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HipHopWired Featured Video

Source: SEGA / Sonic X Shadow Generations / Sonic Central 2024
The fourth Sonic Central livestream event was full of announcements regarding everything Sonic The Hedgehog coming in the future.
The live stream event, which kicked off Tuesday at noon Eastern time, gave fans a glimpse into the world of the Sonic the Hedgehog franchise.

While it was short on video game-related announcements, there were still a handful of reveals involving Sonic, his buddies, plus his rival Shadow.
Sonic X Shadows Generations Gets Another Trailer & Other Goodies

A new story trailer for the upcoming game was revealed. We also got more cinematic and gameplay footage focusing on Shadow’s standalone campaign, which hints at some time-traveling adventure involving Shadow chasing down Maria.

Fans can also look forward to a 3-part animated prologue called Dark Beginnings that will “delve into the origins of Shadow’s past.” The first episode, “Shadow and Maria,” will air on 9/25, followed by episode two, “Finding The Way,” on 10/03, and episode three, “To The Ark,” on 10/10.

Those who pre-order a physical edition of Sonic x Shadow Generations will get Gerald Robotnik’s 24-page booklet when the game becomes available when the game arrives on October 25.

Sonic Teams Up With DC Comics For An Epic Crossover

Starting in March 2025, Sonic and his buddies will get a DC Comics makeover. Shadow will, of course, don the cape and cowl as Batman, Sonic will suit up as The Flash, Tails will become Cyborg, Knuckles will become Superman, Amy will become Wonder Woman, and Silver the Hedgehog will become Green Lantern.
Sonic Is Coming To Top Golf

You can join Sonic on the golf course virtually soon at a Top Golf near you. Sonic-themed virtual golf courses allow players to avoid obstacles and collect rings like the blue blur by hitting golf balls.
A Behind The Scenes Look At Sonic The Hedgehog 3

Sonic The Hedgehog 3 is shaping up to be the biggest film in the movie franchise. Not only are all the favorites from the first two films returning, but you can now add Keanu Reeves to the mix, voicing fan-favorite Shadow The Hedgehog.
No new footage from the film was shown, but the team behind the project promised plenty of easter eggs for fans to look out for and shared more information on the film’s plot.

Also announced was Sonic Rumble coming this winter to PC and mobile; Super Monkey Ball Banana Rumble is getting more Sonic downloadable content, a Sonic motorbike helmet, LEGO collaborations, and more.

Plenty of Sonic for the foreseeable future.

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Source: Sony / PlayStation 30th Anniversary Collection
For now, the PlayStation 30th Anniversary Collection has silenced the negative discourse around the PS5 Pro.
On Thursday, Sony unveiled its fantastic homage to the PS One, putting a retro spin on the base PS5 Slim and recently announced PS5 Pro consoles and accessories.
“To celebrate this 30th anniversary milestone, we had to create something that honored the history and joy that PlayStation has brought us all,” PlayStation platform business CEO Hideaki Nishino said in a video announcing the collection.
Both consoles and all of the accessories are in the iconic PlayStation gray. The chef’s kiss is the addition of the old-school PlayStation logo and a USB-C charging cable that looks like the PS One’s controller cord.

Source: Sony / PlayStation 30th Anniversary Collection
The PS5 Pro bundle will feature two DualSense Edge controllers, a controller charging stand, a console stand, a sticker, and a matching cover for those who purchase the Pro removable disc drive.
Source: Sony / PlayStation 30th Anniversary Collection
The iconic PS One touch also blesses the PS5’s remote play companion, the PlayStation Portal, and the DualSense Edge pro controller.
We Expect This Bundle To Be Pricey
Sony has not revealed a price for this bundle, but we will not be shocked if it costs an arm and a leg. Pre-orders for the bundle begin on September 26th, and if you want one, you had better move fast because Sony is only making 12,300 of these bad boys.
The response to the collection, specifically the PS5 Pro, has been night and day compared to the fallout when the mid-gen refresh was first announced.

LOL.

You can see more reactions in the gallery below.

1. Yes, yes they did

2. Pretty much

3. PlayStation got one here

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Source: John Keeble / Getty / Pokémon Company / Nintendo
Nintendo and The Pokémon Company have finally taken legal action against the developer of Palworld.
Spotted on Reuters, Nintendo, and The Pokémon Company hit Tokyo-based Pocketpair Inc., developer of Palworld, also called by gamers “Pokemon with guns,” an infringement lawsuit on Wednesday.
Per Reuters:
The lawsuit, filed with the Tokyo District Court on Wednesday, seeks an injunction and compensation for damages on the grounds that the game, made by Tokyo-based Pocketpair Inc, infringes multiple patent rights.
The lawsuit comes months after the game’s January release, quickly becoming one of the year’s biggest hits. In the action/survival game, players use guns to capture and train cute creatures called Pals to help them complete missions and build their bases.
Pocketpair confirmed it received the lawsuit Wednesday, noting that it does not know precisely what patents were infringed upon.
The studio said in a statement that it would begin appropriate legal proceedings and look into Nintendo and The Pokémon Company’s claims.
“It is truly unfortunate that we will be forced to allocate significant time to matters unrelated to game development due to this lawsuit,” Pocketpair said.

Palworld has been on Nintendo and The Pokémon Company’s radar since January, with both companies saying they would look into the game since January.
Millions of dollars later and a partnership with Sony to license the game globally later, Nintendo has finally said aht aht aht.
As expected, this lawsuit has sparked plenty of conversations on social media.
You can see those reactions in the gallery below.

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Source: BlueTwelve Studio / Annapurna Interactive / Stray
Annapurna Interactive, the game company best known for publishing indie titles like Stray and Neon White, no longer has a staff.
According to Bloomberg, Annapurna Interactive’s entire staff quit after failing to convince Megan Ellison to let them spin off Annapurna Studio’s gaming division into a new company.
“All 25 members of the Annapurna Interactive team collectively resigned,” former president Nathan Gary and staffers said to Bloomberg. “This was one of the hardest decisions we have ever had to make, and we did not take this action lightly.”
A spokesperson for Annapurna said existing games and projects will remain under the company.
According to The Hollywood Reporter, Gary along with Annapurna Interactives coheads Deborah Mars and Nathan Vellat would be leaving the company.
The website also reports the company planned to “integrate its in-house gaming operations with the rest of Annapurna’s divisions, which include film, TV and theater.”
Hector Sanchez, the former head of Epic Games’ Unreal Engine games business and a cofounder of Annapurna’s gaming division, revealed last month that he would be president of interactive and new media at Annapurna.
Annapurna is no stranger to success. After releasing award-winning films like Her, American Hustle, and Zero Dark Thirty , the company looked to duplicate that success in gaming.
The company announced in 2020 that it would begin developing its own games, launch an in-house animation division in 2022, and work on a film based on Stray.
Last month, Annapurna partnered with Remedy Entertainment to explore ways to bring popular games Control and Alan Wake to television and theaters.
As expected, the reaction to the news of Annapurna Interactive’s entire staff walking has shocked the video game community.
You can see those reactions below.

2. We had a very similar reaction the news

3. It sure does suck

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Source: PlayStation / PS5 Pro
Sony’s worst-kept secret, the PS5 Pro, is officially here, and it’s sparking a social media discussion that the PlayStation 3 missed out on when it was first revealed.
During a very brief technical presentation, PS5 lead architect Mark Cerny proudly helped unveil the mid-gen refresh, which he boasts will give players the high frame rates they have been longing for on a console.
The PS5 Pro features a much larger GPU, improved Ray Tracing, and custom hardware for PlayStation Spectral Super Resolution. The companies take on machine learning.
The technical presentation confirmed the PS5 Pro leaks design-wise. It is a taller version of the latest PS5 Slim model, but it has three stripes on both sides of the console.
Via the PlayStation Blog, Hideaki Nishino, CEO of Sony Interactive Entertainment’s Platform Business Group, broke down the console’s performance specs:

Upgraded GPU: With PS5 Pro, we are upgrading to a GPU that has 67% more Compute Units than the current PS5 console and 28% faster memory. Overall, this enables up to 45% faster rendering for gameplay, making the experience much smoother.
Advanced Ray Tracing: We’ve added even more powerful ray tracing that provides more dynamic reflection and refraction of light. This allows the rays to be cast at double, and at times triple, the speeds of the current PS5 console.
AI-Driven Upscaling: We’re also introducing PlayStation Spectral Super Resolution, an AI-driven upscaling that uses a machine learning-based technology to provide super sharp image clarity by adding an extraordinary amount of detail.

The PS5 Pro is also a disc-less console and includes a 2TB SSD, a DualSense wireless controller, and a copy of Astro’s Playroom pre-installed. The vertical stand is sold separately.
Source: PlayStation / PS5 Pro
These Games Will Be Enhanced For PS5 Pro
We also what games will be getting the “PS5 Pro Enhanced” designation, and they will be Alan Wake 2, Assassin’s Creed: Shadows, Demon’s Souls, Dragon’s Dogma 2, Final Fantasy 7 Rebirth, Gran Turismo 7, Hogwarts Legacy, Horizon Forbidden West, Marvel’s Spider-Man 2, Ratchet & Clank: Rift Apart, The Crew Motorfest, The First Descendant, The Last of Us Part 2 Remastered, and more.

How Much Does It Cost?
As expected, the PS5 Pro won’t be cheap; it’s going to cost you a lot of money if you want to play with improved graphics and frame rates.
How much, you ask? The PS5 Pro will cost $699.99 / £699.99 / €799.99 / ¥119,980.
Well damn.
As you can imagine, the reactions to the price have many looking at PlayStation with a “you bugging” face and asking why they priced the console so high.
“The PS5 Pro has lines across the middle of the console which are a nod to the lines Sony executives were doing when they priced the thing,” one post on X, formerly Twitter, reads. 
Another user on X wrote, “YOU GUYS ARE SELLING THE DISC DRIVE SEPARATELY FOR A $700 DOLLAR CONSOLE!?!? WE HAVE TO PAY OVER $800 TO GET THE FULL PS5 PRO EXPERIENCE!?! THERE’S JUST NO WAY THEY THOUGHT THIS WAS OK!!!”
Some folks are defending the console’s price.
“Dudes who spent 1500$ on a graphics card are telling you that a more compelling ps5 with better hardware is not worth 6-700$,” a post on X read. 
Another post defending the console’s steep price reads, “Get yourself a PC if you got it like that. I just spent $423 on a CPU alone to fix a microcoding issue. Yet, $700 gaming console is just too bonkers for you – cmon now lol.”
Still ahead of the console’s November 7, 2024 release, the general consensus is PlayStation is bugging. You can see more reactions in the gallery below.

4. Peep this

5. Howling

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Source: Rockstar Games / Grand Theft Auto 6
One of 2025’s most highly-anticipated games is reportedly getting its wig pushed back.
Word on the street that Grand Theft Auto 6 will no longer arrive in 2026. GTABase reporter Liam, who accurately dropped the release date for the game’s first trailer, now claims the game will be delayed.

According to Liam, multiple developers from two studios say Grand Theft Auto 6 will be released in early to mid-2026.
Liam also says the PC Gamers can expect to get their hands on GTA 6 12-18 months after the game’s console release.
Of course, take all of this with a grain of salt.

Insider Gaming’s Tom Henderson is throwing a splash of cold water on Liam’s claims, writing in a post on X, formerly Twitter:
I have no idea, but after looking at what went down, it seems pretty straightforward that there isn’t a delay *at the moment*. No one will comment because it can change in a heartbeat, and no one wants an egg on their face and give credit to someone who could have lied, been misled, or passed off an educated guess as a leak, as it could have bigger implications down the road.
Henderson also added that he has “no idea” what is going on with the game’s development in a follow-up reply to his initial post on X.
Liam also deleted his post on X announcing the delay, which could also be a sign that he was wrong with his reporting or that he got a message from Rockstar Games to cease his comments; who knows?
In Other Grand Theft Auto 6 News
There have been so many different reports about this game, such as it being linked to the release of the upcoming PS5 Pro console.
Recently, Martyn Ware of the group Heaven 17 told Rockstar Games to “go f**k yourself” after getting an “extremely low offer,” reportedly $7,500, to use the song “Temptation” in the game.
Welp, all we can do is just wait for Rockstar Games to make any announcements regarding GTA 6.

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Source: PlayStation / Firewalk Studios / Concord
This news shouldn’t surprise anyone, but it’s also still shocking. Concord is going offline… for now.
In a stunning move, Sony announced Firewalk Studios’ hero shooter Concord is no longer available for purchase following a disastrous launch on PS5 and PC on August 23.
Ryan Ellis, game director at Firewalk Studio, announced the decision in a post on the PlayStation Blog. In it, he tells players that “aspects of the game and our initial launch didn’t land the way we’d intended.”
“Concord fans — we’ve been listening closely to your feedback since the launch of Concord on PlayStation 5 and PC and want to thank everyone who has joined the journey aboard the Northstar,” Ellis wrote in the post. “Your support and the passionate community that has grown around the game has meant the world to us.”
“However, while many qualities of the experience resonated with players, we also recognize that other aspects of the game and our initial launch didn’t land the way we’d intended. Therefore, at this time, we have decided to take the game offline beginning September 6, 2024, and explore options, including those that will better reach our players.”
The writing was on the wall for Concord due to its shockingly low player count at launch and poor reception. Per Polygon, less than 700 people were playing the game during launch weekend.
According to SteamDB, the number of concurrent players only went down, and as of Tuesday, only 30 people were playing the game.
Concord Players Are Getting A Rare Refund From PlayStation
The game is no longer available for purchase today, and PS5 and PC will be issued a full refund.
“If you purchased the game for PlayStation 5 from the PlayStation Store or PlayStation Direct, a refund will be issued back to your original payment method,” Ellis said in the post.
Refund instructions:
Steam Store – Steam Store will refund players who bought the game over the coming days. Steam will send confirmation of the refund once it has been processed.
Epic Games Store – Epic Games Store will refund players who bought the game over the coming days and will contact each customer directly to confirm that the refund has been processed.
Other retailer refunds – For customers who have purchased a physical copy at a retailer location outside of PlayStation directly, please refer to the refund process of the retailer you purchased it from to obtain your refund.
Per IGN, Concord sold around 25,000 copies, according to estimates.
PlayStation notes that players can no longer access the game once getting a refund.
As you can imagine, video game X is reacting to the news. Reactions range from shock to not being surprised to compassion for the team at Firewalk Studios.

Damn.
We hope Firewalk Studios can get the game in playing shape and turn this colossal mess into a success story.
Until then, you can see more reactions in the gallery below.

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Source: BeanzGotGamez / Ronnie 2K / NBA 2K25
Do you smell that? No, it’s not the return of the NFL, but it’s almost time to hit the virtual hardwood when NBA 2K25 arrives. After the game’s release, HHW Gaming got to speak with Ronnie 2K.

Since the first virtual basketball bounced in 1999’s NBA 2K on the Sega Dreamcast, the basketball video game franchise from Visual Concepts published by 2K Sports has become a behemoth that’s not by accident.

Now the premiere basketball video game after EA Sports bowed out with its NBA Live franchise, NBA 2K went on to not only be a place to take your favorite NBA franchise to championship glory but has grown to become more than just a video game where you play basketball. It is also a cultural phenomenon that literally funds streaming careers.
The team at Visual Concepts is well aware of the community’s importance to the success of the annual video game, and since then, it has held 2K Community Day events.
Community Day has since grown in scale as the player base of the game’s online component ballooned, becoming one of the most popular modes in the game.
HHW Gaming attended the 12th iteration of 2K Community Day, where press and 100 popular NBA 2K content creators converged on the Naismith Basketball Hall of Fame to get hands-on with NBA 2K25.
We spoke with Ronnie 2K, 2K Games’ Digital Marketing Director, and NBA 2K’s social media voice about the importance of 2K Community Day, overall ratings, and more.
HHW Gaming: Okay. Why is Community Day crucial to NBA 2K’s development each year?
Ronnie 2K: Yeah, I mean the people that play our game and have lifted up with the content. I want them to be part of the process; I think that was the genesis of why we introduced Community Day. The development team wanted to hear from the people. I mean, you get it on social media, but to have those real-life interactions and really be able to, you know, separate noise from real, uh, you know, feedback. There’s no better place to do that than right here. So, we are getting these guys to dive deep, and we still have a couple of weeks to tweak if we need to. It seems like everybody’s really happy with what’s going on here. So maybe not too much tweaking, but just having the opportunity to get this group who loves our game, the opportunity to put the news out there, be part of the process, and be part of the content stream. But you know, I think that was the genesis, and it worked really well. We’ve done it for 12 years, and I don’t see an end to it.

Regarding presentation, NBA 2K is second to none. There isn’t a sports video game on the planet that comes close to this franchise. That’s also the case with the online community. How does the team determine what to bring to the MyPlayer mode, keeping it fresh while keeping the community happy? 
Ronnie 2K: Again, I think it’s allowing them to be part of the process and be heard. I think we do a great job innovating, like you said, better than any other annualized sports title, but probably annualized title in general. We take that feedback seriously; we are our own competitors. We want to innovate as rapidly as we can and try to make things happen. Do we get everything right? No. But we do our absolute best to, you know, be the company of the fan, and I could say that being a fan of the brand before I started obviously working here 17 years ago, We really want our fans to feel like a community and feel part of the process and feel heard. It’s super important for us.

Overall ratings in NBA 2K have become very important. NBA 2K Ratings have taken on a life of their own to the point they are getting shown on sports networks like ESPN. Why do you think the NBA players care so much about their virtual ratings? 
Ronnie 2K: I think It’s a couple of things like one. They played it their whole lives, right? This game is our 26th NBA 2K, and a lot of guys are coming into the league. They’re under 26, so they’ve played it their whole life. So it’s a badge of honor to be in the game like be drafted and make it to the game that you play all these years and aspire to be in. Not even the current generation but the past generation, which we put the legends in there and allow you to kind of live up to them. So I think that’s part of it. And then, they’re competitors, right? And like in competition, you’re gonna want to be the best, and it’s a benchmark that a lot of people take seriously fans and everybody, our community, to have against your peers. So, I know that locker room top is not maybe about the number, but it’s about how you stack up against people that play your position or similar play style or what have you. I think that’s why it’s it’s so controversial every year and fires up these guys in a way that you just wouldn’t expect

Has any player hit you up already this year with about their rating? 
Ronnie 2K: I don’t think we’re gonna get a lot of that until we wrap up because I think the comparative thing, We’re up to our top 30. I believe that we still have to reveal, so I think that’s where it’s gonna get a little spicy, especially that top 10. I mean, the top 11, the top 11 guys, I think you can make a case that any of them should be top three. Like and I legitimately I really mean that. It’s it’s a tough, the upper tier of NBA player right now is at a level that We just haven’t seen before. So, it’s gonna be spicy because there’s a lot of  argument about it, but that’s great for us, right?
Absolutely. The WNBA has become a staple of the game since NBA 2k20, and it’s more popular than ever this year. With the arrival of Angel Reese, Caitlin Clark, and their rookie class, and most recently, Team USA Women’s basketball bringing home the gold at the Paris Olympics, do you think that popularity will transfer to the game and bring in more players to the W Mode? 
Ronnie 2K: Totally. You see the growth that they’ve had in their media and watch time, and all their numbers are through the roof. We fully expect that to be translated to our game too. We were on it early, right? We’ve had female cover stars for several years, and we’ve integrated them through the W in various steps as an annualized title. We can’t do everything in one year, but being able to grow the game alongside it, I mean our wonderful partnership with the WNBA and NBPA, it’s really led to the development in the early thoughts on being able to play in the forest that you probably saw with 3v3, like kind of that Park style is super cool and like people are really excited about it. Then, you know, we’ll just continue to evolve and find out from their players what’s important to them, and we’ll continue to grow just like we do on the men’s side, it’s we’re looking for, you know, as much parity as we can offer within the capacity of what we’re doing.

Our favorite addition this year to NBA 2K25 is Learn 2K. NBA 2K has not only improved graphically over the years but technically as well. The gameplay has become a little complicated. Yeah. So why do you think, why did you have to feel now? It’s time. They introduced a more comprehensive tutorial.
Ronnie 2K: It’s not only that I was one of my favorite features is the, the risk/reward thing, right? Being able to be rewarded if you’re really good and get greens, pretty naturally, figure out shot release timing for a certain build or whatever. We need to walk that balance, like we want to reward the 100 content creators here and all the competitor players, people have blood, sweat, and tears in 2K. But we also need to be able to, you know, please people that are jumping in for the first time or are, you know, play a little bit more casually with their friends and family. And I think that is the perfect line. Like, we’ll put it in the hands of the player. Like, if you want to be competitive, go do that.

NBA 2K25 introduces Learn 2K, a revamped tutorial mode with beginner-friendly minigames 🏀
Full hands-on report: https://t.co/k5qN2wGjss pic.twitter.com/4XoNAOHoMd
— PlayStation (@PlayStation) August 27, 2024
Learn 2K can be used as a device to get you to whatever level you want, right? Like, if you want to be a dribble god, we have what you need in there. If you want to just be able to be functional, we have what you need in there. We’re allowing the user to take the power into their own hands to be as good as they want to be or be able to just play and feel like they’re involved in the community and can, you know, compete naturally. We have to think about all of our community and it’s huge now, right? I think that’s why we’re introducing it now versus past years. It’s just like we probably have this cross divide of people who played it for 26 years and then people who are coming in there for the first couple of years. It’s something we have to consider.

NBA 2K25 launches on September 6 on consoles and PC.

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Source: NurPhoto / Getty /PS5 Pro
The PS5 Pro is PlayStaion’s worst-kept secret, and now an alleged leak is giving gamers their first look at the powerful console.
It’s been four years since the PS5 hit store shelves. At the time, it was one of the most sought-after devices in the world and ridiculously hard to get due to supply chain issues and annoying resellers.
With those issues now behind us and plenty of stock for everyone, word on the video game streets is that Sony was cooking up a PS5 Pro model, following the same console lifecycle as the PS4. Now, a new alleged leak is providing specs and a look at it.
Per an article on Deallabs, reliable leaker billbil-kun reports the name of the forthcoming console will be the PlayStation 5 Pro and shuts down any rumors of a PlayStation Showcase coming to announce the console formally.
According to the report, the PS5 Pro will arrive sometime at the end of 2024, with billbil-kun getting eyes on the packaging and design for the console.
While not sharing the leaked material due to copyright issues, a sketch of the console was shared. The PS5 Pro will keep the PS5 Slim design but feature three black stripes on the shell to help differentiate it from the core PS5 Slim model.

Other rumored leaked information includes:

Reveal is expected on the 6th of September 2024
Disc and Digital variants – Disc $699.99 – Digital $599.99 –
Detachable disc drive
1 TB Storage

IGN shared details on the PS5 Pro’s CPU performance:
In March, alleged PS5 Pro specs leaked online, specs IGN understood to be legit. The headline improvements are to the CPU, which is said to be identical to the standard PS5’s CPU but with a ‘High CPU Frequency Mode. That reportedly amounts to a 10% increase to 3.85GHz. The GPU, meanwhile, is said to enable faster rendering and higher quality ray tracing powered by 33.5 teraflops. The standard PS5 offers 10.28 teraflops. However, a direct PS5 to PS5 Pro comparison would work out at around 10.28 vs 16 to 17 teraflops.
Of particular interest, the PS5 Pro is said to have an upscaling/antialiasing solution called PSSR (PlayStation Spectral Super Resolution Upscaling), custom machine learning architecture, and an AI accelerator.
IGN also reports that Sony hopes the PS5 Pro’s arrival will boost interest in the PS5 before the release of Grand Theft Auto 6, adding that a lot is riding on the highly anticipated game, which will arrive sometime in 2025.
Gaming X is reacting to the leaks and that eyebrow-raising price. You can see those reactions in the gallery below.

10. More rumored specs

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Source: Prime Video / Blur Studio / Secret Level
Prime Video is teaming up with Blur Studio to bring your favorite video game characters to the small screen in a very unique way.
Announced during Opening Night Live at Gamescom on Tuesday, Deadpool director and Blur Studio founder Tim Miller was very emotional as he introduced Secret Level to the crowd.

Secret Level is from the mind of Miller, an avid gamer and Supervising Director Dave Wilson, and is described as a “revolutionary gaming anthology series.”
Prime Video subscribers can look forward to a new journey filled with “breathtaking animation and imaginative storytelling.”
“Secret Level weaves a tapestry of iconic games across multiple mediums to tell a series of unique and captivating stories,” said Vernon Sanders, head of television at Amazon MGM Studios.
Per Deadline, season 1 of Secret Level will feature and take viewers into the worlds of these popular video game franchises:

Armored Core
Concord
Crossfire
Dungeons & Dragons
Exodus
Honor of Kings
Mega Man
New World: Aeternum
PAC-MAN
PlayStation (Highlighting various PlayStation Studios beloved entities)
Sifu
Spelunky
The Outer Worlds
Unreal Tournament

Season 1 of the series will have 15 episodes and premiere Dec. 10 on Prime Video. Amazon MGM Studios and Blur Studio are the series’ producers.
Tim Miller created and executive produced Secret Level, and Dave Wilson serves as executive producer and supervising director.
You can peep the exciting teaser trailer below.