nazis in Paris. At the same time, Captain America is hunting Black Panther, and the two heroes eventually bump heads on a bridge, but we all know they will eventually team up at some point in the game.
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We have no idea how this game will play, but the trailer has already hooked us.
Gamers Are H Y P E D
Gamers on X, formerly Twitter, have been sharing their reactions, specifically showing love to actor Khary Payton (The Walking Dead), who plays T’Challa’s grandfather Azuri, who carries the Black Panther mantle in the game.
We also have to salute the fact that we have not one, not two, but three lead Black protagonists in a AAA video game.

What a time to be alive.
Marvel 1943: Rise of Hydra will be released in 2025 on PS5, Xbox Series X/S, and PC. Sorry, Nintendo Switch owners, you cannot take this ride.
You can see more reactions to the game in the gallery below.

2. SAY LESS!

3. We do too.

4. Yes, yes it is.

5. Video games have come a loooooonnnnnngggggg way.

6. He’s incredible

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Source: NurPhoto / Getty / Sony / PS5 Pro
The video game section of the internet was talking after specs for the PS5 Pro were “leaked” and then confirmed to be true. Sony is reportedly putting on its detective hat to find out who did it.

According to Insider Gaming’s Tom Henderson, Sony is reportedly launching an internal investigation to determine how leaked documents about “Project Trinity,” aka the PS5 Pro, hit the internet.

The leak occurred over the weekend during a third-party developer rollout. It could lead to more security measures being implemented for additional third-party developer Push Square reports.
In a post on X, formerly Twitter, Henderson wrote:
As expected, Sony has launched an internal investigation into the leaked documents on Trinity as it leaked during a third-party rollout.
Not sure on the implications yet as I don’t think they can catch one individual, but Sony could reduce its third-party developer pool for new tech as a result.
According to the leaked documents shared by YouTuber Moore’s Law is Dead over the weekend, the PS5 Pro boasts some impressive specs that could put it on par with powerful gaming PCs. Some say that on paper, it sounds like the PS5 6.
It could also set Sony up to push out more consoles when Grand Theft Auto 6 finally arrives.
The PS5 Pro Specs:

Rendering 45% faster than PS5
2-3x Ray-tracing (x4 in some cases)
33.5 Teraflops
PSSR (PlayStation Spectral Super Resolution Upscaling) upscaling/antialiasing solution
Support for resolutions up to 8K is planned for future SDK version
Custom machine learning architecture
AI Accelerator, supporting 300 TOPS of 8-bit computation / 67 TFLOPS of 16-bit floating point

We will continue to monitor this situation as it develops.

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Source: NurPhoto / Getty / PlayStation VR2
According to reports, the PlayStation VR2 is looking like a flop.
Spotted on IGN via Bloomberg’s reporting, Sony has hit the pause button on the production of the PlayStation VR2 headsets.
The website claims the tech giant is trying to clear the backlog of unsold units, signaling what many have been saying about the PSVR2: it’s a flop.
Per IGN:
Bloomberg reported sales of the $550 virtual reality headset have “slowed progressively” since its launch in February 2023, causing a buildup of stock. According to the site, Sony produced “well over” two million PSVR2 units.
The relative success of the PSVR2 was called into question earlier this year when Sony announced a number of upcoming games for the device, none of which were from its first-party studios. Then, as part of a wave of devastating layoffs affecting 900 staff, Sony’s VR-focused London studio was earmarked for closure.
According to Sony, the PSVR2 sold nearly 600,000 units six weeks after its launch, and according to analysts, just over one million units in its first year.
Giving the impression that PlayStation VR2 did not sell well over the holiday season, SIE’s head of global business, Eric Lempel, told The Financial Times that the peripheral was a “bit of a challenging category right now,’ adding he believed “there was a higher expectation generally for what VR would do to gaming.”
Welp.
Meta Is Killing The VR Game
Sales of the PSVR2 were well behind Meta’s Quest 2 and 3 headsets during the holiday season.
The PlayStation VR2’s future is uncertain, but maybe its reported compatibility with PCs, a feature that Sony is currently testing, will help get it in the heads of more gamers.
Until then, the gallery below shows more reactions to the unsurprising news that PSVR2 is not selling well.

1. Fair point

2. More excellent points

3. Sounds about right

5. Sony listen to Nicholas

10. Do they?

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Source: Konami / WayForward / Contra: Operation Galuga
During my young gaming years, Contra on the NES was one of those games that had me and other gamers screaming at their televisions. The franchise is back, and WayForward and Konami put a fresh spin on the game, giving folks like myself a different take on the beloved classic and the opportunity to finally conquer this digital demon.
Forget Contra: Rogue Corps; that game didn’t happen. WayForward got that bad taste out of our mouths with a remix of the original NES classic Contra, with Operation Galuga, a proper love letter to the 1988 game that many still have not beat unless you used the cheat code.
Contra Operation Galuga doesn’t just reinvent the wheel. It brings back all of the nostalgia and feel of the original brutally hard run-and-gun shooter, but this time, it makes it more tolerable. Don’t worry, purists; the challenge is still there.
The main game, which you can beat in hours, features eight chapters and tries to deliver a remix of the 88 game’s original story. But when did people ever play this game for its narrative? The answer is never.
Like the original, you take on the roles of elite Contra commandos Bill Rizer and Lance Bean. They now get some help from other playable warriors to take on the Red Falcon army, which is after a mysterious otherworldly power on the island of Galuga to push their agenda of world domination.
Like a great B-action movie, the game’s plot won’t blow you away. The voice acting is fine, and the cut scenes are gorgeous, but in the end, this ride is all about the action—or, in this sense, the gameplay.
Operation Galuga Adds New Features & Stays Faithful To The Orignal Contra 
Source: Konami / WayForward / Contra: Operation Galuga
Contra: Operation Galuga isn’t just the 1988 game with a fresh coat of paint on it. Yes, WayForward did a fantastic job with Operation Galuga, reimagining the original game while paying homage to those games before it.
As soon as the first level begins, you are taken back to those NES days because the jungle location is very familiar. Other areas, like the waterfall and inside the giant alien (if you made it that far), will tug on your nostalgia pearls.
The enemies, who are not the most innovative AI-controlled bots in the world, still pose a challenge even though they carry out simple commands and come at you from all angles, forcing you to take out challenges quickly.
Those “floating footballs” filled with your favorite weapon power-ups like the spread shot, flamethrower, homing rockets, laser, grenade launcher, or machine gun return. You will find yourself landing on a favorite; for me, it was the homing rockets and spread gun.
What’s new with the weapons is that if you collect two of the same type, they become even more powerful. An added boost is the addition of an overcharge feature that introduces a secondary effect like a shield, floating turrets, or slowing down time.
Contra was also known for its epic boss battles, and that continues to be the case here with challenging bosses and sub-bosses that you might find familiar from the previous games.
New Features Make It More Accessible, But It’s Still Challenging
Source: Konami / WayForward / Contra: Operation Galuga
In Operation Galuga, I was thrilled to learn that WayForward also included a life meter, giving your player three hits instead of the classic one-shot death from the original game.
For the purists, the one-shot death is still available if you want to keep the challenging feeling of the 1988 game.
Source: Konami / WayForward / Contra: Operation Galuga
Also introduced into the game is a new perk system, giving the game a roguelike feel and allowing you to begin levels with certain advantages like an extra life bar or starting with a weapon power-up. You can purchase perks after completing each mission using the currency you acquire during missions.
Other welcome features include not having to start from the first level after you run out of lives, starting from mid-points if you get deep into a level, and a 4-player coop that adds a new dimension to Contra.
Plus, being able to play with different characters also adds a unique experience to each playthrough because no character is the same.
Final Thoughts
Source: Konami / WayForward / Contra: Operation Galuga
Contra: Operation Galuga isn’t a perfect game, but it checks all the boxes for a solid remake. It’s the definitive experience for gamers who have never experienced the original game, Operation C, or Super Contra on the Super Nintendo.
For those who played those games listed above and even the awful spinoffs, this is a refreshing reboot of Contra that introduces many new features, a rebooted story, and tons of new characters added to the Contra lore.
The replay value isn’t extremely high, but different modes will keep you entertained during road trips or flights while playing on your Nintendo Switch, Steam Deck, or PlayStation Portable.
Contra: Operation Galuga took me back to my childhood and allowed me to put the finishing touch on a game my five-year-old self thought I would never finish.
Operation Galuga is available now on Nintendo Switch, PS4, PS5, Xbox, and Steam.
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*Steam code for Contra: Operation Galuga provided by Konami.*

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Source: NurPhoto / Getty / PS5 Pro
After months of speculation, the PS5 Pro is real and will reportedly arrive this holiday season.
Insider Gaming’s Tom Henderson has confirmed the leaked PS5 Pro specs that hit the web this week are indeed real. They confidently confined the news after speaking with a source under anonymity.
Per Insider Gaming:
Speaking with sources, who wished to remain anonymous because they were not authorized to talk about company plans, we can confirm that the leaked documentation from the YouTube channel Moore’s Law is Dead is real, despite the criticism of the leaker and the leaked specs. Insider Gaming can confirm that the documentation leaked is from a PlayStation developer portal, which was sent out this week to a wider band of third-party developers.
July 2023, word on the video game streets that a PS5 Pro-model code-named “Project Trinity” was in the works and game studios would begin getting their devkits in November of that same year.
The confirmed specs for the PS5 Pro are:

Rendering 45% faster than PS5
2-3x Ray-tracing (x4 in some cases)
33.5 Teraflops
PSSR (PlayStation Spectral Super Resolution Upscaling) upscaling/antialiasing solution
Support for resolutions up to 8K is planned for future SDK version
Custom machine learning architecture
AI Accelerator, supporting 300 TOPS of 8 bit computation / 67 TFLOPS of 16-bit floating point

Devikits and Testkits Are Rolling Out
Those are quite impressive, which means the PS5 Pro is pretty close to performing on par with powerful gaming PCs. It also sounds like it could be called the PS5 6.
Insider Gaming also reports that devkits have been available to first-party developers since September 2023, third-party had theirs since January 2024, and testkits close to the final product will be available in Spring 2024.
The PS5 Pro is tentatively on track to release in the holiday of 2024 and will arrive before the release of Grand Theft Auto 6, which could benefit immensely from more powerful hardware.
The video game streets are talking, following the news. You can see those reactions in the gallery below.

2. This is true

4. We can’t wait to see it

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Source: Hangar 13 / 2K / TopSpin 2K25
2K continues to build its sports video game library. The video game publishing company is looking for an ace with TopSpin 2K25.
It’s been several years, 13 years to be exact, since Hangar 13 released 2011’s TopSpin 4 on the PlayStation 3, Xbox 360, and Nintendo Wii consoles.
Flash forward to 2024, and 2K is resurrecting the franchise and adding its signature flare to the famed tennis video game franchise with TopSpin 2K25.
I had the opportunity to get hands-on with TopSpin 2K25 while visiting Palm Springs, which also happens to be the home of the BNP Paribas Open at Indian Wells.
I didn’t know what to expect, especially since I had never played a TopSpin game. My only video game tennis experience came from SEGA’s Virtua Tennis on the Dreamcast in 2000.
Yeah, I know, don’t judge me.
After my 2 hour experience, I walked away with plenty of thoughts.
The 2K Presentation Is Very Present
Source: Hangar 13 / 2K / TopSpin 2K25
Hangar 13 linking up 2K is very evident the moment you look at this game. It screams 2K’s touch thanks to the on-point presentation, beautiful arenas, and, of course, gorgeous and damn near life-like player models.
We saw several arenas during our demo, including Indian Wells and Arthur Ashe Stadium. As expected with any 2K Sports game, the attention to detail is on point.
Hangar 13 fully utilizes next-generation consoles and PCs to bring the arenas, crowds, and players to life while delivering authentic tennis action in video game form.
You will notice everything from how the players move on the different court surfaces to their grunts when hitting the ball, the crowd reactions, and even their signature celebrations.
TopSpin 2K25 isn’t as visually impressive as the NBA 2K series, but in its simplicity, there is still something to marvel at, and it still has that signature touch we expect from a 2K Sports game.
TopSpin 2K25 Is Fun & Challenging
Source: Hangar 13 / 2K / TopSpin 2K25
During the preview, of course, before I hopped on the court with any of the pros, I went to school to learn the ABCs of the game with the legend John McEnroe serving as my instructor.
Once I was done with training, I started with a singles match; of course, I picked Serena Williams and faced off against Steffi Graf.
From the onset of the match, I was getting my ass handed to me, quickly going down two sets. This was on the normal difficulty. But once I got into a flow, I did mount an incredible comeback, something Serena would do in real life, and it was pretty rewarding to walk away with the victory after it looked like the computer had my number.
For my next match, I decided to bump the difficulty up to the hard setting, this time running with Coco Gauff and facing Serena Williams, and it wasn’t close.
On hard, you almost have to be a picture of perfection, making sure every return hits the green on the NBA 2K-like shot meter that tells you if your swing is either bad, good, or perfect.
It’s not disheartening on the harder difficulties. Instead, it makes you want to step your game up.
I also played a doubles match, and those matches are very challenging and much harder to win, being that you’re playing with a controlled teammate. It was fun to see the small volley back and forth that took place at the net while also being sure to stay vigilant because the ball can come your way.
I didn’t win the two doubles matches I tried, and I would have gone for a third, but my time ran out. I definitely wanted to run it back to get a W because it was so much fun.
The Controls Are Buttery Smooth
Source: Hangar 13 / 2K / TopSpin 2K25
As far as controls, TopSpin 2K25 looks as good as it feels. I’ll even go as far as to say the game feels more responsive than the latest NBA 2K video game.
You never feel like you don’t fully control your player. Navigating the court, running toward the ball, and returning shots all feel buttery smooth.
The real question is, how does that feel when you play the game online? NBA 2K can be a miserable experience when lag is introduced. I imagine the same can be said if you’re playing in a TopSpin match and your opponent’s connection is causing some severe lag, leading to annoying input delays.
But we’ll have to wait until the game drops to get that question answered.
Game, Set, Match?
Source: Hangar 13 / 2K / Top Spin 2K25
Based on the small sample size I experienced, TopSpin 2K25 looks like it’s back and better than ever. It seems to be checking all the boxes for what a next-gen tennis video game should look and feel like.
During our preview, we saw a signature MyPLAYER feature and a mode allowing you to take your amateur to tennis greatness and become a Grand Slam champion in the MyCAREER mode.
For those who would rather play the game with established tennis greats, TopSpin 2K25 boasts an impressive roster featuring tennis legends like Serena Williams, Roger Federer, Steffi Graf, and Andre Agassi.
You can also play as current stars like Francis Tiafoe, Coco Gauff, Carlos Alcaraz, Iga Świątek, and others. Hangar 13 boasts a roster of 24 superstars available.
TopSpin 2K25 features four editions of the game: Standard Edition, Standard Cross-Gen Edition, Deluxe Edition, and Grand Slam Edition.
Source: Hangar 13 / 2K / Top Spin 2K25
The Standard Edition and Standard Cross-Gen Edition launch Friday, April 26, 2024; Deluxe and Grand Slam Edition owners get three days of early access.
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