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HipHopWired Featured Video

Source: Spotify / Spotify Music Videos Feature
Spotify is finally getting a feature it should have had: the ability to instantly watch music videos.
Today, Spotify announced that its music video feature is rolling out in “beta” and will feature a “limited catalog” in 11 markets.
As for the supported artists, Spotify users can see videos from Ed Sheeran, Doja Cat, Ice Spice, Aluna, and Asake. Per Techcrunch, the company’s global head of consumer experience, Sten Garmark, says that users can expect Spotify’s entire music video catalog to include “thousands” of songs.

Per Spotify:

“So many times in my own experience and for countless others, music videos play a key role in hooking you: taking you from being a listener to leaning in and becoming a fan,” says Charlie Hellman, Vice President and Head of Music Product at Spotify. “They’re an important part of so many artists’ tool kits, and it’s a natural fit for them to live in the same place that more than half a billion people choose to listen to music.”
Users can access the music videos by hitting the “Switch to Video” icon above the song title for the songs supported by the feature.
When you hit the icon, the track will restart, and the video will appear in the center of the screen. You can flip your Android or iOS device to switch the aspect ratio to full screen.
The feature will also be available on desktop and the Spotify smart TV app, and it is currently live in the UK, Germany, Italy, the Netherlands, Poland, Sweden, Brazil, Colombia, the Philippines, Indonesia, and Kenya.
Genmark says those markets specifically chosen were “based on a number of criteria, including market size and the availability of local content support.”

LONDON — Sweeping new laws regulating the use of artificial intelligence (AI) in Europe, including controls around the use of copyrighted music, have been approved by the European Parliament, following fierce lobbying from both the tech and music communities.
Members of the European Parliament (MEPs) voted in favor of the EU’s Artificial Intelligence Act by a clear majority of 523 votes for, 46 against and 49 abstentions. The “world first” legislation, which was first proposed in April 2021 and covers a wide range of AI applications including biometric surveillance and predictive policing, was provisionally approved in December, but Wednesday’s vote formally establishes its passage into law.

The act places a number of legal and transparency obligations on tech companies and AI developers operating in Europe, including those working in the creative sector and music business. Among them is the core requirement that companies using generative AI or foundation AI models like OpenAI’s ChatGPT or Anthropic’s Claude 2 provide detailed summaries of any copyrighted works, including music, that they have used to train their systems.

Trending on Billboard

Significantly, the law’s transparency provisions apply regardless of when or where in the world a tech company scraped its data from. For instance, even if an AI developer scraped copyrighted music and/or trained its systems in a non-EU country — or bought data sets from outside the 27-member state — as soon as they are used or made available in Europe the company is required to make publicly available a “sufficiently detailed summary” of all copyright protected music it has used to create AI works. 

There is also a requirement that any training data sets used in generative AI music or audio-visual works are water marked, so there is a traceable path for rights holders to track and block the illegal use of their catalog. 

In addition, content created by AI, as opposed to human works, must be clearly labeled as such, while tech companies have to ensure that their systems cannot be used to generate illegal and infringing content.

Large tech companies who break the rules – which govern all applications of AI inside the 27-member block of EU countries, including so-called “high risk” uses — will face fines of up to €35 million or 7% of global annual turnover. Start-up businesses or smaller tech operations will receive proportionate financial punishments. 

Speaking ahead of Wednesday’s vote, which took place in Strasbourg, co-rapporteur Brando Benifei said the legislation means that “unacceptable AI practices will be banned in Europe and the rights of workers and citizens will be protected.” 

Co-rapporteur Dragos Tudorache called the AI Act “a starting point for a new model of governance built around technology.” 

European legislators first proposed introducing regulation of artificial intelligence in 2021, although it was the subsequent launch of ChatGPT — followed by the high-profile release of “Heart on My Sleeve,” a track that featured AI-powered imitations of vocals by Drake and The Weeknd, last April — that made many music executives sit up and pay closer attention to the technology’s potential impact on the record business. 

In response, lobbyists stepped up their efforts to convince lawmakers to add transparency provisions around the use of music in AI – a move which was fiercely opposed by the technology industry, which argued that tougher regulations would put European AI developers at a competitive disadvantage.

Now that the AI Act has been approved by the European Parliament, the legislation will undergo a number of procedural rubber-stamping stages before it is published in the EU’s Official Journal — most likely in late April or early May — with its regulations coming into force 20 days after that. 

There are, however, tiered exceptions for tech companies to comply with its terms and some of its provisions are not fully applicable for up to two-years after its enactment. (The rules governing existing generative AI models commence after 12 months, although any new generative AI companies or models entering the European market after the Act has come into force have to immediately comply with its regulations).

In response to Wednesday’s vote, a coalition of European creative and copyright organizations, including global recorded-music trade body IFPI and international music publishing trade group ICMP, issued a joint statement thanking regulators and MEPs for the “essential role they have played in supporting creators and rightsholders.”

“While these obligations provide a first step for rightsholders to enforce their rights, we call on the European Parliament to continue to support the development of responsible and sustainable AI by ensuring that these important rules are put into practice in a meaningful and effective way,” said the 18 signatories, which also included European independent labels trade association IMPALA, European Authors Society GESAC and CISAC, the international trade organization for copyright collecting societies.

When 21-year-old singer ericdoa released the song “ >one” last March, he had an unusual collaborator: Valorant. That’s not another artist; it’s a popular shooter game that attracted millions of players in February. Riot Games, the company behind Valorant, used “ >one” — which references the game in its lyrics — in a trailer that introduced a playable character named Gekko. The track is now ericdoa’s second-most-popular song on Spotify, with over 36 million streams.
“That was a huge spiritual win,” says Maria Egan, global head of music and events for Riot Games. “Can we do that over and over again?” she asks. “How do we unlock our platform and other gaming platforms to be the new place that new artists can find audiences?”

It’s a question often asked in the music business as well. In recent years, the industry has struggled to find reliable ways to ensure that its songs reach a wide listenership. The gaming community is massive, youthful and interested in music — in other words, an ideal target for labels. Yet there have been few notable recent instances of games helping new artists break through or driving music discovery on a mass scale. 

Trending on Billboard

“Like music, gaming is global and has significant cultural relevance, but scalability at this intersection is still a challenge,” says Geoff Sawyer, an agent in gaming and esports at UTA. “Players and revenue are scattered across an endless web of product categories and consumer affinities, and not all in one big bucket. While there are incredibly cool, bespoke integrations happening between games and musicians, the music industry would need to upend its licensing model to truly achieve scale in this category.”

In truth, gaming does not need more labels’ music to thrive — the gaming industry earned around $184 billion in 2023, dwarfing music (around $26 billion, according to the IFPI). As one prominent music tech executive puts it, “the business model for games doesn’t need to support music.” 

And even within the popular games that foreground music, space remains highly competitive. “There are still a limited amount of slots in FC, a limited amount of slots in NBA 2K,” says Steve Schnur, president of music for Electronic Arts (EA).

The music industry would presumably benefit if there were more games with more slots for its songs. But gaming executives say the opaque licensing system makes this unlikely. “Every time I speak to a games publisher, they’ve always got at least one horror story about trying to navigate music rights,” says Ben Sumner, managing director at Feel for Music, which helps games and brands with music supervision. 

One recording may have multiple master owners and writers, each of which could work with a different publishing company, and gaming companies have to get everyone’s approval. Vickie Nauman, who has licensed music for many games in addition to founding the music-tech consultancy CrossBorderWorks, once had to get 143 agreements complete to clear 20 songs.

This may simply take too long for a game’s timeline, explains Gavin Johnson, director of sync and partnerships at the electronic music label Monstercat. “Typically a game developer is creating content that’s quarterly or bi-weekly or even weekly,” he says, especially in the world of “live services games,” which are free to play and dynamic, updated on the fly to rejuvenate player interest and maintain consistent engagement. (Several of the most popular games of 2023 — as measured by monthly active users — were live service games, including Call of Duty: Modern Warfare and Minecraft.)

In addition, the music industry usually requires large upfront payments to license songs. “Incorporating music is often an experiment for games, and they don’t want to pay millions of dollars for an experiment,” says Alex Tarrand, co-founder and COO of STYNGR, a company that offers games precleared music.

Between multiple rights holders impacting timelines and steep up-front fees, many game developers find it far easier and more fiscally prudent to commission music in-house. “If anything creates more cost in ways that aren’t really driving what a game is going after, they tend to think, ‘We probably shouldn’t be spending time and resources on that,’” gaming consultant Toa Dunn says.

Tarrand’s company STYNGR is working to reduce the friction between gaming and music companies by putting blanket licenses in place with all the major labels and publishers so game developers can come to STYNGR and pull music into their titles. Instead of paying STYNGR upfront, developers cut revenue-sharing deals.

Another company, Game Over, takes a very different approach, targeting gamers who watch live-streams on Twitch or enjoy gameplay montage videos on YouTube or Instagram. This allows them to sidestep the industry “arm-wrestling match” around rights altogether, according to partner Zach Katz. Labels are “still in the mindset that winning in the gaming space is tied to interacting with the [gaming] platforms,” Katz says. In his view, that’s “a mistake.” “The victory is ultimately to get the gaming audiences” and serve them music, which can be done in other places where gamers congregate.

Still, executives in both music and gaming dream of more in-game opportunities. “Licensing needs to be made easier and more scalable for games so that it’s not only huge franchises that can do it,” says BandLab CEO Meng Ru Kuok. 

“What I’m hoping to do is create a dialogue where we can understand that, although synch relationships bear enormous amount of fruit, they still are limiting us,” Schnur adds. “Let’s take a look at what the term ‘synch’ means and what it should mean going forward.” He acknowledges, however, that music rights holders may be content with the current system — and wary that any calls for change could disguise a campaign to undervalue music. 

For now, many creative ideas to bring more music into gaming “are just not coming to market,” Nauman says, “because of rights issues.”

HipHopWired Featured Video

CLOSE

Source: Hangar 13 / 2K / TopSpin 2K25
2K continues to build its sports video game library. The video game publishing company is looking for an ace with TopSpin 2K25.
It’s been several years, 13 years to be exact, since Hangar 13 released 2011’s TopSpin 4 on the PlayStation 3, Xbox 360, and Nintendo Wii consoles.
Flash forward to 2024, and 2K is resurrecting the franchise and adding its signature flare to the famed tennis video game franchise with TopSpin 2K25.
I had the opportunity to get hands-on with TopSpin 2K25 while visiting Palm Springs, which also happens to be the home of the BNP Paribas Open at Indian Wells.
I didn’t know what to expect, especially since I had never played a TopSpin game. My only video game tennis experience came from SEGA’s Virtua Tennis on the Dreamcast in 2000.
Yeah, I know, don’t judge me.
After my 2 hour experience, I walked away with plenty of thoughts.
The 2K Presentation Is Very Present
Source: Hangar 13 / 2K / TopSpin 2K25
Hangar 13 linking up 2K is very evident the moment you look at this game. It screams 2K’s touch thanks to the on-point presentation, beautiful arenas, and, of course, gorgeous and damn near life-like player models.
We saw several arenas during our demo, including Indian Wells and Arthur Ashe Stadium. As expected with any 2K Sports game, the attention to detail is on point.
Hangar 13 fully utilizes next-generation consoles and PCs to bring the arenas, crowds, and players to life while delivering authentic tennis action in video game form.
You will notice everything from how the players move on the different court surfaces to their grunts when hitting the ball, the crowd reactions, and even their signature celebrations.
TopSpin 2K25 isn’t as visually impressive as the NBA 2K series, but in its simplicity, there is still something to marvel at, and it still has that signature touch we expect from a 2K Sports game.
TopSpin 2K25 Is Fun & Challenging
Source: Hangar 13 / 2K / TopSpin 2K25
During the preview, of course, before I hopped on the court with any of the pros, I went to school to learn the ABCs of the game with the legend John McEnroe serving as my instructor.
Once I was done with training, I started with a singles match; of course, I picked Serena Williams and faced off against Steffi Graf.
From the onset of the match, I was getting my ass handed to me, quickly going down two sets. This was on the normal difficulty. But once I got into a flow, I did mount an incredible comeback, something Serena would do in real life, and it was pretty rewarding to walk away with the victory after it looked like the computer had my number.
For my next match, I decided to bump the difficulty up to the hard setting, this time running with Coco Gauff and facing Serena Williams, and it wasn’t close.
On hard, you almost have to be a picture of perfection, making sure every return hits the green on the NBA 2K-like shot meter that tells you if your swing is either bad, good, or perfect.
It’s not disheartening on the harder difficulties. Instead, it makes you want to step your game up.
I also played a doubles match, and those matches are very challenging and much harder to win, being that you’re playing with a controlled teammate. It was fun to see the small volley back and forth that took place at the net while also being sure to stay vigilant because the ball can come your way.
I didn’t win the two doubles matches I tried, and I would have gone for a third, but my time ran out. I definitely wanted to run it back to get a W because it was so much fun.
The Controls Are Buttery Smooth
Source: Hangar 13 / 2K / TopSpin 2K25
As far as controls, TopSpin 2K25 looks as good as it feels. I’ll even go as far as to say the game feels more responsive than the latest NBA 2K video game.
You never feel like you don’t fully control your player. Navigating the court, running toward the ball, and returning shots all feel buttery smooth.
The real question is, how does that feel when you play the game online? NBA 2K can be a miserable experience when lag is introduced. I imagine the same can be said if you’re playing in a TopSpin match and your opponent’s connection is causing some severe lag, leading to annoying input delays.
But we’ll have to wait until the game drops to get that question answered.
Game, Set, Match?
Source: Hangar 13 / 2K / Top Spin 2K25
Based on the small sample size I experienced, TopSpin 2K25 looks like it’s back and better than ever. It seems to be checking all the boxes for what a next-gen tennis video game should look and feel like.
During our preview, we saw a signature MyPLAYER feature and a mode allowing you to take your amateur to tennis greatness and become a Grand Slam champion in the MyCAREER mode.
For those who would rather play the game with established tennis greats, TopSpin 2K25 boasts an impressive roster featuring tennis legends like Serena Williams, Roger Federer, Steffi Graf, and Andre Agassi.
You can also play as current stars like Francis Tiafoe, Coco Gauff, Carlos Alcaraz, Iga Świątek, and others. Hangar 13 boasts a roster of 24 superstars available.
TopSpin 2K25 features four editions of the game: Standard Edition, Standard Cross-Gen Edition, Deluxe Edition, and Grand Slam Edition.
Source: Hangar 13 / 2K / Top Spin 2K25
The Standard Edition and Standard Cross-Gen Edition launch Friday, April 26, 2024; Deluxe and Grand Slam Edition owners get three days of early access.
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All products and services featured are independently chosen by editors. However, Billboard may receive a commission on orders placed through its retail links, and the retailer may receive certain auditable data for accounting purposes.
Corbyn Besson has entered his solo career with the release of his first single “Love Me Better,” which offers just a hint of what’s to come. Getting those crisp, quality sounds don’t require a professional studio though. According to the former Why Don’t We member, an at-home studio can capture professional-quality audio if you have the right equipment like studio headphones and tech similar to podcast equipment.

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“You can go jot [songs] down professionally and kind of get the hardest part of creating your idea out of the way very quickly, which is really nice and you have access to it 24 hours a day,” Besson tells Billboard.

Trending on Billboard

Plus, he adds if you have a spur-of-the-moment idea, then you can go straight to your in-house studio and put it down rather than have to wait until you can get into a professional studio.

To help you create your own quality at-home studio, the “What Am I” singer broke down how to set up your own home studio, tips on getting started and what to expect from this new chapter in his music career.

What Are the Best At-Home Studio Equipment?

Building your own at-home studio will most likely be different for everyone, Besson says.

“Music equipment is expensive,” he says. “It’s crazy, I’ve been discovering that a lot more lately after building our home studio and me and my boys have been just really trying to budget and make sure that we need these pieces.”

If you’re looking for the absolute necessities, the pop singer recommends six pieces of at-home recording equipment that he deems are absolutely essential below.

Amazon

Shure SM7B Dynamic Vocal Microphone

$399

$399.99

The Shure SM7B microphone has gained not only Besson’s stamp of approval, but pop singer LÉON as well for its quality, versatility and handheld design that allows you to take it basically anywhere. “People use it for podcasting, live streaming, but it’s also a really amazing demo microphone — and it’s handheld, so you can walk around with it,” he explains. “You can be super casual with it, so if you do need to record a finished vocal or even a guitar or really anything, the SM7B is very processable. I’ve gotten some really great recordings out of that microphone.”

Yamaha HS8 Studio Monitor

$398.99

$572.00

30% off

$398.99

The singer also believes a good pair of monitors to be “super important because you want to be able to hear what you’re doing.”He personally uses the Yamaha HS8 Studio Monitors, which is eight inches and comes with an eight inch cone woofer to help prevent sound distortion and has a power consumption of 60 watts. It’s also been labeled as an Amazon Choice for studio audio monitors by Yamaha.

Focusrite Scarlett 2i2 3rd Gen Audio Interface

An absolute non-negotiator is to include an audio interface. If you’re new, then the Scarlett interface is very entry level, according to Besson. “The interface is super important because you plug the microphone, the computer and the monitor speakers into it, and it becomes the hub for all of your audio controlling,” he explains. “Without it, you have nothing to plug the microphone into or the speakers into, so you can’t do anything.”

Apple AirPods Pro (2nd Generation)

$199

$249

20% off

$199

$249

20% off

Not looking to splurge on speakers? Besson suggests investing in a pair of quality headphones as it’s important for listening to any audio your record. He personally uses AirPods, but also advises you should playback your audio on a variety of listening devices like computer speakers, headphones and monitor speakers to get a fell for how it sounds out of various music players. “When I finish a song, I listen on my AirPods, I listen on my [AirPod Max], I listen to my car, I listen on my regular phone speakers, I do a listen on just my computer speakers and then I listen on my monitor speakers,” he says. “It just gives you a lot of perspective on how your song is going to sound to a wide variety of listeners. And if it sounds good on all of those, then you’re in business.”

Fender Squier Dreadnought Acoustic Guitar Sunburst Bundle

Aspiring singers, according to the “Let Me Down Easy” singer should also consider picking up an instrument. Besson has been playing the acoustic guitar as well as dabbling in a nylon string guitar to test out sounds and melodies. Beginners can take advantage of this guitar bundle by Fender that includes a guitar, carrying strap, guitar picks and a tuner to kickstart their instrument learning. “I start most of my tracks on the guitar, I like playing acoustic, but I’ve just started experimenting a little bit more with nylon string guitars because they have a little bit of a different flavor, and they’re pretty cool.”

Apple 2023 MacBook Pro

$1,399

$1,599

13% off

Investing in a computer is also a must-have for Besson as that’s where song files and mixing lives. In his opinion, a MacBook is easier for iPhone users to send and transfer files with ease. “I think the MacBooks are just super powerful and super easy, especially if you have an iPhone,” he says. “My favorite thing about working on a Mac with the iPhone is how easy it is to sync files and final bounces and final masters of stuff. I save all of my songs in my files app, and it’s all synced to my iCloud, so if I save something on my computer I can leave, go get in my car, and it’s already on my phone. I can go listen to my car, and I don’t have to do anything else. I think with PCs sometimes it gets dicey because you got to email yourself links.”

What At-Home Recording Equipment Is Worth the Splurge?

If you’re looking to really spend money on one piece of equipment, the “Fallin’” singer has two tech essentials he would recommend picking from.

“Having a powerful computer really makes it easy to create without having to worry about your computer exploding,” says Besson. “The second, for singers, is investing in a great microphone. A great microphone can make all the difference in the world for a singer, because recording is all about confidence, and if your microphone sounds great, and if you think you sound great coming through that microphone, it makes your performance so much easier.”

Where Is the Best Place to Set Up An At-Home Studio?

Besson emphasizes that anyone can set up their own studio even if you live in a small space. The

“I’ve set up studio equipment on kitchen tables, I’ve set up studio equipment on the kitchen island, I’ve set up on an outdoor pool table,” he explains. “Really anywhere that your laptop can fit because nowadays, what’s really cool about just music creation software and just technology in general is companies are doing their best to make creating music easy. We live in a time where, as musicians, we’re very lucky to have the technology that we do because a long time ago, it was not possible and it was very expensive. Nowadays, you can make really great music for pretty cheap, which is really cool.”

Any Tips for Beginners Just Starting Out?

The biggest piece of advice the singer has for both aspiring and more experienced artists is to not take your in-studio moments too seriously.

“I think the more that I create, and especially now as I create from a much more personal place than I had in [Why Don’t We], is it can be very easy to get lost in the moment,” he says. “And if lyrics aren’t coming to your mind or if you’re singing a bunch of melodies, but none of them really feel good, it can be really easy to kind of fall into this, like, ‘oh my gosh, am I even good at music? Should I keep doing this? Do I suck?’ I’ve had this kind of philosophy for a long time, and it’s that no idea is a bad idea. In my experience, some of the objectively worst ideas have turned into some of the best ideas, because you just never know what you might say or think or sing into the room.”

Who Are Your Biggest Music Inspirations Right Now?

As a pop singer, Besson has a mix of current and classic artists that continue to influence and inspire his music.

“I’ve always listened to Justin Bieber. He was, like, my biggest inspiration growing up,” he says. It’s like, how do I be that guy? I listen to a lot of Post Malone — huge influence, he’s amazing. Then I’ve been listening to some more R&B music to kind of find what’s popping these days and what people are making that’s new. The new Justin Timberlake records are really cool. Been listening to some Ne-Yo classics, even some Troye Sivon — and then SZA is one of my favorites forever. She’s just so incredibly good, it’s ridiculous.”

How Does It Feel to Have Your First Solo Single Out & What Can Fans Expect Next?

“I’ve had [‘Love Me Better’] in my vault for almost two years, so it’s just been sitting there and I’ve been waiting for the people to hear it,” Besson says. “It’s been a little nerve wracking because the project I’m building now is much more personal to me than really any of the Why Don’t We stuff was. When you’re in a group, you’re storytelling from a different perspective. It’s very tailored to be like, you’re the boy band and you’re writing love songs for your girlfriends. Although we did write from personal experience a lot, it’s just a different perspective. Now being solo and writing from a place that’s 100% just me, my opinion, my stories, my words, there’s a vulnerability to it that I hadn’t experienced in music before.”

And in terms of new music, the “Just Friends” singer teases fans can expect his songs to express his maturity as an artist and person as he shares his real-life experiences.

“There will be some love stories, there will be some stuff about feeling the pressure of the world,” he says. “I really want people to feel good when they listen to my music. A lot of this stuff is pretty positive and happy and just fun. It’s going to feel a little more mature than some of the stuff that the group had done in the past. I’m working on a couple of moments to tug on the heartstrings and also just tell the truth about growing up and feeling the weight of the world on your shoulders and trying to figure it out. I think a lot of my fans, and even the group’s fans, have gone through a lot in the last seven, eight years.”

For more product recommendations, check out our roundups of the best portable recording booths, best speakers and the best over-ear headphones.

HipHopWired Featured Video

Source: NurPhoto / Getty / TikTok
TikTok’s run in the US over? The social media platform is trying its best to remain on smartphones in the States, but the US Government is working really hard to end its stranglehold on social media content creators.

Spotted on The Verge, TikTok is relying on its users to contact their local congress members as a bill calling for the app’s ban gains support in Congress.

The social media platform sent out a push notification warning users about the ban, claiming the government is trying to strip their constitutional rights from them.
Per The Verge:
TikTok sent users in the US a push notification on Wednesday, warning that “Congress is planning a total ban of TikTok” that would “[strip] 170 million Americans of their Constitutional right to free expression.”
The page says that a ban would “damage millions of businesses, destroy the livelihoods of countless creators across the country, and deny artists an audience.” The alert includes a way for users to find their representative and call their office.
The notification comes shortly after the White House expressed support for a bipartisan bill directed at TikTok, which is owned by the Chinese company ByteDance.
The bill — called the Protecting Americans from Foreign Adversary Controlled Applications Act — is in response to the perceived national security risks of TikTok, particularly around how the company collects user data.
The bill would require that TikTok break off from ByteDance or risk being removed from app stores in the US.
The Irony
The White House’s support for the bill is ironic due to President Biden’s presence on the platform under the handle @BidenHQ.

Congress has been trying for years to ban the app, with some states successfully banning the app from government devices, and Montana became the first state to ban it successfully.
A judge put a halt on the ban, which is the subject of numerous court challenges. If the government is successful in passing the ban, the American Civil Liberties Union is already pointing out that it will be a violation of the First Amendment.
TikTok has been having a rough year, with UMG (Universal Music Group) pulling music off the platform after both entities did not extend their licensing agreement.

It sounds like TikTok is in danger. There’s always Instagram Reels. Just saying.

All products and services featured are independently chosen by editors. However, Billboard may receive a commission on orders placed through its retail links, and the retailer may receive certain auditable data for accounting purposes.
Samsung’s Frame TV has become a luxurious piece of home decor, offering up entertainment and style to upgrade the regular television set (it even snagged a partnership with Disney). For those not looking to spend $1,000+ on a new TV though, TikTok has discovered the ultimate dupe that’s small-space friendly and under $300.

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Amazon‘s new Echo Show 15 is the latest in the brand’s Echo Show series, bringing a compact yet elegant way to watch TV and gather information at the touch of a button. TikTok has deemed the smart device to be the ultimate dupe, labelling it a “mini Frame TV” as it offers that framed photo aesthetic with all the benefits of a smart home device.

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@sarah.pollman They make a MINI FRAME TV?! 😍 Ok so it’s actually the @amazon Alexa Show 15 AND it’s even better than a frame tv IMO. It’s so aesthetically pleasing 🤗 choose a frame and swap out artwork (aka photos) any time you please! But also watch a movie, add to your calendar, play a game, make a grocery list, and literally anything else you can imagine. It will easily be the best thing you add to any room. We already had multiple Alexa devices, but when Amazon released this version, I immediately wanted it because 1) it’s beautiful and 2) it wouldn’t take up counter space in the kitchen. Now that I have it, I’M OBSESSED 🤩 Want to add this to your home? Here’s how! ⬇️⬇️⬇️ Tap the link in my bio Click on my Amazon Storefront or LTK Tap the image of this space Add the items to your cart & checkout! To install: @Amazon’s Alexa and @DataCommElectronics’ outlet both come with instructions AND templates that make mounting super easy. Seriously, it’s beginner level easy! You know you want it. Are you checking out yet? 😜 #fyp #homedecor #diyhome #amazonfinds #homeinspo #frametv #amazonalexa #amazonstorefront #ltkhome @Amazon Home @Amazon Influencer Program ♬ original sound – ray marco

Similar to the Frame TV, TikTok users have show multiple ways to hang the Echo Show on the wall or use the included mount to rest it on your countertop. From there, the TikToker lists all the different advantages of the device, including its low price tag of $280.

Of course, at 15.6 inches, the Echo Show won’t completely replace a big-screen TV. And its HD screen won’t be the same as a 4K TV set. Still, for a mini Frame TV alternative, this is a solid bet.

What Is the Echo Show 15?

As the latest release for Echo Show devices, the Echo Show 15 looks to act as an in-home hub for all your entertainment and daily needs. Just like with other Echo Show devices, you can download streaming platforms including Paramount+, Hulu and Peacock, check your calendar, make a grocery list and even display artwork when the device isn’t in use.

Similar to the Frame TV, you can choose from a selection of frames to border the device and give it a more elegant touch.

Echo Show 15

Amazon’s Echo Show 15 has earned a 4.5 star rating overall, with more than 12,000 verified shoppers giving the device a full five-star review. All of the reviewers rave about the device’s features and how easy it is to setup and use. Case in point: in addition to acting as a smart home hub, you can watch TV or call your friends with just one device as well as create a to-do list to keep yourself productive.

One reviewer even raved over how “it doesn’t look off in our kitchen and can be mounted to the wall like a picture frame.” A great Frame TV alternative indeed.

For more product recommendations, check out our roundups of the best home projectors, laptop deals and tablet stands.

If bosses at the world’s biggest technology companies were still in any way doubting the European Union’s commitment towards regulating the digital marketplace, the 1.8 billion euro ($1.95 billion) fine levied against Apple on Monday (March 4) by the European Commission for breaking competition laws over music streaming served as a powerful statement of intent.
This week, more new EU rules come into force governing how the largest online platforms operate in Europe, now that the deadline for complying with the Digital Markets Act (DMA) has passed. 

Beginning today (March 7), the six tech giants designated “gatekeepers” by the European Commission — Apple, Google parent company Alphabet, Amazon, TikTok-owner ByteDance, Meta and Microsoft – are required to comply with a raft of legislative changes designed to rein in their global dominance. 

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They include outlawing companies favoring in-house services at the expense of third-party providers and forcing platforms to offer other businesses, such as apps, access to the data they generate – allowing smaller services to contact their customers directly and making it easier for users to switch services.

The laws are enforceable by fines of up to 20% of total worldwide turnover (aka, gross revenue) for repeat infringers, or, in extreme cases the “last resort option” of forced divestments and the break-up of businesses. 

THIS IS FINE

The changes are already having a significant impact on digital music services and, in turn, the global record business. 

In January, Apple announced that it will begin allowing European users to download app stores other than the company-operated one that comes installed on iPhones. It will additionally lower the fees it charges developers for purchases made through the App Store, reducing commission from the existing 15% to 30% level to between 10% and 17% for developers using the company’s payment-processing system. 

However, Apple’s plans to charge “high volume” services with over one million users a €0.50 ($0.54) “Core Technology Fee” per download, per year, for using alternatives to the App Store has been heavily criticized by a number of European businesses, including Spotify and Deezer.

“Apple’s new terms not only disregard both the spirit and letter of the law, but if left unchanged, make a mockery of the DMA,” said the streaming services in an open letter to the European Commission, sent last week and also signed by 32 other European digital companies and associations, including trade body Digital Music Europe.

The new fee structure, which only apply in the 27 EU member states, will deter app developers from opting into the revised terms “and will hamper fair competition,” say Spotify and Deezer, calling on regulators to take “swift, timely and decisive action against Apple.” (In January, Spotify stated in a company blog post that the new fees “equates for us to being the same or worse as under the old rules.”)

Similar anti-competition concerns were behind the European Commission’s decision to fine Apple 1.8 billion euros at the start of March, following longstanding complaints from Spotify over Apple’s restrictions to outside developers and the 30% fee it charges them on all purchases made through iOS apps. (Apple has said it will appeal the fine, which was issued under existing EU terms, rather the Digital Markets Act).

Defending its response to the new EU provisions, Apple estimates that less than 1% of developers will pay the Core Technology Fee and warned that the DMA brings greater risks to users and developers by compromising its ability to detect malware, fraud and illicit content in external apps. 

NOT JUST APPLE

Other so-called gatekeepers – defined by policy makers as a platform with an annual turnover of more than 7.5 billion euros ($8.1 billion) and more than 45 million active monthly users in the EU region — are also making sweeping changes as a result of the DMA. 

Aside from Apple, music executives will be paying most attention to how ByteDance, the Chinese owner of TikTok responds to the law’s provisions. In November, the company launched an appeal against the EU’s classification of TikTok as a “gatekeeper” arguing that the platform is a “challenger, not an incumbent, in the digital advertising market” and that the new rules could hamper its ability to “remain competitive and grow.”

Despite the ongoing legal challenge, TikTok has already taken a number of steps to comply with the terms of the DMA, including the launch of enhanced data portability tools that allow developers to download and export data profiles, followers and posts from TikTok to other services with users’ permission. These changes are being introduced now to European users, TikTok announced in a blog post on March 4, “with plans to roll out globally in the near future.”

In January, Google and YouTube parent company Alphabet announced that it will allow users to pick their default browser and provide more links to competing sites when searching Google – although, like Apple, Alphabet’s compliance with the DMA has been questioned.

Posting on X (formerly Twitter) this month, Epic Games CEO Tim Sweeney criticized the tech giant for imposing a commission fee of up to 27% for any app purchases made not using Google’s payment services. (Google/Alphabet has previously been issued three major fines totaling 8.2 billion euros by the EU over antitrust issues). 

Meanwhile, Meta is allowing users to separate their Facebook and Instagram accounts to prevent personal information being shared for targeted ads. Amazon is modifying its Amazon Ads service to provide stronger data protections for customers, and Microsoft is implementing changes to its Windows operating system.

The terms of the Digital Markets Act only apply to companies and services operating in the 27-member state EU block, but their impact extends far afield. Following the EU’s lead, similar regulations to rein in tech companies’ dominance are being drawn up in several other nations, including Japan, South Korea, India, Brazil, Australia and the United Kingdom.

What meaningful impact the DMA or comparable international legislation will actually have on curbing Big Tech — and the music companies that either drive or rely upon them to reach audiences — could take years to be felt, if at all, but EU regulators say they are not shying away from the challenge.

“We are looking very carefully at how companies are complying [with the DMA]” the European Commission recently said in a statement, “and once we have full enforcement powers will not hesitate to act.”

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Source: Xbox / Xbox Partner Preview
Yes, we know the Xbox community is still trying to get it all together, but this latest Xbox Partner Preview should give them hope that their Xbox Series X and Series S consoles are not just expensive paperweights.
On Wednesday, March 6, the 30-minute Xbox Partner Preview showcase was all about games. It highlighted many games coming to the Xbox Series X, Windows PC, and Game Pass this year and much later.
Xbox owners and Game Pass subscribers saw game trailers for titles such as Final Fantasy 14 Online, which is finally making its way to Xbox consoles after living exclusively on PC and PlayStation consoles.
Other announcements came from Capcom, 11 Bit Studios, which had a strong presence during the presentation, EA Originals, and many more.
A few standouts to use were The Alters from 11 Bit Studios, which finally shows us what Capcom’s Kunitsu-Gami: Path of The Goddess is all about, and the upcoming Metroidvania-style game Tales of Kenzera: Zau, which is giving us the purest of Black Panther vibes despite not even being a Marvel game.
So if you missed it, hit the gallery below for all of the announcements.

1. Unknown 9: Awakening – Announcement Trailer | Xbox Partner Preview

Are you ready to believe in the Unknown? Become Haroona, embrace your powers, and embark on a quest for the truth. Unknown 9: Awakening comes out this summer on Xbox.

2. Sleight of Hand – Announce Trailer | Xbox Partner Preview

Infiltrate the hardboiled, rain-slicked city of Taboo, where ritual magic and cursed artifacts set apart those with power from those without. Sleight of Hand is a 3rd-person Stealth-Action Deckbuilder about taking down the coven you used to run with.

3. The Alters – Gameplay Reveal Trailer | Xbox Partner Preview

See The Alters gameplay explained! Explore an emotional sci-fi game that features a unique blend of adventure, survival, and base-building elements. Play as Jan Dolski, a simple worker who creates alternative versions of himself in a desperate attempt to escape from a planet where even sun rays can prove deadly.

4. Creatures of Ava – Reveal Trailer | Xbox Partner Preview

Let your empathy guide you as you play an exciting action-adventure, creature saver game. Understand and tame the creatures of Ava and let them lead you through a variety of ecosystems – all in the hopes of saving the planet from a life-consuming infection.

5. Now on Roblox: Chucky’s on the loose! | Xbox Partner Preview

The world of horror meets gaming in GRIEFVILLE, where a new era of nightmares begins with the addition of Chucky, the iconic doll himself.

6. The Sinking City 2 – Announce Trailer | Xbox Partner Preview

We are excited to officially unveil The Sinking City 2, a Lovecraftian survival horror set in an otherworldly rendition of Arkham in the 1920s United States. Coming to Xbox Series X|S in 2025.

7. S.T.A.L.K.E.R. Legends of the Zone Trilogy – Launch Trailer | Xbox Partner Preview

Play the original S.T.A.L.K.E.R. trilogy on Xbox today!

8. Monster Jam Showdown – Announcement Trailer | Xbox Partner Preview

Fire up your engines and get ready to take part in the most groundbreaking game of the year! #MonsterJamShowdown is coming in 2024!

9. Persona 3 Reload: Expansion Pass | Xbox Partner Preview

She once made a choice to live.
Now, she’ll need to find the answer.
The final chapter of Persona 3 Reload, Episode Aigis – The Answer – arrives in September 2024!
Purchase the Expansion Pass on March 12th to unlock the first wave of DLC. Available with Xbox Game Pass Ultimate, Xbox Series X|S, Xbox One, and Windows PC.

10. The First Berserker: Khazan – Gameplay Trailer | Xbox Partner Preview

The First Berserker: Khazan is a hardcore Action-RPG based on the Dungeon & Fighter franchise, an ongoing franchise of 18 years with more than 850 Million users worldwide.
Khazan, the Great General of the Pell Los Empire, who overcame death, and sets out to reveal the incidents that led to his downfall and seek vengeance on his enemies.
The First Berserker: Khazan awaits you with hardcore stylish action with a unique mashup of reality and anime-inspired graphics!

11. Tales of Kenzera: Zau – Gameplay Trailer | Xbox Partner Preview

Brave the beautiful & treacherous lands of Kenzera with the God of Death in Tales of Kenzera™: ZAU, and reclaim your father’s spirit.

12. Frostpunk 2 – Date Reveal + Preorder Trailer | Xbox Partner Preview

Frostpunk 2 is coming to PC on July 25th! Pre-order now on the Microsoft Store and get a one-week access to the Beta in April. https://www.xbox.com/games/store/p/9P…
Frostpunk 2 is a city-survival game set 30 years after an apocalyptic blizzard ravaged Earth, transforming our world into a harsh, icy wasteland. In the game you must face a new deadly threat that appears on the horizon – human nature and its unsatiated thirst for power.

13. FINAL FANTASY XIV Online – A Life-changing Story Awaits | Xbox Partner Preview

A life-changing story awaits in FINAL FANTASY XIV Online!
Play the Open Beta now and get ready for the full release on March 21, 2024.
The Starter Edition will be available through Game Pass Ultimate Perks! Claim between March 21 and April 19, 2024.

14. Kunitsu-Gami: Path of the Goddess – Gameplay Trailer “Kagura” | Xbox Partner Preview

A new tale of the Kami awaits…
Kunitsu-Gami: Path of the Goddess will be released in 2024 on Xbox Game Pass, Xbox Series X|S, and Windows.

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Source: NurPhoto / Getty / Elon Musk
Phony Stark, aka Elon Musk’s pockets, might be a little lighter if fired Twitter executives get their way.
As seen on The Verge, when Tesla chief and owner of X, Elon Musk, reluctantly took over Twitter, he gave a lot of people the boot, including top execs at the social media company.

Now, those same Twitter execs are coming for their coins they feel Musk owes them, the website reports via The Wall Street Journal’s reporting.

Former CEO Parag Agrawal, former CFO Ned Segal, former chief legal officer Vijaya Gadde, and former general counsel Sean Edgett slapped Musk with a lawsuit asking for more than $128 million in severance payments.
Per The Verge:
The same execs who forced Musk to close his $44 billion acquisition in the first place, who are now claiming his goal was to “cheat” them out of $200 million before their stock options vested the next morning. They also have a remarkably thorough source to explain why he closed the deal and fired them when he did: Elon Musk himself, as quoted by Walter Isaacson in the biography released last year, Elon Musk.
Another passage cited from the book calls out a conversation between Musk and his lawyer, Alex Spiro. “[H]e tried to resign … but we beat him,” they said, specifically referring to Agrawal. By firing Agrawal before he was able to send a resignation letter, they apparently believed it would mean the company wouldn’t have to pay his severance package.
The lawsuit also claims that X’s board says the company needed to pay $90 million to the lawyers who successfully made Elon Musk go through with Twitter’s $44 billion acquisition.
Call us haters, but we hope those former Twitter execs win this lawsuit.