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Source: Arrowhead Game Studios/Sony Interactive Entertainment / Helldivers 2
Sony might have put on a masterclass regarding self-sabotage with its latest decision, which has Helldivers 2 players on PC BIG MAD.
Arrowhead Game Studios’ Helldivers 2 quickly became one of the biggest releases of the year, but now, thanks to a move by Sony, it quickly hit a sour patch with its loyal players.
Players who spread democracy by playing Helldivers 2 via Windows PC via Steam learned today that they will now need a PlayStation Network account to maintain access to the game.
Sony Interactive Entertainment, the game’s publisher, relayed the head-scratching news to players on the game’s Steam page.
“Due to technical issues at the launch of Helldivers 2, we allowed the linking requirements for Steam accounts to a PlayStation Network account to be temporarily optional,” Sony wrote. “That grace period will now expire. See details below in this post.”
Sony claims account-linking with the PlayStation Network is “critical” to the “safety and security” of Helldivers 2.
“This is our main way to protect players from griefing and abuse by enabling the banning of players that engage in that type of behaviour,” Sony said. “It also allows those players that have been banned the right to appeal.”
New players will be required to connect their Steam and PlayStation Network accounts beginning May 6 before they can begin playing the game.
Current players will see a mandatory log-in beginning May 30. They will have until June 4 to link their accounts, allowing them to sign up for a free PlayStation Network account if they don’t already have one.
Gamers Are BIG MAD
The reactions to Sony’s move with Helldivers 2 were instant, with the game’s rating on Steam taking a hit.
One user on X, formerly Twitter pointed out why the decision could be potentially bad saying in a post, “To folks wondering why mandating linking your Sony account to Helldivers 2 on PC is such a big deal, players in many countries, such as Belarus, Phillipines and nearly the entirety of Africa don’t have PSN support, so those Helldivers will be defacto banned in a few weeks.”
Another user pointed to the former Xbox exclusive Sea of Thieves requiring the something similar, and players not overeacting.
“Helldivers 2 backlash seems fake. Steam players need a Microsoft account to play Sea Of Thieves and no one bat an eye,” another X user wrote. 
In response to the outrage, Arrowhead Game Studios CEO Johan Pilestedt told gamers to direct their anger at Sony and directed them to PlayStation Support.
Lol, bruh.

There is a good chance that Windows PC players will bully Sony into changing their minds. Until then, you can see more reactions in the gallery below.

2. Damn shame

3. Tsk Tsk Tsk

5. The accuracy

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Source: Bennett Raglin / Getty / Wu-Tang Clan
Word on the video game streets is that the upcoming Wu-Tang Clan video game is coming along and will feature an animation style from Sony’s animated Spider-Man films.

Spotted on Insider Gaming, two separate reports from WindowsCentral’s Jez Corden and VentureBeat’s Jeff Grubb (via Game Mess), more details about “Project Shaolin” are emerging.

“Project Shaolin” first appeared on radars thanks to a 2021 NVIDIA leak that revealed a plethora of codenamed project titles in development.
Both Corden and Grubbs reports share details about the game and what gamers can expect from it.
Per Insider Gaming:
According to both reports, the game is a third-person melee-oriented RPG complete with four-player co-op. The game was also said to heavily involve the Wu-Tang Clan members themselves with the game’s soundtrack and would feature the likes of loot, weapons, and gear from defeated enemies. According to the reports, the game is in development at Brass Lion Entertainment, a new studio formed in 2019 by Manveer Heir.
Insider Gaming can corroborate these original reports and understands that the game is currently in its Alpha stage.
The gameplay evolves around fast-paced melee combat in third-person, with a strong focus on having both music and combat intertwined. Players can choose from four different weapons that all have different and unique playstyles (single swords, dual swords, etc.). It’s understood that the game features a massive catalog of the Wu-Tang Clan’s music, most of which has been re-imagined by producer and DJ Just Blaze for the game.
“Project Shaolin” Will Feature Playable Wu-Tang Clan Members
Insider Gaming also reports that all nine Wu-Tang Clan members will be playable characters and that each character will serve as “the player’s limited-time buff that will give you ultimate moves, increased health, and more.”
The website also says it did see gameplay footage of “Project Shaolin” under the condition that they don’t share it and that the animation is similar to Sony’s animated Spider-Verse films.
As for the Wu-Tang Clan, this is not the first time the iconic rap stable’s involvement in the video game space. The group’s love for martial arts and kung-fu flicks led to the development of PlayStation’s game Wu-Tang Shaolin Style in 1999.
The game didn’t feature the actual Staten Island-based rap group members, but they did lend their voices to characters based on their rap monikers.
The members of the Wu-Tang Clan also appear in other games, such as Def Jam: Vendetta and Def Jam: Fight For New York.
We can’t wait to finally see what Project Shaolin looks like when the first trailer arrives. Maybe Xbox might unveil it at its upcoming Xbox Showcase next month.

10 photos

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Source: VALERIE MACON / Getty / TikTiok / Universal Music Group
TikTok is currently on the government’s clock following the passing of a bill threatening the platform’s banning if its parent Chinese-owned company, ByteDance, doesn’t divest from it. Still, at least the platform no longer has to worry about not having music to provide to users for their dance videos.

Spotted on The Verge, TikTok and Universal Media Group agreed on a “multi-dimensional” deal that will see the return of music from artists like Drake, Taylor Swift, JAY-Z, Olivia Rodrigo, and others on the popular social media platform.

This new deal between the two giant entities comes after UMG began pulling music off TikTok, with its 1 billion users, including celebrities like Dwayne “The Rock” Johnson, noticed TikTok took down video posts featuring music.
The agreement will address a primary concern for artists and UMG regarding the use of generative AI. “TikTok and UMG will work together to ensure AI development across the music industry will protect human artistry and the economics that flow to those artists and songwriters,” a press release announcing the deal reads.
Speaking on the new agreement, Ole Obermann, TikTok’s Global Head of Music Business Development, said, “We are delighted to welcome UMG and UMPG back to TikTok. In particular, we will work together to make sure that AI tools are developed responsibly to enable a new era of musical creativity and fan engagement while protecting human creativity.”
As part of the new agreement, there will also be “new monetization opportunities,” and TikTok is working quickly to get the music back on its platform.
We’re happy TikTok users will have a great selection of music to add to their conspiracy videos again.

HipHopWired Featured Video

Source: LinkedIn / LinkedIn Games
You can now play some games on LinkedIn before you embark on your daily job hunt.
LinkedIn is the latest company to enter the video gaming market. Spotted on The Verge, the social media platform mainly used by people to find employment and share their accomplishments, will now allow its users to play games.

The company isn’t selling games or making users pay a subscription fee to play its offering of three games, Pinpoint, Queens, and Crossclimb, yet.

Users can play each of them once per day, as well as other metrics like high scores and daily streaks on the platform. You can head here to gain access to LinkedIn’s game offerings.
Per The Verge, Here Is A Description of Each Game:

Pinpoint is a word association game. The game will unveil five different words, and your job is to guess the category the words fit into. The words will reveal themselves on a timer with the objective being to guess the category in as few words as possible.

Crossclimb combines trivia with clever wordplay. You’ll be given a clue for a word, and with that word as a starting point, you’ll create a ladder of words with each subsequent entry being just one letter off from the one before. Arranging the words in the correct order will reveal the clue to guess the locked entries on the ladder to win the game. It’s probably better to see it in action.

Finally, Queens is the most interesting game as it’s merely sudoku without numbers. Place queens on a grid such that no queens touch each other and there is a single queen in each row and column.
While many might be puzzled by LinkedIn’s decision to add games to its platform, this shouldn’t be shocking. The platform could be trying to keep old users on the site while attracting new ones.
LinkedIn Is Joining Other Companies
LinkedIn isn’t the first company to do this. The New York Times made the jump into the game space, with Axios reporting that its games were played over 8 billion times, with Wordle, which it acquired in 2022, accounting for more than half of those plays.
Users can pay a subscription fee to play the games or opt for the more expensive subscription, which gives them access to other New York Times content besides the games.
Netflix is also slowly building its video game library, allowing subscribers to play games like Grand Theft Auto: The Trilogy – The Definitive Edition or Hades.
LinkedIn will regularly offer games on its platform, with Lakshman Somasundaram, its product director, saying in a press release, “It’s time we turn over a new leaf in how we deepen and reignite relationships at work and put fun at the heart of it.”

We are intrigued to see how long this lasts.

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Source: Apple / Beats / Beats Solo 4 & Solo Buds
It’s a new year, meaning new Apple/Beats products. To help roll them out, the company enlisted the help of top female athletes Angel Reese, Naomi Osaka, and Sha’Carri Richardson.
The Apple-owned company unveiled the latest model in its long line of over-ear wireless headphones, the Solo 4. At launch, the Solo 4 headphones will cost $199 and promise up to 50 hours of battery life.
The Solo 4’s exceptional battery life can be attributed to the lack of active noise cancellation, a must-have feature now more than ever. It’s a bummer the Solo 4 headphones do have it, but Beats promises the other features make up for the lack of noise cancellation.
Those features include wired audio and passive tuning, allowing the Solo 4s to continue to work when the battery is dead and plugged in without sacrificing sound quality.
The Solo 4 also features custom acoustic architecture and supports native software on both Android and iOS devices.
Beats Also Announces The New Solo Buds
Source: Apple / Beats / Beats Solo 4 & Solo Buds
Beats also announced a new entry-level wireless earbuds model, the Solo Buds, which cost $79.99. While they might not be a premium offering, Beats still promises the Solo Buds will offer users “big Beats sound in the smallest case we’ve ever made.”
Also, for a $79.99 price point, you’re not getting ANC (active noise cancellation) or a charging case, but Beats boasts the Solo Buds will offer 18 hours of use on a single charge; after that, you have to plug up via USB-C.
The Solo 4 headphones are now available for pre-order and launch on May 2 in Matte Black, Slate Blue, and Cloud Pink.
The Solo Buds will arrive sometime in June, along with Matte Black, Storm Gray, Arctic Purple, and Transparent Red color options.
You can see more photos of both accessories in the gallery below.

1. Beats Solo 4 & Solo Buds

Source:Beats Solo 4 & Solo Buds
Beats Solo 4 & Solo Buds naomi osaka,sha’carri richardson,angel reese,apple. beats

2. Beats Solo 4 & Solo Buds

Source:Beats Solo 4 & Solo Buds
Beats Solo 4 & Solo Buds naomi osaka,sha’carri richardson,angel reese,apple. beats

3. Beats Solo 4 & Solo Buds

Source:Beats Solo 4 & Solo Buds
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4. Beats Solo 4 & Solo Buds

Source:Beats Solo 4 & Solo Buds
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5. Beats Solo 4 & Solo Buds

Source:Beats Solo 4 & Solo Buds
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6. Beats Solo 4 & Solo Buds

Source:Beats Solo 4 & Solo Buds
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7. Beats Solo 4 & Solo Buds

Source:Beats Solo 4 & Solo Buds
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8. Beats Solo 4 & Solo Buds

Source:Beats Solo 4 & Solo Buds
Beats Solo 4 & Solo Buds naomi osaka,sha’carri richardson,angel reese,apple. beats

9. Beats Solo 4 & Solo Buds

Source:Beats Solo 4 & Solo Buds
Beats Solo 4 & Solo Buds naomi osaka,sha’carri richardson,angel reese,apple. beats

10. Beats Solo 4 & Solo Buds

Source:Beats Solo 4 & Solo Buds
Beats Solo 4 & Solo Buds naomi osaka,sha’carri richardson,angel reese,apple. beats

11. Beats Solo 4 & Solo Buds

Source:Beats Solo 4 & Solo Buds
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12. Beats Solo 4 & Solo Buds

Source:Beats Solo 4 & Solo Buds
Beats Solo 4 & Solo Buds naomi osaka,sha’carri richardson,angel reese,apple. beats

13. Beats Solo 4 & Solo Buds

Source:Beats Solo 4 & Solo Buds
Beats Solo 4 & Solo Buds naomi osaka,sha’carri richardson,angel reese,apple. beats

14. Beats Solo 4 & Solo Buds

Source:Beats Solo 4 & Solo Buds
Beats Solo 4 & Solo Buds naomi osaka,sha’carri richardson,angel reese,apple. beats

15. Beats Solo 4 & Solo Buds

Source:Beats Solo 4 & Solo Buds
Beats Solo 4 & Solo Buds naomi osaka,sha’carri richardson,angel reese,apple. beats

16. Beats Solo 4 & Solo Buds

Source:Beats Solo 4 & Solo Buds
Beats Solo 4 & Solo Buds naomi osaka,sha’carri richardson,angel reese,apple. beats

17. Beats Solo 4 & Solo Buds

Source:Beats Solo 4 & Solo Buds
Beats Solo 4 & Solo Buds naomi osaka,sha’carri richardson,angel reese,apple. beats

18. Beats Solo 4 & Solo Buds

Source:Beats Solo 4 & Solo Buds
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19. Beats Solo 4 & Solo Buds

Source:Beats Solo 4 & Solo Buds
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20. Beats Solo 4 & Solo Buds

Source:Beats Solo 4 & Solo Buds
Beats Solo 4 & Solo Buds naomi osaka,sha’carri richardson,angel reese,apple. beats

HipHopWired Featured Video

Source: Reloop / Reloop
Change is inevitable. For DJ’s, the switch from analog (think: heavy…very heavy vinyl) to digital mixing has been a godsend to everyone in their orbit—except their chiropractors.

However, high-end DJ equipment has always been known for lasting for years, which presents a problem when you have a cherished mixer you ain’t trying to give up. (My Technics mixer used to be top of the line, damn it). Enter the Reloop Flux which basically allows any OG mixer the ability to use Serato to your heart’s content. In tech speak, it’s the “next-generation USB-C interface for using Serato DJ Pro with turntables, CDJs or other media players.”
Source: aqua / Hip-Hop Wired

For background, this mission started when I was tasked with DJ’ing at my college reunion weekend (shout out to UVA’s Black Alumni Weekend, Wahoowa!) and figured it would behoove me to get really acquainted with Serato in advance. Since my essential retirement from DJ’ing (more years than I’ll admit) years ago, I was always curious about that little device you would see connected to the back of mixers that connected to a laptop and pretty much deaded the necessity to lug around crates filled with records. Any skepticism of this new DJ paradigm was eventually and essentially dismissed when the great DJ Jazzy Jeff embraced the tech that made telling the difference between a DJ rocking a party with vinyl versus digital music files an impossibility.
But doing my Googles to see what was available to get back in the DJ saddle quickly turned into information overload. There are what seems like hundreds of products on the market that include mixers, turntables, CDJs and all types of hardware that make the old “two turntables and a mic” (and a mixer) look like a history museum installation.
Source: aqua / Hip-Hop Wired

So with no desire to drop hundreds of dollars on one of those pricey, Serato-ready mixers—for now—I figured that mixer thing-a-ma-jig (called an interface) that connected to a laptop would be easy, right? Not really. It turns out all the previous models (the RANE SL range, the Denon DS1, etc.) have gone the way of the Dodo bird and were discontinued. But, what is still on the market—and is actually relatively new since it was only released in 2023—is the Reloop Flux, and it makes for a clutch hub for a Digital Vinyl System (DVS) interface.
The good folks at Reloop were kind enough to provide a review model to Hip-Hop Wired, and the Flux checks all the boxes needed to get an old DJ back in the mix. Installation was relatively simple, and if you know your way around phono, line jacks and RCA chords, getting connected is a breeze. And even if you don’t, the instructions are right there on YouTube.
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Once you’re set up and Serato DJ Pro is running, the intuitiveness of the hardware and software combo is evident. The hardware is bus-powered, so once you plug it into your laptop, it lights up—there are signal flow LEDs for all inputs and outputs as well as a thru status indicator. It also has an AUX outlet to let you record your mixes, and there are three stereo inputs and outlets, which let you run a third turntable or media player if you’re nice like that. And if you want to get extra technical, it features 24-bit/96 kHz, high-quality digital/analog converters and ultra-low latency, which makes for club-quality sound.
Source: aqua / Hip-Hop Wired

The true beauty of the product is that after it’s plugged in, you can forget about it since it’s doing everything it needs to do. If your music collection is legit, you now have access to all your tunes via Serato DJ Pro, without having to rifle through your crates to get to that piece of wax; a simple search will suffice. And even if you don’t have that deep cut on MP3, you can click a passthrough button on the Flux that will let you play your conventional vinyl as well. Or, if you have a Tidal account, Serato lets you access the app’s entire music library—that’s just cheating.
With that in mind, the Reloop Flux is buttery smooth gateway for anyone trying to dip back into the DJ waters without breaking the bank. It retails for $449 and is a worthy investment that bridges the gap between the past and the future for you to get busy right now.

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Source: NurPhoto / Getty / Apple Vision Pro
Not even Apple could make a big splash in the VR/AR space. According to reports, the company Steve Jobs built is slashing shipments of its latest product, the Apple Vision Pro.
Reliable Apple analyst Ming-Chi Kuo claims that the tech giant is cutting Vision Pro shipments to 400,000-450,000 units while the market predicts 700,000–800,000 units or more.
Apple’s headset allegedly flopping signals that the demand for the $3,500 headset was not as high despite viral photos showing people using it while walking the streets and celebrities boasting about it.
The decision to cut sales comes as Apple preps to release the headset overseas.
If you are one of the Apple fanatics hoping that a cheaper model will come, according to Kuo, Apple is considering ditching a more affordable version of the Vision Pro in 2025 as the company reviews the roadmap for the device.
In more Apple Vision Pro news, Frank Casanova, Apple Inc.’s senior director, who was leading the product-marketing efforts for Vision Pro, has retired.
Per Bloomberg:
Frank Casanova, who worked at Apple for 36 years in various roles, including helping to lead the expansion of the iPhone to new carriers, departed last week, according to his LinkedIn page. In 2019, he was named Apple’s first head of marketing for augmented reality before being tapped to lead the headset effort.

X Users React To The Vision Pro Reportedly Flopping

The news of the Apple Vision Pro reportedly flopping isn’t shocking to many people, especially because of the headset’s price and lack of comfort.
One user on X, formerly Twitter, wrote, “why are they surprised people don’t wanna spend 3.5k on VR ski goggles to avoid human interactions.”
Another person added, “Apple when they find out niggas don’t wanna spend 3 and a half K on some i robot goggles, when they can buy different ones for a quarter the price.”
Welp.
There’s always the Meta Quest 3; it’s affordable and does many of the same things the Apple Vision Pro does. I’m just saying.

More reactions to the Vision Pro flopping are in the gallery below.

2. Everyone’s reaction basically

3. According to the report they were very serious

4. That plan is reportedly in danger as well.

HipHopWired Featured Video

Source: Anadolu / Getty / TikTok
Congress hasn’t agreed on much lately, but one they seem to be locked in on is TikTok’s threat to national security, so it’s no surprise the bill that could potentially lead to its banning passed.

Congress passed the bill on Tuesday, April 23. It calls for a national ban on TikTok if its Chinese parent company, ByteDance, can’t find a buyer.

As promised, President Joe Biden signed the bill into law on Wednesday, April 24. This gives the company nine months with a three-month grace period to secure a deal for the platform.
The U.S. government has been wary of the app since the Trump administration because of potential national security concerns related to its Chinese ties.
Security experts and lawmakers have been raising the red flag about the popular app kids use to partake in viral dance choreography and share hilarious videos because they feel the Chinese government can use ByteDance to access the 170 million U.S. users’ private information or spread propaganda.
It Will Be An Uphill Battle To “Ban” TikTok
While many are reacting to the news with the inclination that the ban will go into effect immediately, the new law could take months, possibly years, to get TikTok up outta here.
Per The New York Times:

The law would allow TikTok to continue to operate in the United States if ByteDance sold it within 270 days, or about nine months, a time frame that the president could extend to a year.
The measure is likely to face legal challenges, as well as possible resistance from Beijing, which could block the sale or export of the technology. It’s also unclear who has the resources to buy TikTok, since it will carry a hefty price tag.

The issue could take months or even years to settle, during which the app would probably continue to function for U.S. consumers.

TikTok Vows To Fight The Ban
Of course, TikTok vows to fight. Chief executive Shou Chew said in a video, “Rest assured, we aren’t going anywhere. We are confident, and we will keep fighting for your rights in the courts.”

We shall see.

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Source: NurPhoto / Getty / Take-Two
Even with games like Grand Theft Auto V, the forthcoming GTA 6, and the NBA 2K franchise under its belt, Take-Two Interactive is the latest video game publisher that will reduce its workforce and drop projects.
Spotted on The Verge, Take-Two announced it will lay off “approximately five percent” of its global workforce and scrap several projects already in development.
In an SEC filing published Tuesday, the company said it was “streamlining its organizational structure, which will eliminate headcount and reduce future hiring needs.”
Take-Two says that its “cost reduction program” will see the company be subject to charges up to $200 million, hoping to save $165 million a year.
The website reports that Take-Two’s downsizing efforts should be “largely completed” by December 31st, 2024.
As for the workers, a 5% reduction in the workforce would amount to around 579 out of the company’s 11,580 employees, which Take-Two disclosed in a previous impact report.
There is no word on what departments the layoffs will happen in or what projects Take-Two will be cutting. GTA 6 will feel the sting of these cost-cutting measures.
Of course, the news is not sitting well with gamers who tire of hearing about layoffs in an incredibly profitable industry.
Oh, and we can’t forget that Take-Two Interactive is still working on purchasing Borderlands developer Gearbox from The Embracer Group for $460 million.
“They’re doing this a year out from releasing the sequel to the most commercially successful game of all time,” one user on X, formerly Twitter, said.

You can see more reactions in the gallery below.

2. Follow his lead

9. It better not

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Source: Ramsey Cardy / Getty / MKBHD
YouTuber Marques Brownlee, aka MKBHD, has caused quite a stir with his recent review of Humane’s AI Pin.
Regarding reviews on your favorite tech items, the newest smartphones, smart cars, electric vehicles, and other new gadgets, no one is more revered than MKBHD. The tech enthusiast has become the go-to for all things tech, and his YouTube page has become the premiere destination for reviews, boasting over 18 million followers.
So it’s no surprise that his opinions can make or break an item’s reception by the masses; Brownlee’s latest review is a case in point.
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Humane’s new AI Pin arrived, and it’s not receiving any glowing reviews from anyone. However, MKBD’s in-depth analysis, in which he said it was the “worst product I’ve ever reviewed…for now,” has caused quite a stir on X, formerly Twitter.
In the video, Brownlee ripped the wearable tech, slamming it for being “too much of a pain to use” and noting that it was “bad at almost everything it does.”
The popular YouTuber said the device’s responses to commands were often slow and incorrect because the generative AI chatbot technology was not up to snuff.
He slammed the device’s battery life, pointing out that in his review, it could only last a couple of hours during heavy use.
His thoughts on the camera were no better, adding that photos taken by the Ai Pin “look pretty bad” and videos “look even worse.”
He Did Have Some Positive Things To Say
But his review was all negative; he did like the Ai Pins’ ability to save notes quickly and how it could be used for first-person videos, adding, “As a brand new product and a team trying to make something new — that I respect, I respect the attempt.”
But in the same breath, he also said the device has “a long way to go” before it hits the usable stage and that “never buy a product based on the future promise of updates to it.”
The Backlash From His Review
Following the release of his review, there was some backlash, most notably from internet personality Daniel Vassallo. In a post on X, Vassallo called out Brownlee, saying, “I find it distasteful, almost unethical, to say this when you have 18 million subscribers. It’s hard to explain why, but with great reach comes great responsibility.”
“Potentially killing someone else’s nascent project reeks of carelessness. First, do no harm.”
In response to Vassallo’s assertions, Brownlee wrote, “We disagree on what my job is.”

Of course, Vassallo’s comments opened up a discourse. Some pointed out the power of MKBHD’s opinion, and one person alluded to how he “bankrupted a company in 41 seconds.”

Some defended Brownlee. Philip DeFranco said in a YouTube video that Vassallo’s post on X was “one of the dumbest, braindead takes” he had ever seen.
MoistCr1TiKaL said Vassallo’s response to MKBHD’s review was “dogsh*t” and helped potential buyers steer clear of a “turbo ass” product.
It definitely sounds like Vassallo is a hater.
You can see more reactions in the gallery below.

1. Just saying

3. Exactly, is this where we are at now?