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Songtradr

Songtradr welcomes to its board of directors Alex Rigopulos, co-founder of Harmonix and the studio’s director at Epic Games, best known as the maker of “Fortnite,” and veteran music lawyer Priyanka Khimani, managing partner at Khimani Associates, as the B2B music company embarks on its next phase of growth and development.Rigopulos brings a wealth of experience from his extensive career in the video game and entertainment industry. A co-founder of Harmonix, acquired by Epic Games in 2021, Rigopulos was instrumental in the development of “Guitar Hero,” “Rock Band,” and “Dance Central,” game-changers in the way music intersected with interactive entertainment.

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Rigopulos’ “deep understanding of both music and technology will be invaluable as Songtradr continues to expand its global footprint,” reads a statement. Meanwhile, Khimani is one of South Asia and MENA’s most influential music entertainment lawyers, her talents highlighted in Billboard’s 2023 Women In Music special. As managing partner at Khimani Associates, she has represented such clients as AR Rahman, AP Dhillon, Divine, Reservoir Media, Warner Music Group, Snap Inc and Netflix, and has been “a formidable advocate for intellectual property rights and creative talent,” reads a statement.

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Khimani’s expertise in entertainment law and her commitment to protecting creative works “align perfectly with Songtradr’s mission to empower artists and rights holders worldwide,” the licensing platform’s statement continues.

Adds Paul Wiltshire, CEO of Songtradr, “Alex’s visionary approach to integrating music, technology, and video games, along with Priyanka’s extensive rights knowledge and dedication to the creative community, will provide strategic insights and strengthen our leadership as we continue to innovate and grow in the global music marketplace.”These new appointments of Rigopulos and Khimani to the Songtradr board, where they join Lindsay Nahmiache, Helge Steffen, and Wiltshire, reaffirms its “commitment to leveraging top-tier expertise to drive forward its mission of powering the world with music,” the corporate statement continues.

Songtradr made headlines in September 2023 with the acquisition of Bandcamp, a crucial commerce platform for independent musicians, buying the business from Epic Games.The plan, Wiltshire said at the time, was to “introduce the opportunity of licensing” to Bandcamp artists who are interested in seeding their music to various brands and platforms. “We think that alone is a really big piece, and we want to get that right,” Wiltshire added. “That will create a lot of opportunity for the independent market and the artists on there.”

Bandcamp United, the Bandcamp employees union, accused Songtradr of unfair labor practices in a filing with the National Labor Relations Board (NLRB) on Sunday (Oct. 29).  Epic Games announced that it was selling Bandcamp to Songtradr at the end of September. Subsequently, more than half of the Bandcamp staff was laid off, including all eight […]

Epic Games and Songtradr confirmed plans to let go of roughly half of Bandcamp’s workforce on Monday (Oct. 16), as the two companies finalized the sale of the popular independent music sales and streaming platform.
Epic Games first announced plans to sell Bandcamp to Songtradr — an online music licensing marketplace — on Sept. 28 amid a broad restructuring that involved laying off 830 employees, or about 16% of its workforce. In addition to divesting Bandcamp, the Fortnite developer also said it would spin off kidtech company SuperAwesome, a move that would impact 250 people in total.

An Epic Games spokesperson declined to comment on how many Bandcamp employees were terminated, but said impacted workers received notification of severance packages on Monday.

In a statement, Songtradr said Bandcamp’s operating costs have “significantly increased” in recent years and the job cuts, which were impacted all divisions, were necessary to “ensure a sustainable and healthy company that can serve its community of artists and fans.”

“After a comprehensive evaluation, including the importance of roles for smooth business operations and pre existing functions at Songtradr, 50% of Bandcamp employees have accepted offers to join Songtradr,” according to the statement. “We are looking forward to welcoming Bandcamp into our musically aligned community.”

Songtradr said it will keep popular Bandcamp services, including “artist-first revenue share, Bandcamp Fridays and Bandcamp Daily.”

Employees of the independent music storefront had been attempting to unionize since March, a move prompted by Bandcamp’s 2022 sale to Epic Games. On Oct. 3, Bandcamp workers affiliated with the effort wrote Songtradr’s CEO asking that he recognize their union and extend offers to all current employees. The company ultimately stated that not all employees would receive offers to join Songtradr.

Bandcamp employees affected by Monday’s layoffs described disjointed communication from their new and outgoing employers about the job cuts.

“Officially laid off from bandcamp, after two weeks of waiting in limbo with many of my fellow colleagues,” according to a post by Atoosa Moinzadeh on X (formerly Twitter) shared on Monday. Moinzadeh wrote on her LinkedIn page that she was let go after working for 2.5 years as a social media manager and editor at Bandcamp.

Rochelle Shipman, whose LinkedIn page describes her as a vinyl representative at Bandcamp, wrote on X on Monday, “3 years at Bandcamp, nearly 100 records & an entire union later, and laid off without so much as a peep from (ex) leadership. Please continue to support artists. Buy music at every turn … Artists first forever.”

Additional reporting by Kristin Robinson.

Employees of Bandcamp sent a letter to Songtradr CEO Paul Wiltshire on Tuesday (Oct. 3) asking him to recognize their union, “extend [job] offers to all Bandcamp employees” and “maintain everyone’s current employment status,” including “current pay, working conditions, and benefits.” Songtradr, a music licensing platform, purchased Bandcamp from Epic Games last week.

“The integrity of the workers who build Bandcamp is a crucial aspect of the company’s ability to uphold its values,” Cami Ramirez-Arau, a support specialist, said in a statement. “Bandcamp’s core mission is best protected by retaining all workers and by those workers having a seat at the table.”

“We’ve been able to work effectively and directly with management at Epic Games to bargain collectively,” added Eli Rider, a data analyst. “We want to continue this process with Songtradr.”

A rep for Songtradr did not immediately respond to Billboard‘s request for comment. 

Epic Games acquired Bandcamp in March 2022. Roughly a year later, Bandcamp workers filed with the National Labor Relations Board (NLRB) to authorize a union election. At the time, Rider told Billboard there was “a shift in our workplace conditions” after the sale.

“If you think about Bandcamp, it’s about paying artists fairly for the music that we love so much,” Rider added. “So, the workers that build the site and support it also would like to have fair and transparent wages.”

In a statement on Wednesday, Bandcamp employees said their union, Bandcamp United, was recognized in May and began bargaining with Epic Games in August. But the negotiations were not complete by September 28, when Songtradr announced it was taking Bandcamp off Epic Games’ hands, potentially wiping out any progress in the talks. A rep for the union said it was not aware that Epic Games was planning to sell Bandcamp.

The employees union issued a statement on Wednesday saying that Epic had told them that Songtradr “would be offering positions to some Bandcamp employees but not all.” Adding to the feelings of uncertainty and disarray: Most employees “have had critical systems access revoked by Epic management and have been unable to do their jobs.”

Ed Blair, a support specialist, said in a statement that “Songtradr not immediately recognizing Bandcamp United is a worrying indicator that they have misunderstood the value of Bandcamp.”

“The workers who make up Bandcamp United are essential for the future of Bandcamp,” he emphasized. 

Bandcamp United also noted in its letter to Wiltshire that it “has garnered extensive support from the Bandcamp user community – and the public more broadly.”

“Recognizing us,” the letter stated, “would go a long way to establishing goodwill for Songtradr.”

When Wiltshire spoke to Billboard following the announcement of the Bandcamp acquisition, he called Bandcamp “a great platform.” He added, “There’s not a need to change it into anything other than what it is.”

In March of 2022, Epic Games, best known as the maker of Fortnite, acquired Bandcamp, a crucial commerce platform for independent musicians. While the purchase surprised the music industry, the marriage ultimately proved short-lived: Bandcamp was acquired again on September 28, this time by the licensing platform Songtradr.

Bandcamp is widely loved for its role in the indie music community, and in an interview, Paul Wiltshire, CEO of Songtradr, was eager to assuage any fears about the company’s new owner. “We think Bandcamp is a great platform as it is,” he says. “There’s not a need to change it into anything other than what it is.”

The plan for now, he continues, is “introduce the opportunity of licensing” to Bandcamp artists who are interested in seeding their music to various brands and platforms. “We think that alone is a really big piece, and we want to get that right,” Wiltshire adds. “That will create a lot of opportunity for the independent market and the artists on there.” 

Before we get into the Bandcamp acquisition, can you explain what Songtradr does?

The genesis of Songtradr was to build a platform that made licensing easier for both sides of the marketplace. On one side, you have artists, songwriters, and also labels and publishers; on the other side it’s brands, agencies, games, apps, platforms, anyone who uses music in content, film, TV, etc. The problems associated with licensing are mainly due to fragmentation — both publishing and recording rights need to be licensed whenever you legitimately license a track. And so there’s inherent fragmentation, because much of the time there’s a publisher, and there’s a label and they’re two different parties. The same thing happens with independents, where they co-write with two different people. We wanted to build a platform that solved the rights fragmentation and brought parties together so that they could transact together. 

Are there specific areas of licensing you focus on?

Where we’ve focused over the last five years in particular is music for brands and advertising agencies. We work with so many of the Fortune 500 brands around the world; we’ve got teams across Europe and Asia and Americas and Australia. We try to provide a complete solution for brands — everything from understanding the sonic architecture of that brand, to working with composers to make the right music for a campaign, to licensing music at scale if they want music for everyday use with their social media campaigns, right through to their licensing of famous track. 

The second vertical we focused on was games, apps and platforms because they have a lot of technical challenges. With digital platforms, it’s more complicated. If we think about brands as being one to one, licensing one track to an ad campaign, platforms and games is like 1000s to one — many tracks being used in a game, app, or platform. We wanted to solve the big problems associated with that. 

What led you to the Bandcamp acquisition?

Our strategy around M&A up until Bandcamp has been buying companies that really marry that vision of simplifying licensing. The strategy around Bandcamp was: We’re seeing a trend in the market where music is becoming increasingly important in brands and games and fitness apps and meditation apps, all these different touchpoints. And we’ve seen an increased trend in brands in particular: They want to know about the artist who’s behind the music.

We’ve built technology around being able to best match the right music to a brand or to a customer. How do we ensure the right music is used in an advertising campaign or in a game that aligns with the target audience, whether it’s the gamer or the customer that’s watching the advertisement? 

We look at Bandcamp and it’s the largest independent music community in the world. You could argue SoundCloud is, but that’s more than just an independent artist community — there are a bunch of other things as well. Bandcamp legitimately has that core independent artist market. We looked at the business model, and we love the business as it is; there’s no plans to change the existing model. What we wanted to do was connect licensing to the Bandcamp offering.

This would be an opt-in only basis for the artists so that they continue to control their rights and control their destiny. Licensing is not for every artist, and we want them to be able to choose what they want to participate in. An artist on Bandcamp can not only sell their vinyl, their T-shirts, their digital album, but they can also have the opportunity to license music into multiple different areas. 

We’ve seen what happens when an independent artist has a license it can be quite transformational in terms of streaming numbers. We’ve licensed music to TikTok and suddenly an artist has blown up unexpectedly because brands got ahold of it. We really believe in licensing as being a key driver for your expanded awareness of an artist’s career.

Can you explain a bit more how that tech works matching brands to songs?

We bought an AI company called Musicube last year. They scan the audio file and they create metadata points that describe it in simple terms like mood, BPM, that fairly obvious stuff. But they went a degree further: We can now predict the audience that would most align with sections of the song right down to like small fractions, like five seconds. We can look at a track using a computer amd in milliseconds understand, ‘that chorus is going to be awesome for a 18 to 23 year old female on the east coast, the United States who likes the following things.’

How does that help on the licensing side?

When you have millions of tracks, it helps us figure out, what do we pitch, what do we place, what do we suggest to a brand? If we’re using creativity on the one hand and data in the right hand we argue we get a better result than just objectivity or just data. We use the tech to help choose the music. 

We will be creating a user experience that gives them the option — do you want to have your music participate in this system? That’ll be the music that we start to curate and pitch. 

We want to be very clear to Bandcamp artists: They will always have the choice of where their music goes. Licensing is quite a steep learning curve for many — what does it mean, what are all the different opportunities, some are paying pennies, some are paying a huge amount. There’s a lot to unpack, so we know that’s going to be a careful learning process and it will take time to properly communicate. 

My impression was that Bandcamp got a big bump in engagement during Covid. Has that continued?

Just speaking from a very on-high view from the detail that I have, there was a quite a significant bump up during that period. But it looks like there’s been a step-up that was sustained, and it’s continuing [at a level higher than it was]. More awareness was raised of what Bandcamp is; there are more fans and more artists using it. That period educated the market to be more self-sufficient online, to do more online, to make passive income a reality without being wholly reliant on their performance. It’s one of the few blessings of that period. 

Songtrader is very supportive of the artist community and I come from that background. I was a songwriter and record producer after I tried to be an artist for a few years. We are musicians. It’s important that the Bandcamp audience knows that that’s where we come from, that’s what we believe in. 

We really want to protect the value of music rights. We’re not trying to package up a bunch of music and sell it cheaply. That’s not what we do. We’re very much into increasing the value of music for all so when someone licenses music, they get a better result because they’ve licensed something that’s actually on brand that actually suits their time. And on the other side, that music is properly paid for and it attracts the right fees.

Epic Games has sold Bandcamp to Songtradr, an online music licensing marketplace. News of the sale arrives as the Fortnite developer also announced plans to eliminate 16% of its workforce — around 830 jobs — and to spin off its SuperAwesome services division, according to a memo on Epic Games’ website.
“We’ve been spending way more money than we earn…We’re cutting costs without breaking development or our core lines of businesses so we can continue to focus on our ambitious plans,” explained Epic Games CEO Tim Sweeney in the memo.

Epic Games acquired the independent music platform for an undisclosed sum in March 2022. Though the purchase initially shocked the music business, several music executives explained to Billboard right after the sale that the motive behind buying Bandcamp might be to improve Epic’s relations with musicians or ease synch licensing. According to Epic Games at the time of the sale, “Bandcamp will play an important role in Epic’s vision to build out a creator marketplace ecosystem for content, technology, games, art, music and more.”

In the company’s latest memo, it continued to stress its desire to build itself into a wide-reaching “ecosystem for creators” but added that it needed to reach profitability.

In the past few years, Songtradr has been active in acquiring new businesses to expand its reach. In March 2023, it purchased B2B music company 7digital for a reported $23.4 million. It also recently acquired AI metadata and music search platform MusicCube in 2022, Massive Music and Song Zu in 2021, and Big Sync Music in 2019. Other companies in its expanding portfolio include Tunefind and Pretzel; it also invested $1 million in music credits database Jaxsta.

Bandcamp’s new owner says it will continue to operate the platform as a marketplace and music community with an artist-first revenue share, while the acquisition will enable it to expand its capabilities to support the artist community. In addition, Songtradr will now offer all Bandcamp artists the ability to have their music licensed to all forms of media, including content creators, game and app developers, and brands.

In a press release announcing the acquisition, Songtradr added that Epic Games is “exploring ways” to allow Bandcamp artists to opt-in to have their music licensed for use in Epic’s gaming and metaverse ecosystem via a partnership with Songtradr. Epic will continue to collaborate with Bandcamp on Fortnite Radio and “is investing in Songtradr to support Bandcamp’s successful integration into” the company, according to the Songtradr release.

“The acquisition of Bandcamp will help Songtradr continue to grow its suite of services for artists,” said Songtradr CEO Paul Wiltshire in a statement. “I’m a passionate musician myself, and artistry and creativity have always been at the heart of Songtradr. Bandcamp will join a team of music industry veterans and artists who have deep expertise in music licensing, composition, rights management, and distribution.”

“Songtradr shares Epic and Bandcamp’s values around ensuring artists are fairly compensated for their work,” added Epic Games vp/GM, store Steve Allison. “Bringing Bandcamp to Songtradr will make it easier for independent artists to connect with creators and developers looking to license their music and enable Epic to focus on its core metaverse, games, and tools efforts.”

Songtradr has completed its acquisition of U.K. digital music company 7digital, the company announced on Thursday (March 30).

When the deal was first announced on Feb. 8 prior to being finalized, 7digital said it planned to accept a bid worth 19.4 million pounds ($23.4 million), with its shareholders set to receive 0.695 pence ($0.84) per share in cash, a 114% premium over the prior day’s closing price.

Songtradr is a music licensing marketplace and distribution platform that matches rights holders with brands via a searchable database. 7digital offers a range of digital music services for businesses, including licensing, tracking, reporting and paying rights holders. It has integrated with over 300,000 labels and publishers and boasts a catalog of over 80 million tracks.

In a release, Songtradr states that the acquisition “solidifies” it “as a key leader in the business-to-business music industry, establishing the company as the only one-stop music solution for digital platforms and brands worldwide.” Among other benefits, Songtradr says the acquisition will expand its ability “to power user experiences” on digital platforms including social media, lifestyle apps and video games while “extending its reach into new markets” — all thanks to 7digital’s “highly scalable” music delivery platform and “comprehensive” music catalog. 7digital’s list of clients includes global brands like Pinterest, Barry’s and Triller.

In a statement, Songtradr CEO Paul Wiltshire said the 7digital acquisition will help it achieve its goal “to remove the friction and help deliver scalable solutions for the music industry while simplifying music use for enterprise brands and digital platforms.”

Added 7digital CEO Paul Langworthy, “Together, we will have an unparalleled combination of catalog, technology, and capabilities, allowing us to better serve our current clients and offer new enterprise clients an exceptional range of data, services, and opportunities.”

Since the company’s launch in 2014, Santa Monica, Calif.-based Songtradr has raised over $100 million to build a company focused on solving many of the inefficiencies in music licensing. It acquired AI metadata and music search company Musicube in 2022, music licensing agency Massive Music in 2021 and licensing agency Big Synch Music in 2019. In 2021, Songtradr established a global creative division headed up by industry veteran Amanda Schupf. The company currently has teams in 16 countries.

As announced last month, Langworthy and the rest of 7digital’s senior leadership team will join Songtradr, though interim chairman Mark Foster, CFO Michael Juskiewicz and all nonexecutive directors will step down. Songtradr will also repay 7digital’s £2 million ($2.14 million) revolving credit facility as well as two £500,000 ($536,000) loans. The company will continue operating 7digital’s London office for now.

The acquisition by Songtradr closes out an unstable period for 7digital, which in July 2019 faced the possibility of entering administration — or the U.K. equivalent of Chapter 11 bankruptcy — unless it managed to raise £4.5 million ($5.5 million) in additional funds by the end of that month.

U.K. digital music company 7digital plans to accept an acquisition bid by Songtradr for 19.4 million pounds ($23.4 million), 7digital announced Wednesday (Feb. 8).

7digital shareholders will receive 0.695 pence ($0.84) per share in cash, a 114% premium over the prior day’s closing price.

7digital directors, who collectively hold 43.7% of outstanding shares, intend to recommend that shareholders vote in favor of the acquisition. Songtradr says it has also received irrevocable undertakings to vote in favor of the deal from institutional and other shareholders representing 24.8% of outstanding shares.

Since its founding in 2014, Santa Monica, Calif.-based Songtradr has raised over $100 million to build a company intent on solving many of the inefficiencies in music licensing. It acquired AI metadata and music search company Musicube in 2022, music licensing agency Massive Music in 2021 and licensing agency Big Synch Music in 2019. In addition, Songtradr established a global creative division, led by industry vet Amanda Schupf, in 2021.

Songtradr’s announcement highlighted a number of strategic benefits it will receive from the proposed transaction. For starters, 7digital would give Songtradr a platform and music catalog that “will enhance relationships with existing customers and accelerate new customer acquisition” and put the company “in an advantageous position to provide unmatched combined solutions” in the video game space for both licensors and music rights holders.

Also, 7digital, which launched in 2004, would give Songtradr a technology solution that “delivers both music and audio rights at scale, metadata enhancement, digital rights management, content tracking and royalty spending.” The acquisition would allow Songtradr to quicken its growth strategy and “simplify global music licensing,” the announcement added.

Following the acquisition, current 7digital CEO Paul Langworthy will join Songtradr along with the rest of the senior leadership team, though interim chairman Mark Foster, CFO Michael Juskiewicz and all non-executive directors will step down. Songtradr will additionally repay 7digital’s £2 million revolving credit facility as well as two £500,000 loans. It will continue to operate 7digital’s London office for the time being.

The acquisition marks the close of a turbulent few years for 7digital, which in July 2019 faced the possibility of going into administration — or the U.K. equivalent of Chapter 11 bankruptcy — unless it managed to raise £4.5 million ($5.5 million) in additional funds by the end of that month.