‘Assassin’s Creed Shadows’ Is One The Year’s Best Selling Games
Written by djfrosty on April 15, 2025

For the lames out there wishing Assassin’s Creed Shadows would flop, this news will not sit well with you.
Ubisoft has already been proudly announcing that Assassin’s Creed Shadows has been a massive win for the company despite all the hate, numerous delays, and made-up controversy that encircled the game well before its release.
A closer look at the sales data shows that the latest entry in the iconic Assassin’s Creed video game franchise accomplished some monumental sales feats.
According to Mat Piscatella, Executive Director at Circana, Assassin’s Creed Shadows was the best-selling game in the United States for each of the first three weeks following its release, per Circana’s tracking data, which is accurate up to April 5.
Only one other game has sold more at that’s Capcom’s latest hit, Monster Hunter Wilds, which continues to do numbers. Ubisoft has yet to comment about Shadows sales accomplishments, but the game publisher did toot its own horn, announcing the AC Shadows 3 million player count on March 27.
Shadows’ success is the win Ubisoft needed after Star Wars Outlaws‘ disappointing showing. We don’t know exactly how many players are still playing AC Shadows or how many copies were sold because Ubisoft remains mum, but we expect them to announce those details soon.
The Critics Remain Positive On Assassin’s Creed Shadows
Assassin’s Creed Shadows is currently at a strong 81 on OpenCritic, with 82% of reviewers recommending the game and a very good 90% player rating.
We were one of the critics high on the game writing in our review:
Assassin’s Creed Shadows is an exceptional entry into the franchise that brilliantly combines all of the good features from the games over the years and stuffed them into a game that doesn’t require you to play 100+ hours to complete. It’s so good that you want to spend as much time in its world as possible to uncover more of the story because it’s absolutely worth it.
Congrats to the Ubisoft Quebec team on the win, and a nice hidden blade to haters who said the game was going to flop because it was “woke.”